RewardManagerV1_1

Description:

Multi-signature wallet contract requiring multiple confirmations for transaction execution.

Blockchain: Ethereum

Source Code: View Code On The Blockchain

Solidity Source Code:

{{
  "language": "Solidity",
  "sources": {
    "src/reward-system/RewardManagerV1.1.sol": {
      "content": "// SPDX-License-Identifier: MIT
pragma solidity ^0.8.30;

import "@openzeppelin/contracts/access/AccessControl.sol";
import "@openzeppelin/contracts/utils/Pausable.sol";
import "@openzeppelin/contracts/token/ERC20/utils/SafeERC20.sol";
import "@openzeppelin/contracts/token/ERC20/IERC20.sol";
import "@openzeppelin/contracts/utils/ReentrancyGuard.sol";

import "../interfaces/staking/IStakingStorage.sol";
import "../interfaces/staking/IStakingVault.sol";
import "../interfaces/reward/IRewardStrategy.sol";
import "../interfaces/reward/IRewardStrategyV1.1.sol";

import "./ClaimsJournal.sol";
import "./PoolManager.sol";
import "./FundingManager.sol";

import "../interfaces/reward/RewardErrors.sol";

/**
 * @title RewardManager
 * @author @Tudmotu & Gemini
 * @notice A stateless orchestrator for all reward claims, inheriting funding logic.
 * @dev This contract holds no state about users' claims. It reads from storage contracts,
 *      executes business logic from strategy contracts, and coordinates payments and state updates.
 */
contract RewardManagerV1_1 is
    FundingManager,
    Pausable,
    RewardErrors,
    ReentrancyGuard
{
    using SafeERC20 for IERC20;

    // --- Immutable contract dependencies ---

    IStakingStorage public immutable stakingStorage;
    ClaimsJournal public claimsJournal;
    PoolManager public immutable poolManager;

    mapping(uint256 poolId => mapping(uint256 strategyId => uint256))
        public rewardAssignedToPool;

    event RewardClaimed(
        address indexed user,
        bytes32 stakeId,
        uint256 indexed poolId,
        uint256 indexed strategyId,
        uint256 rewardAmount,
        uint16 claimDay
    );

    constructor(
        address _admin,
        address _manager,
        address _multisig,
        IStakingStorage _stakingStorage,
        StrategiesRegistry _strategiesRegistry,
        ClaimsJournal _claimsJournal,
        PoolManager _poolManager
    ) FundingManager(_admin, _manager, _multisig, _strategiesRegistry) {
        _grantRole(DEFAULT_ADMIN_ROLE, _admin);
        _grantRole(MANAGER_ROLE, _manager);

        stakingStorage = _stakingStorage;
        claimsJournal = _claimsJournal;
        poolManager = _poolManager;
    }

    function setClaimsJournal(
        ClaimsJournal _newClaimsJournal
    ) external onlyRole(DEFAULT_ADMIN_ROLE) {
        claimsJournal = _newClaimsJournal;
    }

    function assignRewardToPool(
        uint256 _poolId,
        uint256 _strategyId,
        uint256 _amount
    ) external onlyRole(MANAGER_ROLE) {
        require(
            !poolManager.hasAnnounced(_poolId),
            RewardErrors.PoolHasAlreadyBeenAnnounced()
        );
        rewardAssignedToPool[_poolId][_strategyId] = _amount;
    }

    function pause() external onlyRole(MANAGER_ROLE) {
        _pause();
    }

    function unpause() external onlyRole(MANAGER_ROLE) {
        _unpause();
    }

    function batchClaimReward(
        bytes32[] calldata stakeIds,
        uint256[] calldata poolIds,
        uint256[] calldata strategyIds
    ) external {
        require(
            stakeIds.length == poolIds.length &&
                stakeIds.length == strategyIds.length,
            RewardErrors.InvalidInputArrays()
        );

        for (uint256 i = 0; i < stakeIds.length; i++) {
            claimReward(stakeIds[i], poolIds[i], strategyIds[i]);
        }
    }

    function batchCalculateReward(
        bytes32[] calldata stakeIds,
        uint256[] calldata poolIds,
        uint256[] calldata strategyIds
    ) external view returns (uint256[] memory) {
        uint256[] memory estimatedAmounts = new uint256[](stakeIds.length);
        for (uint256 i = 0; i < stakeIds.length; i++) {
            (estimatedAmounts[i]) = _calculateReward(
                _getStakerFromId(stakeIds[i]),
                stakeIds[i],
                poolIds[i],
                strategyIds[i]
            );
        }
        return estimatedAmounts;
    }

    // ===================================================================
    //                      USER CLAIM FUNCTIONS
    // ===================================================================
    function claimReward(
        bytes32 stakeId,
        uint256 poolId,
        uint256 strategyId
    ) public nonReentrant whenNotPaused {
        // --- 1. Data Fetching and Validation ---
        (
            address staker,
            address strategyAddress,
            uint256 layerId
        ) = _getDataAndValidate(stakeId, poolId, strategyId);

        // --- 2. Reward Calculation ---
        uint256 rewardAmount = _calculateReward(
            staker,
            stakeId,
            poolId,
            strategyId
        );
        require(rewardAmount > 0, RewardErrors.NoRewardToClaim());

        // --- 3. Record Keeping ---
        _recordClaim(staker, poolId, strategyId, layerId, stakeId);

        // --- 4. Payout ---
        _payout(staker, poolId, strategyId, strategyAddress, rewardAmount);

        // --- 5. Emit Event ---
        emit RewardClaimed(
            staker,
            stakeId,
            poolId,
            strategyId,
            rewardAmount,
            _getCurrentDay()
        );
    }

    function calculateReward(
        address staker,
        bytes32 stakeId,
        uint256 poolId,
        uint256 strategyId
    ) external view returns (uint256) {
        return _calculateReward(staker, stakeId, poolId, strategyId);
    }

    /**
     * @notice This function is to be called by FrontEnd UI (mostly),
     * in order to display list of Pool/stake pairs,
     * and against each pair, the rewards the user can claim.
     * Pools can have multiple layers, each layer can have multiple strategies.
     * Some strategies on the same layer can be exclusive to each other.
     * UI displays to the user a reward which can be claimed for each strategy.
     * In case of exclusive strategies, UI displays two or more rewards,
     * and when user clicks on the reward, FE disable other rewards,
     * that can not be claimed after user confirmed the selection.
     * Confirming selection will call `claimReward()` function for the
     * chosen strategy.
     *
     *  Use case example:
     *  For Pool 1 (cycle 1, 30 days) we have just 1 strategy:
     *  StandardRewardStrategy on layer 1:
     *  [1],
     *  [100], // amount of reward for pool
     *  [NORMAL]
     *
     *  For Pool 4 (90 days) we have just 2 strategies on layer 0:
     *  FullStaking and Whitelisted:
     *  [4,5],
     *  [100,100], // Even if the rewards is the same, the conditions could be different
     *  [NORMAL, EXCLUSIVE]
     *
     * @param stakeId The ID of the stake.
     * @param poolId The ID of the pool.
     * @param layerId The ID of the layer.
     * @return strategyIds An array of strategy IDs.
     * @return amounts An array of amounts for each strategy.
     * @return _exclusivity An array of exclusivity for each strategy.
     */
    function calculateRewardsForPool(
        bytes32 stakeId,
        uint256 poolId,
        uint256 layerId
    )
        external
        view
        returns (
            uint256[] memory,
            uint256[] memory,
            PoolManager.StrategyExclusivity[] memory
        )
    {
        (
            uint256[] memory _strategyIds,
            PoolManager.StrategyExclusivity[] memory _exclusivity
        ) = poolManager.getStrategiesFromLayer(poolId, layerId);
        uint256[] memory amounts = new uint256[](_strategyIds.length);
        address staker = _getStakerFromId(stakeId);

        for (uint256 i = 0; i < _strategyIds.length; ++i) {
            uint256 strategyId = _strategyIds[i];
            (amounts[i]) = _calculateReward(
                staker,
                stakeId,
                poolId,
                strategyId
            );
        }
        return (_strategyIds, amounts, _exclusivity);
    }

    function getCurrentDay() external view returns (uint16) {
        return _getCurrentDay();
    }

    // ===================================================================
    //                      V1.1 Functions
    // ===================================================================

    function batchClaimRewardWithSignature(
        bytes32[] calldata stakeIds,
        uint256[] calldata poolIds,
        uint256[] calldata strategyIds,
        bytes[] calldata signatures
    ) external {
        require(
            stakeIds.length == poolIds.length &&
                stakeIds.length == strategyIds.length,
            RewardErrors.InvalidInputArrays()
        );

        for (uint256 i = 0; i < stakeIds.length; i++) {
            claimRewardWithSignature(
                stakeIds[i],
                poolIds[i],
                strategyIds[i],
                signatures[i]
            );
        }
    }

    function batchCalculateRewardWithSignature(
        bytes32[] calldata stakeIds,
        uint256[] calldata poolIds,
        uint256[] calldata strategyIds,
        bytes[] calldata signatures
    ) external view returns (uint256[] memory) {
        uint256[] memory estimatedAmounts = new uint256[](stakeIds.length);
        for (uint256 i = 0; i < stakeIds.length; i++) {
            (estimatedAmounts[i]) = _calculateRewardWithSignature(
                stakeIds[i],
                poolIds[i],
                strategyIds[i],
                signatures[i]
            );
        }
        return estimatedAmounts;
    }

    function claimRewardWithSignature(
        bytes32 stakeId,
        uint256 poolId,
        uint256 strategyId,
        bytes calldata signature
    ) public nonReentrant whenNotPaused {
        // --- 1. Data Fetching and Validation ---
        // we validate:
        // - stake belongs to the caller
        // - strategy exists
        // - the stake doesn't violate the exclusivity rules
        // - pool has started
        // - (if pool is size dependent) pool is calculated
        (
            address staker,
            address strategyAddress,
            uint256 layerId
        ) = _getDataAndValidate(stakeId, poolId, strategyId);

        // --- 2. Reward Calculation ---
        // we validate (in the strategy contract):
        // - signature is valid
        // - stake has not been claimed yet
        uint256 rewardAmount = _calculateRewardWithSignature(
            stakeId,
            poolId,
            strategyId,
            signature
        );

        require(rewardAmount > 0, RewardErrors.NoRewardToClaim());

        // --- 3. Record Keeping ---
        _recordClaim(staker, poolId, strategyId, layerId, stakeId);

        // --- 4. Payout ---
        _payout(staker, poolId, strategyId, strategyAddress, rewardAmount);

        // --- 5. Emit Event ---
        emit RewardClaimed(
            staker,
            stakeId,
            poolId,
            strategyId,
            rewardAmount,
            _getCurrentDay()
        );
    }

    function calculateRewardWithSignature(
        bytes32 stakeId,
        uint256 poolId,
        uint256 strategyId,
        bytes calldata signature
    ) external view returns (uint256) {
        return
            _calculateRewardWithSignature(
                stakeId,
                poolId,
                strategyId,
                signature
            );
    }

    /**
     * @notice This function is to be called by FrontEnd UI (mostly),
     * in order to display list of Pool/stake pairs,
     * and against each pair, the rewards the user can claim.
     * Pools can have multiple layers, each layer can have multiple strategies.
     * Some strategies on the same layer can be exclusive to each other.
     * UI displays to the user a reward which can be claimed for each strategy.
     * In case of exclusive strategies, UI displays two or more rewards,
     * and when user clicks on the reward, FE disable other rewards,
     * that can not be claimed after user confirmed the selection.
     * Confirming selection will call `claimReward()` function for the
     * chosen strategy.
     *
     *  Use case example:
     *  For Pool 1 (cycle 1, 30 days) we have just 1 strategy:
     *  StandardRewardStrategy on layer 1:
     *  [1],
     *  [100], // amount of reward for pool
     *  [NORMAL]
     *
     *  For Pool 4 (90 days) we have just 2 strategies on layer 0:
     *  FullStaking and Whitelisted:
     *  [4,5],
     *  [100,100], // Even if the rewards is the same, the conditions could be different
     *  [NORMAL, EXCLUSIVE]
     *
     * @param stakeId The ID of the stake.
     * @param poolId The ID of the pool.
     * @param layerId The ID of the layer.
     * @return strategyIds An array of strategy IDs.
     * @return amounts An array of amounts for each strategy.
     * @return _exclusivity An array of exclusivity for each strategy.
     */
    function calculateRewardsWithSignatureForPool(
        bytes32 stakeId,
        uint256 poolId,
        uint256 layerId,
        bytes calldata signature
    )
        external
        view
        returns (
            uint256[] memory,
            uint256[] memory,
            PoolManager.StrategyExclusivity[] memory
        )
    {
        (
            uint256[] memory _strategyIds,
            PoolManager.StrategyExclusivity[] memory _exclusivity
        ) = poolManager.getStrategiesFromLayer(poolId, layerId);
        uint256[] memory amounts = new uint256[](_strategyIds.length);

        for (uint256 i = 0; i < _strategyIds.length; ++i) {
            uint256 strategyId = _strategyIds[i];
            (amounts[i]) = _calculateRewardWithSignature(
                stakeId,
                poolId,
                strategyId,
                signature
            );
        }
        return (_strategyIds, amounts, _exclusivity);
    }

    function getPayloadForTesting(
        bytes32 stakeId,
        uint256 poolId,
        uint256 strategyId
    ) external view returns (bytes memory) {
        IStakingStorage.Stake memory stake = stakingStorage.getStake(stakeId);
        PoolManager.Pool memory pool = poolManager.getPool(poolId);

        uint16 lastClaimDay = claimsJournal.getLastClaimDay(
            stakeId,
            poolId,
            strategyId
        );

        IRewardStrategyV1_1.PoolData memory poolData = IRewardStrategyV1_1
            .PoolData({
                weight: pool.totalPoolWeight > 0
                    ? pool.totalPoolWeight
                    : poolManager.poolLiveWeight(poolId),
                reward: rewardAssignedToPool[poolId][strategyId],
                startDay: pool.startDay,
                endDay: pool.endDay
            });

        return abi.encode(stakeId, stake, poolData, lastClaimDay);
    }

    /**
     * @notice We calculate the reward for a stake with a signature.
     *
     * @dev We get the strategy contract & last claim day,
     * @dev pack the data, and pass it to the strategy contract
     * @dev to receive the calculated reward.
     *
     * @param stakeId The ID of the stake.
     * @param poolId The ID of the pool.
     * @param strategyId The ID of the strategy.
     * @param signature The signature of the stake.
     * @return estimatedAmount The estimated amount of reward.
     */
    function _calculateRewardWithSignature(
        bytes32 stakeId,
        uint256 poolId,
        uint256 strategyId,
        bytes calldata signature
    ) internal view returns (uint256 estimatedAmount) {
        IRewardStrategyV1_1 strategyContract = IRewardStrategyV1_1(
            strategiesRegistry.getStrategyAddress(strategyId)
        );
        uint16 lastClaimDay = claimsJournal.getLastClaimDay(
            stakeId,
            poolId,
            strategyId
        );

        bytes memory payload = _encodeCalculationData(
            stakeId,
            poolId,
            strategyId,
            lastClaimDay
        );

        estimatedAmount = strategyContract.calculateReward(payload, signature);
    }

    function _encodeCalculationData(
        bytes32 stakeId,
        uint256 poolId,
        uint256 strategyId,
        uint16 lastClaimDay
    ) internal view returns (bytes memory) {
        IStakingStorage.Stake memory stake = stakingStorage.getStake(stakeId);
        PoolManager.Pool memory pool = poolManager.getPool(poolId);

        IRewardStrategyV1_1.PoolData memory poolData = IRewardStrategyV1_1
            .PoolData({
                weight: pool.totalPoolWeight > 0
                    ? pool.totalPoolWeight
                    : poolManager.poolLiveWeight(poolId),
                reward: rewardAssignedToPool[poolId][strategyId],
                startDay: pool.startDay,
                endDay: pool.endDay
            });

        return abi.encode(stakeId, stake, poolData, lastClaimDay);
    }

    // ===================================================================
    //                      Internal Functions
    // ===================================================================

    /**
     * @notice We extract and return data for further use,
     * @notice but before that, we validate that stake:
     * - belongs to the caller
     * - strategy exists
     * - the stake doesn't violate the exclusivity rules
     * - pool has started
     * - (if pool size dependent) pool is calculated
     * @param stakeId The ID of the stake.
     * @param poolId The ID of the pool.
     * @param strategyId The ID of the strategy.
     * @return staker
     * @return strategyAddress
     * @return layerId
     */
    function _getDataAndValidate(
        bytes32 stakeId,
        uint256 poolId,
        uint256 strategyId
    )
        internal
        view
        returns (address staker, address strategyAddress, uint256 layerId)
    {
        staker = _getStakerFromId(stakeId);
        require(
            staker == _msgSender(),
            RewardErrors.NotStakeOwner(_msgSender(), staker)
        );

        strategyAddress = strategiesRegistry.getStrategyAddress(strategyId);
        require(
            strategyAddress != address(0),
            RewardErrors.StrategyNotExist(strategyId)
        );

        layerId = poolManager.getStrategyLayer(poolId, strategyId);
        _validateExclusivity(stakeId, poolId, layerId, strategyId);

        IRewardStrategy.StrategyType strategyType = IRewardStrategy(
            strategyAddress
        ).getStrategyType();

        if (strategyType == IRewardStrategy.StrategyType.POOL_SIZE_DEPENDENT) {
            require(
                poolManager.isPoolCalculated(poolId),
                RewardErrors.PoolNotInitializedOrCalculated(poolId)
            );
        } else {
            require(
                poolManager.hasStarted(poolId),
                RewardErrors.PoolNotStarted(poolId)
            );
        }
    }

    /**
     * @notice We validate that the stake doesn't violate the exclusivity rules:
     * - if the strategy is exclusive, the stake doesn't have a claim yet
     * - if the strategy is semi exclusive, the stake doesn't have a semi exclusive claim yet
     * - if the strategy is normal, the stake doesn't have an exclusive or semi exclusive claim yet
     * @dev one stake can have multiple stakes, so we validate each stakeId
     * @param stakeId The ID of the stake.
     * @param poolId The ID of the pool.
     * @param layerId The ID of the layer.
     * @param strategyId The ID of the strategy.
     */
    function _validateExclusivity(
        bytes32 stakeId,
        uint256 poolId,
        uint256 layerId,
        uint256 strategyId
    ) internal view {
        PoolManager.StrategyExclusivity strategyType = poolManager
            .getStrategyExclusivity(poolId, layerId, strategyId);
        ClaimsJournal.LayerClaimType layerClaimState = claimsJournal
            .getLayerClaimState(_getStakerFromId(stakeId), poolId, layerId);

        if (strategyType == PoolManager.StrategyExclusivity.EXCLUSIVE) {
            require(
                layerClaimState == ClaimsJournal.LayerClaimType.NORMAL,
                RewardErrors.LayerAlreadyHasClaim(
                    layerId,
                    claimsJournal.getLastClaimDay(stakeId, poolId, strategyId)
                )
            );
        } else {
            require(
                layerClaimState != ClaimsJournal.LayerClaimType.EXCLUSIVE,
                RewardErrors.LayerAlreadyHasExclusiveClaim(
                    layerId,
                    claimsJournal.getLastClaimDay(stakeId, poolId, strategyId)
                )
            );
            if (
                strategyType == PoolManager.StrategyExclusivity.SEMI_EXCLUSIVE
            ) {
                require(
                    layerClaimState !=
                        ClaimsJournal.LayerClaimType.SEMI_EXCLUSIVE,
                    RewardErrors.LayerAlreadyHasSemiExclusiveClaim(
                        layerId,
                        claimsJournal.getLastClaimDay(
                            stakeId,
                            poolId,
                            strategyId
                        )
                    )
                );
            }
        }
    }

    function _calculateReward(
        address staker,
        bytes32 stakeId,
        uint256 poolId,
        uint256 strategyId
    ) internal view returns (uint256 estimatedAmount) {
        IRewardStrategy strategyContract = IRewardStrategy(
            strategiesRegistry.getStrategyAddress(strategyId)
        );
        IStakingStorage.Stake memory stake = stakingStorage.getStake(stakeId);
        PoolManager.Pool memory pool = poolManager.getPool(poolId);

        uint16 lastClaimDay = claimsJournal.getLastClaimDay(
            stakeId,
            poolId,
            strategyId
        );

        uint256 liveWeight = poolManager.poolLiveWeight(poolId);

        if (liveWeight == 0 && pool.totalPoolWeight == 0) return 0;

        uint256 poolWeight = pool.totalPoolWeight > 0
            ? pool.totalPoolWeight
            : liveWeight;

        estimatedAmount = strategyContract.calculateReward(
            staker,
            stake,
            poolWeight,
            rewardAssignedToPool[poolId][strategyId],
            pool.startDay,
            pool.endDay,
            lastClaimDay
        );
    }

    function _payout(
        address staker,
        uint256 poolId,
        uint256 strategyId,
        address strategyAddress,
        uint256 rewardAmount
    ) internal {
        _decreaseStrategyBalance(poolId, strategyId, rewardAmount);

        address rewardToken = IRewardStrategy(strategyAddress).getRewardToken();
        IERC20(rewardToken).safeTransfer(staker, rewardAmount);
    }

    function _recordClaim(
        address staker,
        uint256 poolId,
        uint256 strategyId,
        uint256 layerId,
        bytes32 stakeId
    ) internal {
        PoolManager.StrategyExclusivity strategyType = poolManager
            .getStrategyExclusivity(poolId, layerId, strategyId);

        ClaimsJournal.LayerClaimType claimType;
        if (strategyType == PoolManager.StrategyExclusivity.NORMAL) {
            claimType = ClaimsJournal.LayerClaimType.NORMAL;
        } else if (
            strategyType == PoolManager.StrategyExclusivity.SEMI_EXCLUSIVE
        ) {
            claimType = ClaimsJournal.LayerClaimType.SEMI_EXCLUSIVE;
        } else {
            claimType = ClaimsJournal.LayerClaimType.EXCLUSIVE;
        }

        claimsJournal.recordClaim(
            staker,
            poolId,
            layerId,
            strategyId,
            stakeId,
            claimType,
            _getCurrentDay()
        );
    }

    function _getStakerFromId(bytes32 stakeId) internal pure returns (address) {
        return address(uint160(uint256(stakeId) >> 96));
    }

    function _getCurrentDay() internal view returns (uint16) {
        return uint16(block.timestamp / 1 days);
    }
}
"
    },
    "node_modules/@openzeppelin/contracts/access/AccessControl.sol": {
      "content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (access/AccessControl.sol)

pragma solidity ^0.8.20;

import {IAccessControl} from "./IAccessControl.sol";
import {Context} from "../utils/Context.sol";
import {IERC165, ERC165} from "../utils/introspection/ERC165.sol";

/**
 * @dev Contract module that allows children to implement role-based access
 * control mechanisms. This is a lightweight version that doesn't allow enumerating role
 * members except through off-chain means by accessing the contract event logs. Some
 * applications may benefit from on-chain enumerability, for those cases see
 * {AccessControlEnumerable}.
 *
 * Roles are referred to by their `bytes32` identifier. These should be exposed
 * in the external API and be unique. The best way to achieve this is by
 * using `public constant` hash digests:
 *
 * ```solidity
 * bytes32 public constant MY_ROLE = keccak256("MY_ROLE");
 * ```
 *
 * Roles can be used to represent a set of permissions. To restrict access to a
 * function call, use {hasRole}:
 *
 * ```solidity
 * function foo() public {
 *     require(hasRole(MY_ROLE, msg.sender));
 *     ...
 * }
 * ```
 *
 * Roles can be granted and revoked dynamically via the {grantRole} and
 * {revokeRole} functions. Each role has an associated admin role, and only
 * accounts that have a role's admin role can call {grantRole} and {revokeRole}.
 *
 * By default, the admin role for all roles is `DEFAULT_ADMIN_ROLE`, which means
 * that only accounts with this role will be able to grant or revoke other
 * roles. More complex role relationships can be created by using
 * {_setRoleAdmin}.
 *
 * WARNING: The `DEFAULT_ADMIN_ROLE` is also its own admin: it has permission to
 * grant and revoke this role. Extra precautions should be taken to secure
 * accounts that have been granted it. We recommend using {AccessControlDefaultAdminRules}
 * to enforce additional security measures for this role.
 */
abstract contract AccessControl is Context, IAccessControl, ERC165 {
    struct RoleData {
        mapping(address account => bool) hasRole;
        bytes32 adminRole;
    }

    mapping(bytes32 role => RoleData) private _roles;

    bytes32 public constant DEFAULT_ADMIN_ROLE = 0x00;

    /**
     * @dev Modifier that checks that an account has a specific role. Reverts
     * with an {AccessControlUnauthorizedAccount} error including the required role.
     */
    modifier onlyRole(bytes32 role) {
        _checkRole(role);
        _;
    }

    /// @inheritdoc IERC165
    function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
        return interfaceId == type(IAccessControl).interfaceId || super.supportsInterface(interfaceId);
    }

    /**
     * @dev Returns `true` if `account` has been granted `role`.
     */
    function hasRole(bytes32 role, address account) public view virtual returns (bool) {
        return _roles[role].hasRole[account];
    }

    /**
     * @dev Reverts with an {AccessControlUnauthorizedAccount} error if `_msgSender()`
     * is missing `role`. Overriding this function changes the behavior of the {onlyRole} modifier.
     */
    function _checkRole(bytes32 role) internal view virtual {
        _checkRole(role, _msgSender());
    }

    /**
     * @dev Reverts with an {AccessControlUnauthorizedAccount} error if `account`
     * is missing `role`.
     */
    function _checkRole(bytes32 role, address account) internal view virtual {
        if (!hasRole(role, account)) {
            revert AccessControlUnauthorizedAccount(account, role);
        }
    }

    /**
     * @dev Returns the admin role that controls `role`. See {grantRole} and
     * {revokeRole}.
     *
     * To change a role's admin, use {_setRoleAdmin}.
     */
    function getRoleAdmin(bytes32 role) public view virtual returns (bytes32) {
        return _roles[role].adminRole;
    }

    /**
     * @dev Grants `role` to `account`.
     *
     * If `account` had not been already granted `role`, emits a {RoleGranted}
     * event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     *
     * May emit a {RoleGranted} event.
     */
    function grantRole(bytes32 role, address account) public virtual onlyRole(getRoleAdmin(role)) {
        _grantRole(role, account);
    }

    /**
     * @dev Revokes `role` from `account`.
     *
     * If `account` had been granted `role`, emits a {RoleRevoked} event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     *
     * May emit a {RoleRevoked} event.
     */
    function revokeRole(bytes32 role, address account) public virtual onlyRole(getRoleAdmin(role)) {
        _revokeRole(role, account);
    }

    /**
     * @dev Revokes `role` from the calling account.
     *
     * Roles are often managed via {grantRole} and {revokeRole}: this function's
     * purpose is to provide a mechanism for accounts to lose their privileges
     * if they are compromised (such as when a trusted device is misplaced).
     *
     * If the calling account had been revoked `role`, emits a {RoleRevoked}
     * event.
     *
     * Requirements:
     *
     * - the caller must be `callerConfirmation`.
     *
     * May emit a {RoleRevoked} event.
     */
    function renounceRole(bytes32 role, address callerConfirmation) public virtual {
        if (callerConfirmation != _msgSender()) {
            revert AccessControlBadConfirmation();
        }

        _revokeRole(role, callerConfirmation);
    }

    /**
     * @dev Sets `adminRole` as ``role``'s admin role.
     *
     * Emits a {RoleAdminChanged} event.
     */
    function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual {
        bytes32 previousAdminRole = getRoleAdmin(role);
        _roles[role].adminRole = adminRole;
        emit RoleAdminChanged(role, previousAdminRole, adminRole);
    }

    /**
     * @dev Attempts to grant `role` to `account` and returns a boolean indicating if `role` was granted.
     *
     * Internal function without access restriction.
     *
     * May emit a {RoleGranted} event.
     */
    function _grantRole(bytes32 role, address account) internal virtual returns (bool) {
        if (!hasRole(role, account)) {
            _roles[role].hasRole[account] = true;
            emit RoleGranted(role, account, _msgSender());
            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Attempts to revoke `role` from `account` and returns a boolean indicating if `role` was revoked.
     *
     * Internal function without access restriction.
     *
     * May emit a {RoleRevoked} event.
     */
    function _revokeRole(bytes32 role, address account) internal virtual returns (bool) {
        if (hasRole(role, account)) {
            _roles[role].hasRole[account] = false;
            emit RoleRevoked(role, account, _msgSender());
            return true;
        } else {
            return false;
        }
    }
}
"
    },
    "node_modules/@openzeppelin/contracts/utils/Pausable.sol": {
      "content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.3.0) (utils/Pausable.sol)

pragma solidity ^0.8.20;

import {Context} from "../utils/Context.sol";

/**
 * @dev Contract module which allows children to implement an emergency stop
 * mechanism that can be triggered by an authorized account.
 *
 * This module is used through inheritance. It will make available the
 * modifiers `whenNotPaused` and `whenPaused`, which can be applied to
 * the functions of your contract. Note that they will not be pausable by
 * simply including this module, only once the modifiers are put in place.
 */
abstract contract Pausable is Context {
    bool private _paused;

    /**
     * @dev Emitted when the pause is triggered by `account`.
     */
    event Paused(address account);

    /**
     * @dev Emitted when the pause is lifted by `account`.
     */
    event Unpaused(address account);

    /**
     * @dev The operation failed because the contract is paused.
     */
    error EnforcedPause();

    /**
     * @dev The operation failed because the contract is not paused.
     */
    error ExpectedPause();

    /**
     * @dev Modifier to make a function callable only when the contract is not paused.
     *
     * Requirements:
     *
     * - The contract must not be paused.
     */
    modifier whenNotPaused() {
        _requireNotPaused();
        _;
    }

    /**
     * @dev Modifier to make a function callable only when the contract is paused.
     *
     * Requirements:
     *
     * - The contract must be paused.
     */
    modifier whenPaused() {
        _requirePaused();
        _;
    }

    /**
     * @dev Returns true if the contract is paused, and false otherwise.
     */
    function paused() public view virtual returns (bool) {
        return _paused;
    }

    /**
     * @dev Throws if the contract is paused.
     */
    function _requireNotPaused() internal view virtual {
        if (paused()) {
            revert EnforcedPause();
        }
    }

    /**
     * @dev Throws if the contract is not paused.
     */
    function _requirePaused() internal view virtual {
        if (!paused()) {
            revert ExpectedPause();
        }
    }

    /**
     * @dev Triggers stopped state.
     *
     * Requirements:
     *
     * - The contract must not be paused.
     */
    function _pause() internal virtual whenNotPaused {
        _paused = true;
        emit Paused(_msgSender());
    }

    /**
     * @dev Returns to normal state.
     *
     * Requirements:
     *
     * - The contract must be paused.
     */
    function _unpause() internal virtual whenPaused {
        _paused = false;
        emit Unpaused(_msgSender());
    }
}
"
    },
    "node_modules/@openzeppelin/contracts/token/ERC20/utils/SafeERC20.sol": {
      "content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.3.0) (token/ERC20/utils/SafeERC20.sol)

pragma solidity ^0.8.20;

import {IERC20} from "../IERC20.sol";
import {IERC1363} from "../../../interfaces/IERC1363.sol";

/**
 * @title SafeERC20
 * @dev Wrappers around ERC-20 operations that throw on failure (when the token
 * contract returns false). Tokens that return no value (and instead revert or
 * throw on failure) are also supported, non-reverting calls are assumed to be
 * successful.
 * To use this library you can add a `using SafeERC20 for IERC20;` statement to your contract,
 * which allows you to call the safe operations as `token.safeTransfer(...)`, etc.
 */
library SafeERC20 {
    /**
     * @dev An operation with an ERC-20 token failed.
     */
    error SafeERC20FailedOperation(address token);

    /**
     * @dev Indicates a failed `decreaseAllowance` request.
     */
    error SafeERC20FailedDecreaseAllowance(address spender, uint256 currentAllowance, uint256 requestedDecrease);

    /**
     * @dev Transfer `value` amount of `token` from the calling contract to `to`. If `token` returns no value,
     * non-reverting calls are assumed to be successful.
     */
    function safeTransfer(IERC20 token, address to, uint256 value) internal {
        _callOptionalReturn(token, abi.encodeCall(token.transfer, (to, value)));
    }

    /**
     * @dev Transfer `value` amount of `token` from `from` to `to`, spending the approval given by `from` to the
     * calling contract. If `token` returns no value, non-reverting calls are assumed to be successful.
     */
    function safeTransferFrom(IERC20 token, address from, address to, uint256 value) internal {
        _callOptionalReturn(token, abi.encodeCall(token.transferFrom, (from, to, value)));
    }

    /**
     * @dev Variant of {safeTransfer} that returns a bool instead of reverting if the operation is not successful.
     */
    function trySafeTransfer(IERC20 token, address to, uint256 value) internal returns (bool) {
        return _callOptionalReturnBool(token, abi.encodeCall(token.transfer, (to, value)));
    }

    /**
     * @dev Variant of {safeTransferFrom} that returns a bool instead of reverting if the operation is not successful.
     */
    function trySafeTransferFrom(IERC20 token, address from, address to, uint256 value) internal returns (bool) {
        return _callOptionalReturnBool(token, abi.encodeCall(token.transferFrom, (from, to, value)));
    }

    /**
     * @dev Increase the calling contract's allowance toward `spender` by `value`. If `token` returns no value,
     * non-reverting calls are assumed to be successful.
     *
     * IMPORTANT: If the token implements ERC-7674 (ERC-20 with temporary allowance), and if the "client"
     * smart contract uses ERC-7674 to set temporary allowances, then the "client" smart contract should avoid using
     * this function. Performing a {safeIncreaseAllowance} or {safeDecreaseAllowance} operation on a token contract
     * that has a non-zero temporary allowance (for that particular owner-spender) will result in unexpected behavior.
     */
    function safeIncreaseAllowance(IERC20 token, address spender, uint256 value) internal {
        uint256 oldAllowance = token.allowance(address(this), spender);
        forceApprove(token, spender, oldAllowance + value);
    }

    /**
     * @dev Decrease the calling contract's allowance toward `spender` by `requestedDecrease`. If `token` returns no
     * value, non-reverting calls are assumed to be successful.
     *
     * IMPORTANT: If the token implements ERC-7674 (ERC-20 with temporary allowance), and if the "client"
     * smart contract uses ERC-7674 to set temporary allowances, then the "client" smart contract should avoid using
     * this function. Performing a {safeIncreaseAllowance} or {safeDecreaseAllowance} operation on a token contract
     * that has a non-zero temporary allowance (for that particular owner-spender) will result in unexpected behavior.
     */
    function safeDecreaseAllowance(IERC20 token, address spender, uint256 requestedDecrease) internal {
        unchecked {
            uint256 currentAllowance = token.allowance(address(this), spender);
            if (currentAllowance < requestedDecrease) {
                revert SafeERC20FailedDecreaseAllowance(spender, currentAllowance, requestedDecrease);
            }
            forceApprove(token, spender, currentAllowance - requestedDecrease);
        }
    }

    /**
     * @dev Set the calling contract's allowance toward `spender` to `value`. If `token` returns no value,
     * non-reverting calls are assumed to be successful. Meant to be used with tokens that require the approval
     * to be set to zero before setting it to a non-zero value, such as USDT.
     *
     * NOTE: If the token implements ERC-7674, this function will not modify any temporary allowance. This function
     * only sets the "standard" allowance. Any temporary allowance will remain active, in addition to the value being
     * set here.
     */
    function forceApprove(IERC20 token, address spender, uint256 value) internal {
        bytes memory approvalCall = abi.encodeCall(token.approve, (spender, value));

        if (!_callOptionalReturnBool(token, approvalCall)) {
            _callOptionalReturn(token, abi.encodeCall(token.approve, (spender, 0)));
            _callOptionalReturn(token, approvalCall);
        }
    }

    /**
     * @dev Performs an {ERC1363} transferAndCall, with a fallback to the simple {ERC20} transfer if the target has no
     * code. This can be used to implement an {ERC721}-like safe transfer that rely on {ERC1363} checks when
     * targeting contracts.
     *
     * Reverts if the returned value is other than `true`.
     */
    function transferAndCallRelaxed(IERC1363 token, address to, uint256 value, bytes memory data) internal {
        if (to.code.length == 0) {
            safeTransfer(token, to, value);
        } else if (!token.transferAndCall(to, value, data)) {
            revert SafeERC20FailedOperation(address(token));
        }
    }

    /**
     * @dev Performs an {ERC1363} transferFromAndCall, with a fallback to the simple {ERC20} transferFrom if the target
     * has no code. This can be used to implement an {ERC721}-like safe transfer that rely on {ERC1363} checks when
     * targeting contracts.
     *
     * Reverts if the returned value is other than `true`.
     */
    function transferFromAndCallRelaxed(
        IERC1363 token,
        address from,
        address to,
        uint256 value,
        bytes memory data
    ) internal {
        if (to.code.length == 0) {
            safeTransferFrom(token, from, to, value);
        } else if (!token.transferFromAndCall(from, to, value, data)) {
            revert SafeERC20FailedOperation(address(token));
        }
    }

    /**
     * @dev Performs an {ERC1363} approveAndCall, with a fallback to the simple {ERC20} approve if the target has no
     * code. This can be used to implement an {ERC721}-like safe transfer that rely on {ERC1363} checks when
     * targeting contracts.
     *
     * NOTE: When the recipient address (`to`) has no code (i.e. is an EOA), this function behaves as {forceApprove}.
     * Opposedly, when the recipient address (`to`) has code, this function only attempts to call {ERC1363-approveAndCall}
     * once without retrying, and relies on the returned value to be true.
     *
     * Reverts if the returned value is other than `true`.
     */
    function approveAndCallRelaxed(IERC1363 token, address to, uint256 value, bytes memory data) internal {
        if (to.code.length == 0) {
            forceApprove(token, to, value);
        } else if (!token.approveAndCall(to, value, data)) {
            revert SafeERC20FailedOperation(address(token));
        }
    }

    /**
     * @dev Imitates a Solidity high-level call (i.e. a regular function call to a contract), relaxing the requirement
     * on the return value: the return value is optional (but if data is returned, it must not be false).
     * @param token The token targeted by the call.
     * @param data The call data (encoded using abi.encode or one of its variants).
     *
     * This is a variant of {_callOptionalReturnBool} that reverts if call fails to meet the requirements.
     */
    function _callOptionalReturn(IERC20 token, bytes memory data) private {
        uint256 returnSize;
        uint256 returnValue;
        assembly ("memory-safe") {
            let success := call(gas(), token, 0, add(data, 0x20), mload(data), 0, 0x20)
            // bubble errors
            if iszero(success) {
                let ptr := mload(0x40)
                returndatacopy(ptr, 0, returndatasize())
                revert(ptr, returndatasize())
            }
            returnSize := returndatasize()
            returnValue := mload(0)
        }

        if (returnSize == 0 ? address(token).code.length == 0 : returnValue != 1) {
            revert SafeERC20FailedOperation(address(token));
        }
    }

    /**
     * @dev Imitates a Solidity high-level call (i.e. a regular function call to a contract), relaxing the requirement
     * on the return value: the return value is optional (but if data is returned, it must not be false).
     * @param token The token targeted by the call.
     * @param data The call data (encoded using abi.encode or one of its variants).
     *
     * This is a variant of {_callOptionalReturn} that silently catches all reverts and returns a bool instead.
     */
    function _callOptionalReturnBool(IERC20 token, bytes memory data) private returns (bool) {
        bool success;
        uint256 returnSize;
        uint256 returnValue;
        assembly ("memory-safe") {
            success := call(gas(), token, 0, add(data, 0x20), mload(data), 0, 0x20)
            returnSize := returndatasize()
            returnValue := mload(0)
        }
        return success && (returnSize == 0 ? address(token).code.length > 0 : returnValue == 1);
    }
}
"
    },
    "node_modules/@openzeppelin/contracts/token/ERC20/IERC20.sol": {
      "content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (token/ERC20/IERC20.sol)

pragma solidity >=0.4.16;

/**
 * @dev Interface of the ERC-20 standard as defined in the ERC.
 */
interface IERC20 {
    /**
     * @dev Emitted when `value` tokens are moved from one account (`from`) to
     * another (`to`).
     *
     * Note that `value` may be zero.
     */
    event Transfer(address indexed from, address indexed to, uint256 value);

    /**
     * @dev Emitted when the allowance of a `spender` for an `owner` is set by
     * a call to {approve}. `value` is the new allowance.
     */
    event Approval(address indexed owner, address indexed spender, uint256 value);

    /**
     * @dev Returns the value of tokens in existence.
     */
    function totalSupply() external view returns (uint256);

    /**
     * @dev Returns the value of tokens owned by `account`.
     */
    function balanceOf(address account) external view returns (uint256);

    /**
     * @dev Moves a `value` amount of tokens from the caller's account to `to`.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transfer(address to, uint256 value) external returns (bool);

    /**
     * @dev Returns the remaining number of tokens that `spender` will be
     * allowed to spend on behalf of `owner` through {transferFrom}. This is
     * zero by default.
     *
     * This value changes when {approve} or {transferFrom} are called.
     */
    function allowance(address owner, address spender) external view returns (uint256);

    /**
     * @dev Sets a `value` amount of tokens as the allowance of `spender` over the
     * caller's tokens.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * IMPORTANT: Beware that changing an allowance with this method brings the risk
     * that someone may use both the old and the new allowance by unfortunate
     * transaction ordering. One possible solution to mitigate this race
     * condition is to first reduce the spender's allowance to 0 and set the
     * desired value afterwards:
     * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
     *
     * Emits an {Approval} event.
     */
    function approve(address spender, uint256 value) external returns (bool);

    /**
     * @dev Moves a `value` amount of tokens from `from` to `to` using the
     * allowance mechanism. `value` is then deducted from the caller's
     * allowance.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transferFrom(address from, address to, uint256 value) external returns (bool);
}
"
    },
    "node_modules/@openzeppelin/contracts/utils/ReentrancyGuard.sol": {
      "content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.1.0) (utils/ReentrancyGuard.sol)

pragma solidity ^0.8.20;

/**
 * @dev Contract module that helps prevent reentrant calls to a function.
 *
 * Inheriting from `ReentrancyGuard` will make the {nonReentrant} modifier
 * available, which can be applied to functions to make sure there are no nested
 * (reentrant) calls to them.
 *
 * Note that because there is a single `nonReentrant` guard, functions marked as
 * `nonReentrant` may not call one another. This can be worked around by making
 * those functions `private`, and then adding `external` `nonReentrant` entry
 * points to them.
 *
 * TIP: If EIP-1153 (transient storage) is available on the chain you're deploying at,
 * consider using {ReentrancyGuardTransient} instead.
 *
 * TIP: If you would like to learn more about reentrancy and alternative ways
 * to protect against it, check out our blog post
 * https://blog.openzeppelin.com/reentrancy-after-istanbul/[Reentrancy After Istanbul].
 */
abstract contract ReentrancyGuard {
    // Booleans are more expensive than uint256 or any type that takes up a full
    // word because each write operation emits an extra SLOAD to first read the
    // slot's contents, replace the bits taken up by the boolean, and then write
    // back. This is the compiler's defense against contract upgrades and
    // pointer aliasing, and it cannot be disabled.

    // The values being non-zero value makes deployment a bit more expensive,
    // but in exchange the refund on every call to nonReentrant will be lower in
    // amount. Since refunds are capped to a percentage of the total
    // transaction's gas, it is best to keep them low in cases like this one, to
    // increase the likelihood of the full refund coming into effect.
    uint256 private constant NOT_ENTERED = 1;
    uint256 private constant ENTERED = 2;

    uint256 private _status;

    /**
     * @dev Unauthorized reentrant call.
     */
    error ReentrancyGuardReentrantCall();

    constructor() {
        _status = NOT_ENTERED;
    }

    /**
     * @dev Prevents a contract from calling itself, directly or indirectly.
     * Calling a `nonReentrant` function from another `nonReentrant`
     * function is not supported. It is possible to prevent this from happening
     * by making the `nonReentrant` function external, and making it call a
     * `private` function that does the actual work.
     */
    modifier nonReentrant() {
        _nonReentrantBefore();
        _;
        _nonReentrantAfter();
    }

    function _nonReentrantBefore() private {
        // On the first call to nonReentrant, _status will be NOT_ENTERED
        if (_status == ENTERED) {
            revert ReentrancyGuardReentrantCall();
        }

        // Any calls to nonReentrant after this point will fail
        _status = ENTERED;
    }

    function _nonReentrantAfter() private {
        // By storing the original value once again, a refund is triggered (see
        // https://eips.ethereum.org/EIPS/eip-2200)
        _status = NOT_ENTERED;
    }

    /**
     * @dev Returns true if the reentrancy guard is currently set to "entered", which indicates there is a
     * `nonReentrant` function in the call stack.
     */
    function _reentrancyGuardEntered() internal view returns (bool) {
        return _status == ENTERED;
    }
}
"
    },
    "src/interfaces/staking/IStakingStorage.sol": {
      "content": "// SPDX-License-Identifier: MIT

pragma solidity ^0.8.30;

/**
 * @title IStakingStorage Interface
 * @notice Unified interface for consolidated staking storage
 */
interface IStakingStorage {
    enum Sign {
        POSITIVE,
        NEGATIVE
    }
    struct Stake {
        uint128 amount;
        uint16 stakeDay;
        uint16 unstakeDay;
        uint16 daysLock;
        uint16 flags; // 2 bytes - pack multiple booleans
    }

    struct StakerInfo {
        uint128 totalStaked;
        uint128 totalRewarded; // TODO: remove?
        uint128 totalClaimed; // TODO: remove?
        uint16 stakesCounter;
        uint16 activeStakesNumber;
        uint16 lastCheckpointDay;
    }

    struct DailySnapshot {
        uint128 totalStakedAmount;
        uint16 totalStakesCount;
    }

    // Events
    event Staked(
        address indexed staker,
        bytes32 indexed stakeId,
        uint128 amount,
        uint16 indexed stakeDay,
        uint16 daysLock,
        uint16 flags
    );

    event Unstaked(
        address indexed staker,
        bytes32 indexed stakeId,
        uint16 indexed unstakeDay,
        uint128 amount
    );

    event CheckpointCreated(
        address indexed staker,
        uint16 indexed day,
        uint128 balance,
        uint16 stakesCount
    );

    // Stake Management
    function createStake(
        address staker,
        uint128 amount,
        uint16 daysLock,
        uint16 flags
    ) external returns (bytes32 stakeId);

    function removeStake(address staker, bytes32 stakeId) external;

    function getStake(bytes32 stakeId) external view returns (Stake memory);

    function isActiveStake(bytes32 stakeId) external view returns (bool);

    // Staker Management
    function getStakerInfo(
        address staker
    ) external view returns (StakerInfo memory);

    function getStakerBalance(address staker) external view returns (uint128);

    function getStakerBalanceAt(
        address staker,
        uint16 targetDay
    ) external view returns (uint128);

    function batchGetStakerBalances(
        address[] calldata stakers,
        uint16 targetDay
    ) external view returns (uint128[] memory);

    // Global Statistics
    function getDailySnapshot(
        uint16 day
    ) external view returns (DailySnapshot memory);

    function getCurrentTotalStaked() external view returns (uint128);

    // Pagination
    function getStakersPaginated(
        uint256 offset,
        uint256 limit
    ) external view returns (address[] memory);

    function getTotalStakersCount() external view returns (uint256);

    function getStakerStakeIds(
        address staker
    ) external view returns (bytes32[] memory);
}
"
    },
    "src/interfaces/staking/IStakingVault.sol": {
      "content": "// SPDX-License-Identifier: MIT

pragma solidity ^0.8.30;

interface IStakingVault {
  // Core functions
  function stake(uint128 amount, uint16 daysLock) external returns (bytes32 stakeId);

  function unstake(bytes32 stakeId) external;

  /**
   * @notice Stake tokens from a claim with a timelock period in days
   * @param staker The address of the staker
   * @param amount The amount to stake
   * @param daysLock The timelock period in days
   * @return stakeId The ID of the created stake
   */
  function stakeFromClaim(address staker, uint128 amount, uint16 daysLock) external returns (bytes32 stakeId);
}
"
    },
    "src/interfaces/reward/IRewardStrategy.sol": {
      "content": "// SPDX-License-Identifier: MIT
pragma solidity ^0.8.30;

import {IStakingStorage} from "../staking/IStakingStorage.sol";

interface IRewardStrategy {
    enum StrategyType {
        POOL_SIZE_INDEPENDENT, // Can calculate anytime (APR-style)
        POOL_SIZE_DEPENDENT // Requires BE calculation after pool ends - how much were staked during the pool
    }

    // --- CONFIGURATION VIEW FUNCTIONS ---

    function getName() external view returns (string memory);
    function getRewardToken() external view returns (address);
    function getStrategyType() external view returns (StrategyType);

    /**
     * @notice Calculates reward for POOL_SIZE_DEPENDENT strategies.
     */
    function calculateReward(
        address user,
        IStakingStorage.Stake calldata stake,
        uint256 totalPoolWeight,
        uint256 totalRewardAmount,
        uint16 poolStartDay,
        uint16 poolEndDay,
        uint16 lastClaimDay
    ) external view returns (uint256);
}
"
    },
    "src/interfaces/reward/IRewardStrategyV1.1.sol": {
      "content": "// SPDX-License-Identifier: MIT
pragma solidity ^0.8.30;

import {IStakingStorage} from "../staking/IStakingStorage.sol";

interface IRewardStrategyV1_1 {
    enum StrategyType {
        POOL_SIZE_INDEPENDENT, // Can calculate anytime (APR-style)
        POOL_SIZE_DEPENDENT // Requires BE calculation after pool ends - how much were staked during the pool
    }

    struct PoolData {
        uint256 weight;
        uint256 reward;
        uint16 startDay;
        uint16 endDay;
    }

    // --- CONFIGURATION VIEW FUNCTIONS ---

    function getName() external view returns (string memory);

    function getRewardToken() external view returns (address);

    function getStrategyType() external view returns (StrategyType);

    function calculateReward(
        bytes calldata payload,
        bytes calldata signature
    ) external view returns (uint256);

    function calculateReward(
        address staker,
        IStakingStorage.Stake calldata stake,
        uint256 totalPoolWeight,
        uint256 totalRewardAmount,
        uint16 poolStartDay,
        uint16 poolEndDay,
        uint16 lastClaimDay
    ) external view returns (uint256);
}
"
    },
    "src/reward-system/ClaimsJournal.sol": {
      "content": "// SPDX-License-Identifier: MIT
pragma solidity ^0.8.30;

import "@openzeppelin/contracts/access/AccessControl.sol";

import "../interfaces/reward/RewardErrors.sol";

/**
 * @title ClaimsJournal
 * @notice Stores all user claim history for both DIRECT and SHARED_POOL rewards.
 * @dev This contract is the single source of truth for the RewardManager to determine
 *      if a user is eligible for a future claim based on their past actions.
 *      It knows nothing about reward logic; it is a simple, append-only ledger.
 */
contract ClaimsJournal is AccessControl, RewardErrors {
    bytes32 constant REWARD_MANAGER_ROLE = keccak256("REWARD_MANAGER_ROLE");

    enum LayerClaimType {
        NORMAL,
        EXCLUSIVE,
        SEMI_EXCLUSIVE
    }

    event LayerStateUpdated(
        address indexed user,
        uint256 indexed poolId,
        uint256 indexed layerId,
        LayerClaimType newStateType
    );

    event ClaimRecorded(
        bytes32 indexed stakeId,
        uint256 indexed strategyId,
        uint256 claimDay
    );

    // Tracks the state of a user's claim on a specific layer of a pool.
    // User Address => Pool ID => Layer ID => Claim Type
    mapping(address userAddress => mapping(uint256 poolId => mapping(uint256 layerId => LayerClaimType)))
        public layerClaimState;

    // Tracks the last day a reward was claimed for a specific stake and a DIRECT strategy.
    // Stake ID => Strategy ID => Day
    mapping(bytes32 stakeId => mapping(uint256 poolId => mapping(uint256 strategyId => uint16 claimDay)))
        public claimDates;

    constructor(address _admin) {
        _grantRole(DEFAULT_ADMIN_ROLE, _admin);
    }

    /**
     * @notice Records a claim, updating the state for the given user, pool, and strategy.
     * @dev To be called ONLY by the RewardManager after a successful reward payment.
     */
    function recordClaim(
        address _user,
        uint256 _poolId,
        uint256 _layerId,
        uint256 _strategyId,
        bytes32 _stakeId,
        LayerClaimType _claimType,
        uint16 _claimDay
    ) external onlyRole(REWARD_MANAGER_ROLE) {
        LayerClaimType currentLayerState = layerClaimState[_user][_poolId][
            _layerId
        ];

        if (_claimType == LayerClaimType.EXCLUSIVE) {
            require(
                currentLayerState == LayerClaimType.NORMAL,
                LayerAlreadyHasClaim(_layerId, _claimDay)
            );
        } else {
            // NORMAL or SEMI_EXCLUSIVE
            require(
                currentLayerState != LayerClaimType.EXCLUSIVE,
                LayerAlreadyHasExclusiveClaim(_layerId, _claimDay)
            );
            if (_claimType == LayerClaimType.SEMI_EXCLUSIVE) {
                require(
                    currentLayerState != LayerClaimType.SEMI_EXCLUSIVE,
                    LayerAlreadyHasSemiExclusiveClaim(_layerId, _claimDay)
                );
            }
        }

        // if current state is absent or normal,
        // update it to the new claim type (normal, semi-exclusive or exclusive)
        if (currentLayerState == LayerClaimType.NORMAL) {
            layerClaimState[_user][_poolId][_layerId] = _claimType; // TODO BUG: Should be stakeId, not user
            emit LayerStateUpdated(_user, _poolId, _layerId, _claimType);
        }
        // if current state is exclusive, update it to the max-level
        // this will override the normal or semi-exclusive claim
        // if it is already exclusive, it is redundant but safe to rewrite
        // but cheaper in terms of gas (no extra checks on all updates)
        if (_claimType == LayerClaimType.EXCLUSIVE) {
            layerClaimState[_user][_poolId][_layerId] = _claimType;
            emit LayerStateUpdated(_user, _poolId, _layerId, _claimType);
        }

        claimDates[_stakeId][_poolId][_strategyId] = _claimDay;
        emit ClaimRecorded(_stakeId, _strategyId, _claimDay);
    }

    // ===================================================================
    //                           VIEW FUNCTIONS
    // ===================================================================

    function getLayerClaimState(
        address _user,
        uint256 _poolId,
        uint256 _layerId
    ) external view returns (LayerClaimType) {
        return layerClaimState[_user][_poolId][_layerId];
    }

    function getLastClaimDay(
        bytes32 _stakeId,
        uint256 _poolId,
        uint256 _strategyId
    ) external view returns (uint16) {
        return claimDates[_stakeId][_poolId][_strategyId];
    }
}
"
    },
    "src/reward-system/PoolManager.sol": {
      "content": "// SPDX-License-Identifier: MIT
pragma solidity ^0.8.30;

import "@openzeppelin/contracts/access/AccessControl.sol";
import "@openzeppelin/contracts/utils/structs/EnumerableSet.sol";

contract PoolManager is AccessControl {
    using EnumerableSet for EnumerableSet.UintSet;
    bytes32 public constant MANAGER_ROLE = keccak256("MANAGER_ROLE");
    bytes32 public constant CONTROLLER_ROLE = keccak256("CONTROLLER_ROLE");

    enum StrategyExclusivity {
        NORMAL, // can be combined with any other
        EXCLUSIVE, // excludes all other on the layer
        SEMI_EXCLUSIVE // excludes only other SEMI_EXCLUSIVE and EXCLUSIVE
    }

    struct Pool {
        bool hasAnnounced; // if false it is possible to setup pools in the past
        bool toSkipInUI;
        uint16 startDay;
        uint16 endDay;
        uint256 totalPoolWeight;
        uint256 parentPoolId;
    }

    uint256 public nextPoolId;

    mapping(uint256 poolId => Pool) public pools;
    // poolLiveWeight is used to calculate the preliminary rewards for the pool
    mapping(uint256 poolId => uint256) public poolLiveWeight;
    mapping(uint256 poolId => EnumerableSet.UintSet) internal _poolLayers;
    mapping(uint256 poolId => EnumerableSet.UintSet) internal _poolStrategies;
    mapping(uint256 poolId => mapping(uint256 layer => EnumerableSet.UintSet))
        internal _poolLayerStrategies;
    mapping(uint256 poolId => mapping(uint256 layer => mapping(uint256 strategyId => StrategyExclusivity)))
        public exclusivity;

    mapping(uint256 poolId => mapping(uint256 layer => EnumerableSet.UintSet))
        private _ignoredStrategies; // ignored strategies for UI

    // Cache for quick search of strategy layer
    mapping(uint256 poolId => mapping(uint256 strategyId => uint256))
        public strategyLayer;

    mapping(uint256 poolId => mapping(uint256 layer => bool))
        public hasExclusiveStrategies;

    event PoolUpserted(
        uint256 indexed poolId,
        uint16 startDay,
        uint16 endDay,
        uint256 totalPoolWeight,
        uint256 indexed parentPoolId
    );
    event StrategyAddedToLayer(
        uint256 poolId,
        uint256 layer,
        uint256 strategyId
    );
    event AnnouncePool(uint256 indexed poolId, uint16 startDay, uint16 endDay);
    event StrategyRemovedFromLayer(
        uint256 indexed poolId,
        uint256 layer,
        uint256 strategyId
    );

    error PoolNotEnded();
    error PoolAlreadyCalculated();
    error InvalidDates();
    error ParentPoolIsSelf();
    error PoolDoesNotExist(uint256 poolId);
    error PoolAlreadyAnnounced();

    constructor(address admin, address manager, address con

Tags:
ERC20, ERC165, Multisig, Pausable, Swap, Staking, Upgradeable, Multi-Signature, Factory|addr:0xa865f7aa0c487e7a16b8192abb7276d9d1bbd693|verified:true|block:23686623|tx:0x6745245daf8712b19ef78de909ba57df57094349c7d2e1934919bafb93129c22|first_check:1761822496

Submitted on: 2025-10-30 12:08:19

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