Description:
Proxy contract enabling upgradeable smart contract patterns. Delegates calls to an implementation contract.
Blockchain: Ethereum
Source Code: View Code On The Blockchain
Solidity Source Code:
{{
"language": "Solidity",
"sources": {
"src/contracts/facilitators/gsm/priceStrategy/FixedPriceStrategy4626.sol": {
"content": "// SPDX-License-Identifier: MIT
pragma solidity ^0.8.10;
import {Math} from 'src/contracts/dependencies/openzeppelin-contracts/contracts/utils/math/Math.sol';
import {IERC4626} from 'src/contracts/dependencies/openzeppelin-contracts/contracts/interfaces/IERC4626.sol';
import {IGsmPriceStrategy} from 'src/contracts/facilitators/gsm/priceStrategy/interfaces/IGsmPriceStrategy.sol';
/**
* @title FixedPriceStrategy4626
* @author Aave
* @notice Price strategy involving a fixed-rate conversion from an ERC4626 vault to GHO
* @dev 4626 vault assets represent the underlying asset held by a vault, vault shares are the vault token
*/
contract FixedPriceStrategy4626 is IGsmPriceStrategy {
using Math for uint256;
/// @inheritdoc IGsmPriceStrategy
uint256 public constant GHO_DECIMALS = 18;
/// @inheritdoc IGsmPriceStrategy
address public immutable UNDERLYING_ASSET;
/// @dev Underlying asset decimals represent decimals for the 4626 vault asset, not for the vault share
uint256 public immutable UNDERLYING_ASSET_DECIMALS;
/// @dev The price ratio from 4626 vault asset to GHO (expressed in WAD), e.g. a ratio of 2e18 means 2 GHO per 1 vault asset
uint256 public immutable PRICE_RATIO;
/// @dev Underlying asset units represent units for the 4626 vault asset, not for the vault share
uint256 internal immutable _underlyingAssetUnits;
/**
* @dev Constructor
* @param priceRatio The price ratio from 4626 vault asset to GHO (expressed in WAD)
* @param underlyingAsset The address of the 4626 vault (i.e., corresponding to vault shares)
* @param underlyingAssetDecimals The number of decimals of the 4626 vault asset
*/
constructor(uint256 priceRatio, address underlyingAsset, uint8 underlyingAssetDecimals) {
require(priceRatio > 0, 'INVALID_PRICE_RATIO');
PRICE_RATIO = priceRatio;
UNDERLYING_ASSET = underlyingAsset;
UNDERLYING_ASSET_DECIMALS = underlyingAssetDecimals;
_underlyingAssetUnits = 10 ** underlyingAssetDecimals;
}
/// @inheritdoc IGsmPriceStrategy
function getAssetPriceInGho(uint256 assetAmount, bool roundUp) external view returns (uint256) {
// conversion from 4626 shares to 4626 assets
uint256 vaultAssets = roundUp
? IERC4626(UNDERLYING_ASSET).previewMint(assetAmount) // round up
: IERC4626(UNDERLYING_ASSET).convertToAssets(assetAmount); // round down
return
vaultAssets.mulDiv(
PRICE_RATIO,
_underlyingAssetUnits,
roundUp ? Math.Rounding.Up : Math.Rounding.Down
);
}
/// @inheritdoc IGsmPriceStrategy
function getGhoPriceInAsset(uint256 ghoAmount, bool roundUp) external view returns (uint256) {
uint256 vaultAssets = ghoAmount.mulDiv(
_underlyingAssetUnits,
PRICE_RATIO,
roundUp ? Math.Rounding.Up : Math.Rounding.Down
);
// conversion of 4626 assets to 4626 shares
return
roundUp
? IERC4626(UNDERLYING_ASSET).previewWithdraw(vaultAssets) // round up
: IERC4626(UNDERLYING_ASSET).convertToShares(vaultAssets); // round down
}
}
"
},
"src/contracts/dependencies/openzeppelin-contracts/contracts/utils/math/Math.sol": {
"content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (utils/math/Math.sol)
pragma solidity ^0.8.0;
/**
* @dev Standard math utilities missing in the Solidity language.
*/
library Math {
enum Rounding {
Down, // Toward negative infinity
Up, // Toward infinity
Zero // Toward zero
}
/**
* @dev Returns the largest of two numbers.
*/
function max(uint256 a, uint256 b) internal pure returns (uint256) {
return a > b ? a : b;
}
/**
* @dev Returns the smallest of two numbers.
*/
function min(uint256 a, uint256 b) internal pure returns (uint256) {
return a < b ? a : b;
}
/**
* @dev Returns the average of two numbers. The result is rounded towards
* zero.
*/
function average(uint256 a, uint256 b) internal pure returns (uint256) {
// (a + b) / 2 can overflow.
return (a & b) + (a ^ b) / 2;
}
/**
* @dev Returns the ceiling of the division of two numbers.
*
* This differs from standard division with `/` in that it rounds up instead
* of rounding down.
*/
function ceilDiv(uint256 a, uint256 b) internal pure returns (uint256) {
// (a + b - 1) / b can overflow on addition, so we distribute.
return a == 0 ? 0 : (a - 1) / b + 1;
}
/**
* @notice Calculates floor(x * y / denominator) with full precision. Throws if result overflows a uint256 or denominator == 0
* @dev Original credit to Remco Bloemen under MIT license (https://xn--2-umb.com/21/muldiv)
* with further edits by Uniswap Labs also under MIT license.
*/
function mulDiv(
uint256 x,
uint256 y,
uint256 denominator
) internal pure returns (uint256 result) {
unchecked {
// 512-bit multiply [prod1 prod0] = x * y. Compute the product mod 2^256 and mod 2^256 - 1, then use
// use the Chinese Remainder Theorem to reconstruct the 512 bit result. The result is stored in two 256
// variables such that product = prod1 * 2^256 + prod0.
uint256 prod0; // Least significant 256 bits of the product
uint256 prod1; // Most significant 256 bits of the product
assembly {
let mm := mulmod(x, y, not(0))
prod0 := mul(x, y)
prod1 := sub(sub(mm, prod0), lt(mm, prod0))
}
// Handle non-overflow cases, 256 by 256 division.
if (prod1 == 0) {
return prod0 / denominator;
}
// Make sure the result is less than 2^256. Also prevents denominator == 0.
require(denominator > prod1);
///////////////////////////////////////////////
// 512 by 256 division.
///////////////////////////////////////////////
// Make division exact by subtracting the remainder from [prod1 prod0].
uint256 remainder;
assembly {
// Compute remainder using mulmod.
remainder := mulmod(x, y, denominator)
// Subtract 256 bit number from 512 bit number.
prod1 := sub(prod1, gt(remainder, prod0))
prod0 := sub(prod0, remainder)
}
// Factor powers of two out of denominator and compute largest power of two divisor of denominator. Always >= 1.
// See https://cs.stackexchange.com/q/138556/92363.
// Does not overflow because the denominator cannot be zero at this stage in the function.
uint256 twos = denominator & (~denominator + 1);
assembly {
// Divide denominator by twos.
denominator := div(denominator, twos)
// Divide [prod1 prod0] by twos.
prod0 := div(prod0, twos)
// Flip twos such that it is 2^256 / twos. If twos is zero, then it becomes one.
twos := add(div(sub(0, twos), twos), 1)
}
// Shift in bits from prod1 into prod0.
prod0 |= prod1 * twos;
// Invert denominator mod 2^256. Now that denominator is an odd number, it has an inverse modulo 2^256 such
// that denominator * inv = 1 mod 2^256. Compute the inverse by starting with a seed that is correct for
// four bits. That is, denominator * inv = 1 mod 2^4.
uint256 inverse = (3 * denominator) ^ 2;
// Use the Newton-Raphson iteration to improve the precision. Thanks to Hensel's lifting lemma, this also works
// in modular arithmetic, doubling the correct bits in each step.
inverse *= 2 - denominator * inverse; // inverse mod 2^8
inverse *= 2 - denominator * inverse; // inverse mod 2^16
inverse *= 2 - denominator * inverse; // inverse mod 2^32
inverse *= 2 - denominator * inverse; // inverse mod 2^64
inverse *= 2 - denominator * inverse; // inverse mod 2^128
inverse *= 2 - denominator * inverse; // inverse mod 2^256
// Because the division is now exact we can divide by multiplying with the modular inverse of denominator.
// This will give us the correct result modulo 2^256. Since the preconditions guarantee that the outcome is
// less than 2^256, this is the final result. We don't need to compute the high bits of the result and prod1
// is no longer required.
result = prod0 * inverse;
return result;
}
}
/**
* @notice Calculates x * y / denominator with full precision, following the selected rounding direction.
*/
function mulDiv(
uint256 x,
uint256 y,
uint256 denominator,
Rounding rounding
) internal pure returns (uint256) {
uint256 result = mulDiv(x, y, denominator);
if (rounding == Rounding.Up && mulmod(x, y, denominator) > 0) {
result += 1;
}
return result;
}
/**
* @dev Returns the square root of a number. If the number is not a perfect square, the value is rounded down.
*
* Inspired by Henry S. Warren, Jr.'s "Hacker's Delight" (Chapter 11).
*/
function sqrt(uint256 a) internal pure returns (uint256) {
if (a == 0) {
return 0;
}
// For our first guess, we get the biggest power of 2 which is smaller than the square root of the target.
//
// We know that the "msb" (most significant bit) of our target number `a` is a power of 2 such that we have
// `msb(a) <= a < 2*msb(a)`. This value can be written `msb(a)=2**k` with `k=log2(a)`.
//
// This can be rewritten `2**log2(a) <= a < 2**(log2(a) + 1)`
// → `sqrt(2**k) <= sqrt(a) < sqrt(2**(k+1))`
// → `2**(k/2) <= sqrt(a) < 2**((k+1)/2) <= 2**(k/2 + 1)`
//
// Consequently, `2**(log2(a) / 2)` is a good first approximation of `sqrt(a)` with at least 1 correct bit.
uint256 result = 1 << (log2(a) >> 1);
// At this point `result` is an estimation with one bit of precision. We know the true value is a uint128,
// since it is the square root of a uint256. Newton's method converges quadratically (precision doubles at
// every iteration). We thus need at most 7 iteration to turn our partial result with one bit of precision
// into the expected uint128 result.
unchecked {
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
return min(result, a / result);
}
}
/**
* @notice Calculates sqrt(a), following the selected rounding direction.
*/
function sqrt(uint256 a, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = sqrt(a);
return result + (rounding == Rounding.Up && result * result < a ? 1 : 0);
}
}
/**
* @dev Return the log in base 2, rounded down, of a positive value.
* Returns 0 if given 0.
*/
function log2(uint256 value) internal pure returns (uint256) {
uint256 result = 0;
unchecked {
if (value >> 128 > 0) {
value >>= 128;
result += 128;
}
if (value >> 64 > 0) {
value >>= 64;
result += 64;
}
if (value >> 32 > 0) {
value >>= 32;
result += 32;
}
if (value >> 16 > 0) {
value >>= 16;
result += 16;
}
if (value >> 8 > 0) {
value >>= 8;
result += 8;
}
if (value >> 4 > 0) {
value >>= 4;
result += 4;
}
if (value >> 2 > 0) {
value >>= 2;
result += 2;
}
if (value >> 1 > 0) {
result += 1;
}
}
return result;
}
/**
* @dev Return the log in base 2, following the selected rounding direction, of a positive value.
* Returns 0 if given 0.
*/
function log2(uint256 value, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = log2(value);
return result + (rounding == Rounding.Up && 1 << result < value ? 1 : 0);
}
}
/**
* @dev Return the log in base 10, rounded down, of a positive value.
* Returns 0 if given 0.
*/
function log10(uint256 value) internal pure returns (uint256) {
uint256 result = 0;
unchecked {
if (value >= 10**64) {
value /= 10**64;
result += 64;
}
if (value >= 10**32) {
value /= 10**32;
result += 32;
}
if (value >= 10**16) {
value /= 10**16;
result += 16;
}
if (value >= 10**8) {
value /= 10**8;
result += 8;
}
if (value >= 10**4) {
value /= 10**4;
result += 4;
}
if (value >= 10**2) {
value /= 10**2;
result += 2;
}
if (value >= 10**1) {
result += 1;
}
}
return result;
}
/**
* @dev Return the log in base 10, following the selected rounding direction, of a positive value.
* Returns 0 if given 0.
*/
function log10(uint256 value, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = log10(value);
return result + (rounding == Rounding.Up && 10**result < value ? 1 : 0);
}
}
/**
* @dev Return the log in base 256, rounded down, of a positive value.
* Returns 0 if given 0.
*
* Adding one to the result gives the number of pairs of hex symbols needed to represent `value` as a hex string.
*/
function log256(uint256 value) internal pure returns (uint256) {
uint256 result = 0;
unchecked {
if (value >> 128 > 0) {
value >>= 128;
result += 16;
}
if (value >> 64 > 0) {
value >>= 64;
result += 8;
}
if (value >> 32 > 0) {
value >>= 32;
result += 4;
}
if (value >> 16 > 0) {
value >>= 16;
result += 2;
}
if (value >> 8 > 0) {
result += 1;
}
}
return result;
}
/**
* @dev Return the log in base 10, following the selected rounding direction, of a positive value.
* Returns 0 if given 0.
*/
function log256(uint256 value, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = log256(value);
return result + (rounding == Rounding.Up && 1 << (result * 8) < value ? 1 : 0);
}
}
}
"
},
"src/contracts/dependencies/openzeppelin-contracts/contracts/interfaces/IERC4626.sol": {
"content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (interfaces/IERC4626.sol)
pragma solidity ^0.8.0;
import "../token/ERC20/IERC20.sol";
import "../token/ERC20/extensions/IERC20Metadata.sol";
/**
* @dev Interface of the ERC4626 "Tokenized Vault Standard", as defined in
* https://eips.ethereum.org/EIPS/eip-4626[ERC-4626].
*
* _Available since v4.7._
*/
interface IERC4626 is IERC20, IERC20Metadata {
event Deposit(address indexed sender, address indexed owner, uint256 assets, uint256 shares);
event Withdraw(
address indexed sender,
address indexed receiver,
address indexed owner,
uint256 assets,
uint256 shares
);
/**
* @dev Returns the address of the underlying token used for the Vault for accounting, depositing, and withdrawing.
*
* - MUST be an ERC-20 token contract.
* - MUST NOT revert.
*/
function asset() external view returns (address assetTokenAddress);
/**
* @dev Returns the total amount of the underlying asset that is “managed” by Vault.
*
* - SHOULD include any compounding that occurs from yield.
* - MUST be inclusive of any fees that are charged against assets in the Vault.
* - MUST NOT revert.
*/
function totalAssets() external view returns (uint256 totalManagedAssets);
/**
* @dev Returns the amount of shares that the Vault would exchange for the amount of assets provided, in an ideal
* scenario where all the conditions are met.
*
* - MUST NOT be inclusive of any fees that are charged against assets in the Vault.
* - MUST NOT show any variations depending on the caller.
* - MUST NOT reflect slippage or other on-chain conditions, when performing the actual exchange.
* - MUST NOT revert.
*
* NOTE: This calculation MAY NOT reflect the “per-user” price-per-share, and instead should reflect the
* “average-user’s” price-per-share, meaning what the average user should expect to see when exchanging to and
* from.
*/
function convertToShares(uint256 assets) external view returns (uint256 shares);
/**
* @dev Returns the amount of assets that the Vault would exchange for the amount of shares provided, in an ideal
* scenario where all the conditions are met.
*
* - MUST NOT be inclusive of any fees that are charged against assets in the Vault.
* - MUST NOT show any variations depending on the caller.
* - MUST NOT reflect slippage or other on-chain conditions, when performing the actual exchange.
* - MUST NOT revert.
*
* NOTE: This calculation MAY NOT reflect the “per-user” price-per-share, and instead should reflect the
* “average-user’s” price-per-share, meaning what the average user should expect to see when exchanging to and
* from.
*/
function convertToAssets(uint256 shares) external view returns (uint256 assets);
/**
* @dev Returns the maximum amount of the underlying asset that can be deposited into the Vault for the receiver,
* through a deposit call.
*
* - MUST return a limited value if receiver is subject to some deposit limit.
* - MUST return 2 ** 256 - 1 if there is no limit on the maximum amount of assets that may be deposited.
* - MUST NOT revert.
*/
function maxDeposit(address receiver) external view returns (uint256 maxAssets);
/**
* @dev Allows an on-chain or off-chain user to simulate the effects of their deposit at the current block, given
* current on-chain conditions.
*
* - MUST return as close to and no more than the exact amount of Vault shares that would be minted in a deposit
* call in the same transaction. I.e. deposit should return the same or more shares as previewDeposit if called
* in the same transaction.
* - MUST NOT account for deposit limits like those returned from maxDeposit and should always act as though the
* deposit would be accepted, regardless if the user has enough tokens approved, etc.
* - MUST be inclusive of deposit fees. Integrators should be aware of the existence of deposit fees.
* - MUST NOT revert.
*
* NOTE: any unfavorable discrepancy between convertToShares and previewDeposit SHOULD be considered slippage in
* share price or some other type of condition, meaning the depositor will lose assets by depositing.
*/
function previewDeposit(uint256 assets) external view returns (uint256 shares);
/**
* @dev Mints shares Vault shares to receiver by depositing exactly amount of underlying tokens.
*
* - MUST emit the Deposit event.
* - MAY support an additional flow in which the underlying tokens are owned by the Vault contract before the
* deposit execution, and are accounted for during deposit.
* - MUST revert if all of assets cannot be deposited (due to deposit limit being reached, slippage, the user not
* approving enough underlying tokens to the Vault contract, etc).
*
* NOTE: most implementations will require pre-approval of the Vault with the Vault’s underlying asset token.
*/
function deposit(uint256 assets, address receiver) external returns (uint256 shares);
/**
* @dev Returns the maximum amount of the Vault shares that can be minted for the receiver, through a mint call.
* - MUST return a limited value if receiver is subject to some mint limit.
* - MUST return 2 ** 256 - 1 if there is no limit on the maximum amount of shares that may be minted.
* - MUST NOT revert.
*/
function maxMint(address receiver) external view returns (uint256 maxShares);
/**
* @dev Allows an on-chain or off-chain user to simulate the effects of their mint at the current block, given
* current on-chain conditions.
*
* - MUST return as close to and no fewer than the exact amount of assets that would be deposited in a mint call
* in the same transaction. I.e. mint should return the same or fewer assets as previewMint if called in the
* same transaction.
* - MUST NOT account for mint limits like those returned from maxMint and should always act as though the mint
* would be accepted, regardless if the user has enough tokens approved, etc.
* - MUST be inclusive of deposit fees. Integrators should be aware of the existence of deposit fees.
* - MUST NOT revert.
*
* NOTE: any unfavorable discrepancy between convertToAssets and previewMint SHOULD be considered slippage in
* share price or some other type of condition, meaning the depositor will lose assets by minting.
*/
function previewMint(uint256 shares) external view returns (uint256 assets);
/**
* @dev Mints exactly shares Vault shares to receiver by depositing amount of underlying tokens.
*
* - MUST emit the Deposit event.
* - MAY support an additional flow in which the underlying tokens are owned by the Vault contract before the mint
* execution, and are accounted for during mint.
* - MUST revert if all of shares cannot be minted (due to deposit limit being reached, slippage, the user not
* approving enough underlying tokens to the Vault contract, etc).
*
* NOTE: most implementations will require pre-approval of the Vault with the Vault’s underlying asset token.
*/
function mint(uint256 shares, address receiver) external returns (uint256 assets);
/**
* @dev Returns the maximum amount of the underlying asset that can be withdrawn from the owner balance in the
* Vault, through a withdraw call.
*
* - MUST return a limited value if owner is subject to some withdrawal limit or timelock.
* - MUST NOT revert.
*/
function maxWithdraw(address owner) external view returns (uint256 maxAssets);
/**
* @dev Allows an on-chain or off-chain user to simulate the effects of their withdrawal at the current block,
* given current on-chain conditions.
*
* - MUST return as close to and no fewer than the exact amount of Vault shares that would be burned in a withdraw
* call in the same transaction. I.e. withdraw should return the same or fewer shares as previewWithdraw if
* called
* in the same transaction.
* - MUST NOT account for withdrawal limits like those returned from maxWithdraw and should always act as though
* the withdrawal would be accepted, regardless if the user has enough shares, etc.
* - MUST be inclusive of withdrawal fees. Integrators should be aware of the existence of withdrawal fees.
* - MUST NOT revert.
*
* NOTE: any unfavorable discrepancy between convertToShares and previewWithdraw SHOULD be considered slippage in
* share price or some other type of condition, meaning the depositor will lose assets by depositing.
*/
function previewWithdraw(uint256 assets) external view returns (uint256 shares);
/**
* @dev Burns shares from owner and sends exactly assets of underlying tokens to receiver.
*
* - MUST emit the Withdraw event.
* - MAY support an additional flow in which the underlying tokens are owned by the Vault contract before the
* withdraw execution, and are accounted for during withdraw.
* - MUST revert if all of assets cannot be withdrawn (due to withdrawal limit being reached, slippage, the owner
* not having enough shares, etc).
*
* Note that some implementations will require pre-requesting to the Vault before a withdrawal may be performed.
* Those methods should be performed separately.
*/
function withdraw(
uint256 assets,
address receiver,
address owner
) external returns (uint256 shares);
/**
* @dev Returns the maximum amount of Vault shares that can be redeemed from the owner balance in the Vault,
* through a redeem call.
*
* - MUST return a limited value if owner is subject to some withdrawal limit or timelock.
* - MUST return balanceOf(owner) if owner is not subject to any withdrawal limit or timelock.
* - MUST NOT revert.
*/
function maxRedeem(address owner) external view returns (uint256 maxShares);
/**
* @dev Allows an on-chain or off-chain user to simulate the effects of their redeemption at the current block,
* given current on-chain conditions.
*
* - MUST return as close to and no more than the exact amount of assets that would be withdrawn in a redeem call
* in the same transaction. I.e. redeem should return the same or more assets as previewRedeem if called in the
* same transaction.
* - MUST NOT account for redemption limits like those returned from maxRedeem and should always act as though the
* redemption would be accepted, regardless if the user has enough shares, etc.
* - MUST be inclusive of withdrawal fees. Integrators should be aware of the existence of withdrawal fees.
* - MUST NOT revert.
*
* NOTE: any unfavorable discrepancy between convertToAssets and previewRedeem SHOULD be considered slippage in
* share price or some other type of condition, meaning the depositor will lose assets by redeeming.
*/
function previewRedeem(uint256 shares) external view returns (uint256 assets);
/**
* @dev Burns exactly shares from owner and sends assets of underlying tokens to receiver.
*
* - MUST emit the Withdraw event.
* - MAY support an additional flow in which the underlying tokens are owned by the Vault contract before the
* redeem execution, and are accounted for during redeem.
* - MUST revert if all of shares cannot be redeemed (due to withdrawal limit being reached, slippage, the owner
* not having enough shares, etc).
*
* NOTE: some implementations will require pre-requesting to the Vault before a withdrawal may be performed.
* Those methods should be performed separately.
*/
function redeem(
uint256 shares,
address receiver,
address owner
) external returns (uint256 assets);
}
"
},
"src/contracts/facilitators/gsm/priceStrategy/interfaces/IGsmPriceStrategy.sol": {
"content": "// SPDX-License-Identifier: MIT
pragma solidity ^0.8.0;
/**
* @title IGsmPriceStrategy
* @author Aave
* @notice Defines the behaviour of Price Strategies
*/
interface IGsmPriceStrategy {
/**
* @notice Returns the number of decimals of GHO
* @return The number of decimals of GHO
*/
function GHO_DECIMALS() external view returns (uint256);
/**
* @notice Returns the address of the underlying asset being priced
* @return The address of the underlying asset
*/
function UNDERLYING_ASSET() external view returns (address);
/**
* @notice Returns the decimals of the underlying asset being priced
* @return The number of decimals of the underlying asset
*/
function UNDERLYING_ASSET_DECIMALS() external view returns (uint256);
/**
* @notice Returns the price of the underlying asset (GHO denominated)
* @param assetAmount The amount of the underlying asset to calculate the price of
* @param roundUp True if the price should be rounded up, false if rounded down
* @return The price of the underlying asset (expressed in GHO units)
*/
function getAssetPriceInGho(uint256 assetAmount, bool roundUp) external view returns (uint256);
/**
* @notice Returns the price of GHO (denominated in the underlying asset)
* @param ghoAmount The amount of GHO to calculate the price of
* @param roundUp True if the price should be rounded up, false if rounded down
* @return The price of the GHO amount (expressed in underlying asset units)
*/
function getGhoPriceInAsset(uint256 ghoAmount, bool roundUp) external view returns (uint256);
}
"
},
"src/contracts/dependencies/openzeppelin-contracts/contracts/token/ERC20/IERC20.sol": {
"content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.6.0) (token/ERC20/IERC20.sol)
pragma solidity ^0.8.0;
/**
* @dev Interface of the ERC20 standard as defined in the EIP.
*/
interface IERC20 {
/**
* @dev Emitted when `value` tokens are moved from one account (`from`) to
* another (`to`).
*
* Note that `value` may be zero.
*/
event Transfer(address indexed from, address indexed to, uint256 value);
/**
* @dev Emitted when the allowance of a `spender` for an `owner` is set by
* a call to {approve}. `value` is the new allowance.
*/
event Approval(address indexed owner, address indexed spender, uint256 value);
/**
* @dev Returns the amount of tokens in existence.
*/
function totalSupply() external view returns (uint256);
/**
* @dev Returns the amount of tokens owned by `account`.
*/
function balanceOf(address account) external view returns (uint256);
/**
* @dev Moves `amount` tokens from the caller's account to `to`.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* Emits a {Transfer} event.
*/
function transfer(address to, uint256 amount) external returns (bool);
/**
* @dev Returns the remaining number of tokens that `spender` will be
* allowed to spend on behalf of `owner` through {transferFrom}. This is
* zero by default.
*
* This value changes when {approve} or {transferFrom} are called.
*/
function allowance(address owner, address spender) external view returns (uint256);
/**
* @dev Sets `amount` as the allowance of `spender` over the caller's tokens.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* IMPORTANT: Beware that changing an allowance with this method brings the risk
* that someone may use both the old and the new allowance by unfortunate
* transaction ordering. One possible solution to mitigate this race
* condition is to first reduce the spender's allowance to 0 and set the
* desired value afterwards:
* https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
*
* Emits an {Approval} event.
*/
function approve(address spender, uint256 amount) external returns (bool);
/**
* @dev Moves `amount` tokens from `from` to `to` using the
* allowance mechanism. `amount` is then deducted from the caller's
* allowance.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* Emits a {Transfer} event.
*/
function transferFrom(
address from,
address to,
uint256 amount
) external returns (bool);
}
"
},
"src/contracts/dependencies/openzeppelin-contracts/contracts/token/ERC20/extensions/IERC20Metadata.sol": {
"content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (token/ERC20/extensions/IERC20Metadata.sol)
pragma solidity ^0.8.0;
import "../IERC20.sol";
/**
* @dev Interface for the optional metadata functions from the ERC20 standard.
*
* _Available since v4.1._
*/
interface IERC20Metadata is IERC20 {
/**
* @dev Returns the name of the token.
*/
function name() external view returns (string memory);
/**
* @dev Returns the symbol of the token.
*/
function symbol() external view returns (string memory);
/**
* @dev Returns the decimals places of the token.
*/
function decimals() external view returns (uint8);
}
"
}
},
"settings": {
"remappings": [
"forge-std/=lib/forge-std/src/",
"aave-v3-origin/=lib/aave-v3-origin/src/",
"aave-v3-origin-tests/=lib/aave-v3-origin/tests/",
"solidity-utils/=lib/aave-v3-origin/lib/solidity-utils/src/",
"@openzeppelin/contracts-upgradeable/=lib/aave-v3-origin/lib/solidity-utils/lib/openzeppelin-contracts-upgradeable/contracts/",
"@openzeppelin/contracts/=lib/aave-v3-origin/lib/solidity-utils/lib/openzeppelin-contracts-upgradeable/lib/openzeppelin-contracts/contracts/",
"ds-test/=lib/aave-v3-origin/lib/forge-std/lib/ds-test/src/",
"erc4626-tests/=lib/aave-v3-origin/lib/solidity-utils/lib/openzeppelin-contracts-upgradeable/lib/erc4626-tests/",
"halmos-cheatcodes/=lib/aave-v3-origin/lib/solidity-utils/lib/openzeppelin-contracts-upgradeable/lib/halmos-cheatcodes/src/",
"openzeppelin-contracts-upgradeable/=lib/aave-v3-origin/lib/solidity-utils/lib/openzeppelin-contracts-upgradeable/",
"openzeppelin-contracts/=lib/aave-v3-origin/lib/solidity-utils/lib/openzeppelin-contracts-upgradeable/lib/openzeppelin-contracts/"
],
"optimizer": {
"enabled": true,
"runs": 200
},
"metadata": {
"useLiteralContent": false,
"bytecodeHash": "none",
"appendCBOR": true
},
"outputSelection": {
"*": {
"*": [
"evm.bytecode",
"evm.deployedBytecode",
"devdoc",
"userdoc",
"metadata",
"abi"
]
}
},
"evmVersion": "paris",
"viaIR": false
}
}}
Submitted on: 2025-10-29 09:25:41
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