Airdrop

Description:

Proxy contract enabling upgradeable smart contract patterns. Delegates calls to an implementation contract.

Blockchain: Ethereum

Source Code: View Code On The Blockchain

Solidity Source Code:

{{
  "language": "Solidity",
  "sources": {
    "src/airdrop.sol": {
      "content": "// SPDX-License-Identifier: MIT

pragma solidity 0.8.30;

import "@openzeppelin/access/AccessControl.sol";
import "@openzeppelin/token/ERC20/IERC20.sol";
import "@openzeppelin/utils/structs/EnumerableSet.sol";

bytes32 constant MANAGER_ROLE = keccak256("MANAGER_ROLE");

contract Airdrop is AccessControl {
    using EnumerableSet for EnumerableSet.AddressSet;

    IERC20 public immutable token;

    EnumerableSet.AddressSet private recipients;
    mapping(address => uint256) public amounts;
    mapping(address => bool) public hasClaimed;

    event Airdropped(address indexed recipient, uint256 amount);
    event Claimed(address indexed recipient, uint256 amount);

    error RecipientsAndAmountsMustHaveTheSameLength();
    error InsufficientTokenBalance();
    error RecipientAlreadyClaimed();
    error RecipientUnknown();

    constructor(address admin, address manager, IERC20 _token) {
        _grantRole(DEFAULT_ADMIN_ROLE, admin);
        _grantRole(MANAGER_ROLE, manager);
        token = _token;
    }

    function drop(
        address[] calldata _recipients,
        uint256[] calldata _amounts
    ) external onlyRole(MANAGER_ROLE) {
        require(
            _recipients.length == _amounts.length,
            RecipientsAndAmountsMustHaveTheSameLength()
        );

        uint256 total;
        for (uint256 i = 0; i < _amounts.length; i++) total += _amounts[i];

        require(
            token.balanceOf(address(this)) >= total,
            InsufficientTokenBalance()
        );

        for (uint256 i = 0; i < _recipients.length; i++) {
            if (!hasClaimed[_recipients[i]]) {
                hasClaimed[_recipients[i]] = true;
                token.transfer(_recipients[i], _amounts[i]);
                emit Airdropped(_recipients[i], _amounts[i]);
            }
        }
    }

    function addRecipients(
        address[] calldata _recipients,
        uint256[] calldata _amounts
    ) external onlyRole(MANAGER_ROLE) {
        require(
            _recipients.length == _amounts.length,
            RecipientsAndAmountsMustHaveTheSameLength()
        );
        for (uint256 i = 0; i < _recipients.length; i++) {
            recipients.add(_recipients[i]);
            amounts[_recipients[i]] = _amounts[i];
        }
    }

    function claim() external {
        address recipient = msg.sender;
        require(recipients.contains(recipient), RecipientUnknown());
        require(!hasClaimed[recipient], RecipientAlreadyClaimed());

        hasClaimed[recipient] = true;
        token.transfer(recipient, amounts[recipient]);
        emit Claimed(recipient, amounts[recipient]);
    }

    function setClaimed(
        address[] calldata _recipients,
        bool status
    ) external onlyRole(MANAGER_ROLE) {
        for (uint256 i = 0; i < _recipients.length; i++) {
            hasClaimed[_recipients[i]] = status;
        }
    }

    function drop(
        uint256 startIndex,
        uint256 endIndex
    ) external onlyRole(MANAGER_ROLE) {
        uint256 length = recipients.length();

        require(endIndex <= length, "Index out of bounds");
        require(startIndex < endIndex, "Invalid range");

        uint256 processed = 0;
        uint256 maxProcess = endIndex - startIndex;

        for (
            uint256 i = startIndex;
            i < endIndex && processed < maxProcess;
            i++
        ) {
            address recipient = recipients.at(i);
            if (!hasClaimed[recipient]) {
                hasClaimed[recipient] = true;
                token.transfer(recipient, amounts[recipient]);
                emit Airdropped(recipient, amounts[recipient]);
                processed++;
            }
        }
    }

    function withdraw(uint256 amount) external onlyRole(MANAGER_ROLE) {
        token.transfer(msg.sender, amount);
    }

    function checkTokenBalance() external view returns (uint256) {
        return token.balanceOf(address(this));
    }

    function howManyHasRecipients() external view returns (uint256) {
        return recipients.length();
    }

    // Getter functions for testing
    function getRecipients(
        uint256 _startIndex,
        uint256 _endIndex
    ) external view returns (address[] memory) {
        uint256 maxIndex = recipients.length();

        uint256 startIndex = _startIndex > 0 ? _startIndex : 0;
        uint256 endIndex = _endIndex > 0 ? _endIndex : maxIndex;

        address[] memory recipientsArray = new address[](endIndex - startIndex);
        for (uint256 i = startIndex; i < endIndex; i++) {
            recipientsArray[i - startIndex] = recipients.at(i);
        }
        return recipientsArray;
    }

    function getAmount(address recipient) external view returns (uint256) {
        return amounts[recipient];
    }

    function isRecipient(address recipient) external view returns (bool) {
        return recipients.contains(recipient);
    }
}
"
    },
    "lib/openzeppelin-contracts/contracts/access/AccessControl.sol": {
      "content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (access/AccessControl.sol)

pragma solidity ^0.8.20;

import {IAccessControl} from "./IAccessControl.sol";
import {Context} from "../utils/Context.sol";
import {IERC165, ERC165} from "../utils/introspection/ERC165.sol";

/**
 * @dev Contract module that allows children to implement role-based access
 * control mechanisms. This is a lightweight version that doesn't allow enumerating role
 * members except through off-chain means by accessing the contract event logs. Some
 * applications may benefit from on-chain enumerability, for those cases see
 * {AccessControlEnumerable}.
 *
 * Roles are referred to by their `bytes32` identifier. These should be exposed
 * in the external API and be unique. The best way to achieve this is by
 * using `public constant` hash digests:
 *
 * ```solidity
 * bytes32 public constant MY_ROLE = keccak256("MY_ROLE");
 * ```
 *
 * Roles can be used to represent a set of permissions. To restrict access to a
 * function call, use {hasRole}:
 *
 * ```solidity
 * function foo() public {
 *     require(hasRole(MY_ROLE, msg.sender));
 *     ...
 * }
 * ```
 *
 * Roles can be granted and revoked dynamically via the {grantRole} and
 * {revokeRole} functions. Each role has an associated admin role, and only
 * accounts that have a role's admin role can call {grantRole} and {revokeRole}.
 *
 * By default, the admin role for all roles is `DEFAULT_ADMIN_ROLE`, which means
 * that only accounts with this role will be able to grant or revoke other
 * roles. More complex role relationships can be created by using
 * {_setRoleAdmin}.
 *
 * WARNING: The `DEFAULT_ADMIN_ROLE` is also its own admin: it has permission to
 * grant and revoke this role. Extra precautions should be taken to secure
 * accounts that have been granted it. We recommend using {AccessControlDefaultAdminRules}
 * to enforce additional security measures for this role.
 */
abstract contract AccessControl is Context, IAccessControl, ERC165 {
    struct RoleData {
        mapping(address account => bool) hasRole;
        bytes32 adminRole;
    }

    mapping(bytes32 role => RoleData) private _roles;

    bytes32 public constant DEFAULT_ADMIN_ROLE = 0x00;

    /**
     * @dev Modifier that checks that an account has a specific role. Reverts
     * with an {AccessControlUnauthorizedAccount} error including the required role.
     */
    modifier onlyRole(bytes32 role) {
        _checkRole(role);
        _;
    }

    /// @inheritdoc IERC165
    function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
        return interfaceId == type(IAccessControl).interfaceId || super.supportsInterface(interfaceId);
    }

    /**
     * @dev Returns `true` if `account` has been granted `role`.
     */
    function hasRole(bytes32 role, address account) public view virtual returns (bool) {
        return _roles[role].hasRole[account];
    }

    /**
     * @dev Reverts with an {AccessControlUnauthorizedAccount} error if `_msgSender()`
     * is missing `role`. Overriding this function changes the behavior of the {onlyRole} modifier.
     */
    function _checkRole(bytes32 role) internal view virtual {
        _checkRole(role, _msgSender());
    }

    /**
     * @dev Reverts with an {AccessControlUnauthorizedAccount} error if `account`
     * is missing `role`.
     */
    function _checkRole(bytes32 role, address account) internal view virtual {
        if (!hasRole(role, account)) {
            revert AccessControlUnauthorizedAccount(account, role);
        }
    }

    /**
     * @dev Returns the admin role that controls `role`. See {grantRole} and
     * {revokeRole}.
     *
     * To change a role's admin, use {_setRoleAdmin}.
     */
    function getRoleAdmin(bytes32 role) public view virtual returns (bytes32) {
        return _roles[role].adminRole;
    }

    /**
     * @dev Grants `role` to `account`.
     *
     * If `account` had not been already granted `role`, emits a {RoleGranted}
     * event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     *
     * May emit a {RoleGranted} event.
     */
    function grantRole(bytes32 role, address account) public virtual onlyRole(getRoleAdmin(role)) {
        _grantRole(role, account);
    }

    /**
     * @dev Revokes `role` from `account`.
     *
     * If `account` had been granted `role`, emits a {RoleRevoked} event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     *
     * May emit a {RoleRevoked} event.
     */
    function revokeRole(bytes32 role, address account) public virtual onlyRole(getRoleAdmin(role)) {
        _revokeRole(role, account);
    }

    /**
     * @dev Revokes `role` from the calling account.
     *
     * Roles are often managed via {grantRole} and {revokeRole}: this function's
     * purpose is to provide a mechanism for accounts to lose their privileges
     * if they are compromised (such as when a trusted device is misplaced).
     *
     * If the calling account had been revoked `role`, emits a {RoleRevoked}
     * event.
     *
     * Requirements:
     *
     * - the caller must be `callerConfirmation`.
     *
     * May emit a {RoleRevoked} event.
     */
    function renounceRole(bytes32 role, address callerConfirmation) public virtual {
        if (callerConfirmation != _msgSender()) {
            revert AccessControlBadConfirmation();
        }

        _revokeRole(role, callerConfirmation);
    }

    /**
     * @dev Sets `adminRole` as ``role``'s admin role.
     *
     * Emits a {RoleAdminChanged} event.
     */
    function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual {
        bytes32 previousAdminRole = getRoleAdmin(role);
        _roles[role].adminRole = adminRole;
        emit RoleAdminChanged(role, previousAdminRole, adminRole);
    }

    /**
     * @dev Attempts to grant `role` to `account` and returns a boolean indicating if `role` was granted.
     *
     * Internal function without access restriction.
     *
     * May emit a {RoleGranted} event.
     */
    function _grantRole(bytes32 role, address account) internal virtual returns (bool) {
        if (!hasRole(role, account)) {
            _roles[role].hasRole[account] = true;
            emit RoleGranted(role, account, _msgSender());
            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Attempts to revoke `role` from `account` and returns a boolean indicating if `role` was revoked.
     *
     * Internal function without access restriction.
     *
     * May emit a {RoleRevoked} event.
     */
    function _revokeRole(bytes32 role, address account) internal virtual returns (bool) {
        if (hasRole(role, account)) {
            _roles[role].hasRole[account] = false;
            emit RoleRevoked(role, account, _msgSender());
            return true;
        } else {
            return false;
        }
    }
}
"
    },
    "lib/openzeppelin-contracts/contracts/token/ERC20/IERC20.sol": {
      "content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (token/ERC20/IERC20.sol)

pragma solidity >=0.4.16;

/**
 * @dev Interface of the ERC-20 standard as defined in the ERC.
 */
interface IERC20 {
    /**
     * @dev Emitted when `value` tokens are moved from one account (`from`) to
     * another (`to`).
     *
     * Note that `value` may be zero.
     */
    event Transfer(address indexed from, address indexed to, uint256 value);

    /**
     * @dev Emitted when the allowance of a `spender` for an `owner` is set by
     * a call to {approve}. `value` is the new allowance.
     */
    event Approval(address indexed owner, address indexed spender, uint256 value);

    /**
     * @dev Returns the value of tokens in existence.
     */
    function totalSupply() external view returns (uint256);

    /**
     * @dev Returns the value of tokens owned by `account`.
     */
    function balanceOf(address account) external view returns (uint256);

    /**
     * @dev Moves a `value` amount of tokens from the caller's account to `to`.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transfer(address to, uint256 value) external returns (bool);

    /**
     * @dev Returns the remaining number of tokens that `spender` will be
     * allowed to spend on behalf of `owner` through {transferFrom}. This is
     * zero by default.
     *
     * This value changes when {approve} or {transferFrom} are called.
     */
    function allowance(address owner, address spender) external view returns (uint256);

    /**
     * @dev Sets a `value` amount of tokens as the allowance of `spender` over the
     * caller's tokens.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * IMPORTANT: Beware that changing an allowance with this method brings the risk
     * that someone may use both the old and the new allowance by unfortunate
     * transaction ordering. One possible solution to mitigate this race
     * condition is to first reduce the spender's allowance to 0 and set the
     * desired value afterwards:
     * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
     *
     * Emits an {Approval} event.
     */
    function approve(address spender, uint256 value) external returns (bool);

    /**
     * @dev Moves a `value` amount of tokens from `from` to `to` using the
     * allowance mechanism. `value` is then deducted from the caller's
     * allowance.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transferFrom(address from, address to, uint256 value) external returns (bool);
}
"
    },
    "lib/openzeppelin-contracts/contracts/utils/structs/EnumerableSet.sol": {
      "content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (utils/structs/EnumerableSet.sol)
// This file was procedurally generated from scripts/generate/templates/EnumerableSet.js.

pragma solidity ^0.8.20;

import {Arrays} from "../Arrays.sol";
import {Math} from "../math/Math.sol";

/**
 * @dev Library for managing
 * https://en.wikipedia.org/wiki/Set_(abstract_data_type)[sets] of primitive
 * types.
 *
 * Sets have the following properties:
 *
 * - Elements are added, removed, and checked for existence in constant time
 * (O(1)).
 * - Elements are enumerated in O(n). No guarantees are made on the ordering.
 * - Set can be cleared (all elements removed) in O(n).
 *
 * ```solidity
 * contract Example {
 *     // Add the library methods
 *     using EnumerableSet for EnumerableSet.AddressSet;
 *
 *     // Declare a set state variable
 *     EnumerableSet.AddressSet private mySet;
 * }
 * ```
 *
 * The following types are supported:
 *
 * - `bytes32` (`Bytes32Set`) since v3.3.0
 * - `address` (`AddressSet`) since v3.3.0
 * - `uint256` (`UintSet`) since v3.3.0
 * - `string` (`StringSet`) since v5.4.0
 * - `bytes` (`BytesSet`) since v5.4.0
 *
 * [WARNING]
 * ====
 * Trying to delete such a structure from storage will likely result in data corruption, rendering the structure
 * unusable.
 * See https://github.com/ethereum/solidity/pull/11843[ethereum/solidity#11843] for more info.
 *
 * In order to clean an EnumerableSet, you can either remove all elements one by one or create a fresh instance using an
 * array of EnumerableSet.
 * ====
 */
library EnumerableSet {
    // To implement this library for multiple types with as little code
    // repetition as possible, we write it in terms of a generic Set type with
    // bytes32 values.
    // The Set implementation uses private functions, and user-facing
    // implementations (such as AddressSet) are just wrappers around the
    // underlying Set.
    // This means that we can only create new EnumerableSets for types that fit
    // in bytes32.

    struct Set {
        // Storage of set values
        bytes32[] _values;
        // Position is the index of the value in the `values` array plus 1.
        // Position 0 is used to mean a value is not in the set.
        mapping(bytes32 value => uint256) _positions;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function _add(Set storage set, bytes32 value) private returns (bool) {
        if (!_contains(set, value)) {
            set._values.push(value);
            // The value is stored at length-1, but we add 1 to all indexes
            // and use 0 as a sentinel value
            set._positions[value] = set._values.length;
            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function _remove(Set storage set, bytes32 value) private returns (bool) {
        // We cache the value's position to prevent multiple reads from the same storage slot
        uint256 position = set._positions[value];

        if (position != 0) {
            // Equivalent to contains(set, value)
            // To delete an element from the _values array in O(1), we swap the element to delete with the last one in
            // the array, and then remove the last element (sometimes called as 'swap and pop').
            // This modifies the order of the array, as noted in {at}.

            uint256 valueIndex = position - 1;
            uint256 lastIndex = set._values.length - 1;

            if (valueIndex != lastIndex) {
                bytes32 lastValue = set._values[lastIndex];

                // Move the lastValue to the index where the value to delete is
                set._values[valueIndex] = lastValue;
                // Update the tracked position of the lastValue (that was just moved)
                set._positions[lastValue] = position;
            }

            // Delete the slot where the moved value was stored
            set._values.pop();

            // Delete the tracked position for the deleted slot
            delete set._positions[value];

            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Removes all the values from a set. O(n).
     *
     * WARNING: This function has an unbounded cost that scales with set size. Developers should keep in mind that
     * using it may render the function uncallable if the set grows to the point where clearing it consumes too much
     * gas to fit in a block.
     */
    function _clear(Set storage set) private {
        uint256 len = _length(set);
        for (uint256 i = 0; i < len; ++i) {
            delete set._positions[set._values[i]];
        }
        Arrays.unsafeSetLength(set._values, 0);
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function _contains(Set storage set, bytes32 value) private view returns (bool) {
        return set._positions[value] != 0;
    }

    /**
     * @dev Returns the number of values on the set. O(1).
     */
    function _length(Set storage set) private view returns (uint256) {
        return set._values.length;
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function _at(Set storage set, uint256 index) private view returns (bytes32) {
        return set._values[index];
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function _values(Set storage set) private view returns (bytes32[] memory) {
        return set._values;
    }

    /**
     * @dev Return a slice of the set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function _values(Set storage set, uint256 start, uint256 end) private view returns (bytes32[] memory) {
        unchecked {
            end = Math.min(end, _length(set));
            start = Math.min(start, end);

            uint256 len = end - start;
            bytes32[] memory result = new bytes32[](len);
            for (uint256 i = 0; i < len; ++i) {
                result[i] = Arrays.unsafeAccess(set._values, start + i).value;
            }
            return result;
        }
    }

    // Bytes32Set

    struct Bytes32Set {
        Set _inner;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(Bytes32Set storage set, bytes32 value) internal returns (bool) {
        return _add(set._inner, value);
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(Bytes32Set storage set, bytes32 value) internal returns (bool) {
        return _remove(set._inner, value);
    }

    /**
     * @dev Removes all the values from a set. O(n).
     *
     * WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
     * function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
     */
    function clear(Bytes32Set storage set) internal {
        _clear(set._inner);
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(Bytes32Set storage set, bytes32 value) internal view returns (bool) {
        return _contains(set._inner, value);
    }

    /**
     * @dev Returns the number of values in the set. O(1).
     */
    function length(Bytes32Set storage set) internal view returns (uint256) {
        return _length(set._inner);
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(Bytes32Set storage set, uint256 index) internal view returns (bytes32) {
        return _at(set._inner, index);
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(Bytes32Set storage set) internal view returns (bytes32[] memory) {
        bytes32[] memory store = _values(set._inner);
        bytes32[] memory result;

        assembly ("memory-safe") {
            result := store
        }

        return result;
    }

    /**
     * @dev Return a slice of the set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(Bytes32Set storage set, uint256 start, uint256 end) internal view returns (bytes32[] memory) {
        bytes32[] memory store = _values(set._inner, start, end);
        bytes32[] memory result;

        assembly ("memory-safe") {
            result := store
        }

        return result;
    }

    // AddressSet

    struct AddressSet {
        Set _inner;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(AddressSet storage set, address value) internal returns (bool) {
        return _add(set._inner, bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(AddressSet storage set, address value) internal returns (bool) {
        return _remove(set._inner, bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Removes all the values from a set. O(n).
     *
     * WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
     * function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
     */
    function clear(AddressSet storage set) internal {
        _clear(set._inner);
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(AddressSet storage set, address value) internal view returns (bool) {
        return _contains(set._inner, bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Returns the number of values in the set. O(1).
     */
    function length(AddressSet storage set) internal view returns (uint256) {
        return _length(set._inner);
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(AddressSet storage set, uint256 index) internal view returns (address) {
        return address(uint160(uint256(_at(set._inner, index))));
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(AddressSet storage set) internal view returns (address[] memory) {
        bytes32[] memory store = _values(set._inner);
        address[] memory result;

        assembly ("memory-safe") {
            result := store
        }

        return result;
    }

    /**
     * @dev Return a slice of the set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(AddressSet storage set, uint256 start, uint256 end) internal view returns (address[] memory) {
        bytes32[] memory store = _values(set._inner, start, end);
        address[] memory result;

        assembly ("memory-safe") {
            result := store
        }

        return result;
    }

    // UintSet

    struct UintSet {
        Set _inner;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(UintSet storage set, uint256 value) internal returns (bool) {
        return _add(set._inner, bytes32(value));
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(UintSet storage set, uint256 value) internal returns (bool) {
        return _remove(set._inner, bytes32(value));
    }

    /**
     * @dev Removes all the values from a set. O(n).
     *
     * WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
     * function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
     */
    function clear(UintSet storage set) internal {
        _clear(set._inner);
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(UintSet storage set, uint256 value) internal view returns (bool) {
        return _contains(set._inner, bytes32(value));
    }

    /**
     * @dev Returns the number of values in the set. O(1).
     */
    function length(UintSet storage set) internal view returns (uint256) {
        return _length(set._inner);
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(UintSet storage set, uint256 index) internal view returns (uint256) {
        return uint256(_at(set._inner, index));
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(UintSet storage set) internal view returns (uint256[] memory) {
        bytes32[] memory store = _values(set._inner);
        uint256[] memory result;

        assembly ("memory-safe") {
            result := store
        }

        return result;
    }

    /**
     * @dev Return a slice of the set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(UintSet storage set, uint256 start, uint256 end) internal view returns (uint256[] memory) {
        bytes32[] memory store = _values(set._inner, start, end);
        uint256[] memory result;

        assembly ("memory-safe") {
            result := store
        }

        return result;
    }

    struct StringSet {
        // Storage of set values
        string[] _values;
        // Position is the index of the value in the `values` array plus 1.
        // Position 0 is used to mean a value is not in the set.
        mapping(string value => uint256) _positions;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(StringSet storage set, string memory value) internal returns (bool) {
        if (!contains(set, value)) {
            set._values.push(value);
            // The value is stored at length-1, but we add 1 to all indexes
            // and use 0 as a sentinel value
            set._positions[value] = set._values.length;
            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(StringSet storage set, string memory value) internal returns (bool) {
        // We cache the value's position to prevent multiple reads from the same storage slot
        uint256 position = set._positions[value];

        if (position != 0) {
            // Equivalent to contains(set, value)
            // To delete an element from the _values array in O(1), we swap the element to delete with the last one in
            // the array, and then remove the last element (sometimes called as 'swap and pop').
            // This modifies the order of the array, as noted in {at}.

            uint256 valueIndex = position - 1;
            uint256 lastIndex = set._values.length - 1;

            if (valueIndex != lastIndex) {
                string memory lastValue = set._values[lastIndex];

                // Move the lastValue to the index where the value to delete is
                set._values[valueIndex] = lastValue;
                // Update the tracked position of the lastValue (that was just moved)
                set._positions[lastValue] = position;
            }

            // Delete the slot where the moved value was stored
            set._values.pop();

            // Delete the tracked position for the deleted slot
            delete set._positions[value];

            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Removes all the values from a set. O(n).
     *
     * WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
     * function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
     */
    function clear(StringSet storage set) internal {
        uint256 len = length(set);
        for (uint256 i = 0; i < len; ++i) {
            delete set._positions[set._values[i]];
        }
        Arrays.unsafeSetLength(set._values, 0);
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(StringSet storage set, string memory value) internal view returns (bool) {
        return set._positions[value] != 0;
    }

    /**
     * @dev Returns the number of values on the set. O(1).
     */
    function length(StringSet storage set) internal view returns (uint256) {
        return set._values.length;
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(StringSet storage set, uint256 index) internal view returns (string memory) {
        return set._values[index];
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(StringSet storage set) internal view returns (string[] memory) {
        return set._values;
    }

    /**
     * @dev Return a slice of the set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(StringSet storage set, uint256 start, uint256 end) internal view returns (string[] memory) {
        unchecked {
            end = Math.min(end, length(set));
            start = Math.min(start, end);

            uint256 len = end - start;
            string[] memory result = new string[](len);
            for (uint256 i = 0; i < len; ++i) {
                result[i] = Arrays.unsafeAccess(set._values, start + i).value;
            }
            return result;
        }
    }

    struct BytesSet {
        // Storage of set values
        bytes[] _values;
        // Position is the index of the value in the `values` array plus 1.
        // Position 0 is used to mean a value is not in the set.
        mapping(bytes value => uint256) _positions;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(BytesSet storage set, bytes memory value) internal returns (bool) {
        if (!contains(set, value)) {
            set._values.push(value);
            // The value is stored at length-1, but we add 1 to all indexes
            // and use 0 as a sentinel value
            set._positions[value] = set._values.length;
            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(BytesSet storage set, bytes memory value) internal returns (bool) {
        // We cache the value's position to prevent multiple reads from the same storage slot
        uint256 position = set._positions[value];

        if (position != 0) {
            // Equivalent to contains(set, value)
            // To delete an element from the _values array in O(1), we swap the element to delete with the last one in
            // the array, and then remove the last element (sometimes called as 'swap and pop').
            // This modifies the order of the array, as noted in {at}.

            uint256 valueIndex = position - 1;
            uint256 lastIndex = set._values.length - 1;

            if (valueIndex != lastIndex) {
                bytes memory lastValue = set._values[lastIndex];

                // Move the lastValue to the index where the value to delete is
                set._values[valueIndex] = lastValue;
                // Update the tracked position of the lastValue (that was just moved)
                set._positions[lastValue] = position;
            }

            // Delete the slot where the moved value was stored
            set._values.pop();

            // Delete the tracked position for the deleted slot
            delete set._positions[value];

            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Removes all the values from a set. O(n).
     *
     * WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
     * function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
     */
    function clear(BytesSet storage set) internal {
        uint256 len = length(set);
        for (uint256 i = 0; i < len; ++i) {
            delete set._positions[set._values[i]];
        }
        Arrays.unsafeSetLength(set._values, 0);
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(BytesSet storage set, bytes memory value) internal view returns (bool) {
        return set._positions[value] != 0;
    }

    /**
     * @dev Returns the number of values on the set. O(1).
     */
    function length(BytesSet storage set) internal view returns (uint256) {
        return set._values.length;
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(BytesSet storage set, uint256 index) internal view returns (bytes memory) {
        return set._values[index];
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(BytesSet storage set) internal view returns (bytes[] memory) {
        return set._values;
    }

    /**
     * @dev Return a slice of the set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(BytesSet storage set, uint256 start, uint256 end) internal view returns (bytes[] memory) {
        unchecked {
            end = Math.min(end, length(set));
            start = Math.min(start, end);

            uint256 len = end - start;
            bytes[] memory result = new bytes[](len);
            for (uint256 i = 0; i < len; ++i) {
                result[i] = Arrays.unsafeAccess(set._values, start + i).value;
            }
            return result;
        }
    }
}
"
    },
    "lib/openzeppelin-contracts/contracts/access/IAccessControl.sol": {
      "content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (access/IAccessControl.sol)

pragma solidity >=0.8.4;

/**
 * @dev External interface of AccessControl declared to support ERC-165 detection.
 */
interface IAccessControl {
    /**
     * @dev The `account` is missing a role.
     */
    error AccessControlUnauthorizedAccount(address account, bytes32 neededRole);

    /**
     * @dev The caller of a function is not the expected one.
     *
     * NOTE: Don't confuse with {AccessControlUnauthorizedAccount}.
     */
    error AccessControlBadConfirmation();

    /**
     * @dev Emitted when `newAdminRole` is set as ``role``'s admin role, replacing `previousAdminRole`
     *
     * `DEFAULT_ADMIN_ROLE` is the starting admin for all roles, despite
     * {RoleAdminChanged} not being emitted to signal this.
     */
    event RoleAdminChanged(bytes32 indexed role, bytes32 indexed previousAdminRole, bytes32 indexed newAdminRole);

    /**
     * @dev Emitted when `account` is granted `role`.
     *
     * `sender` is the account that originated the contract call. This account bears the admin role (for the granted role).
     * Expected in cases where the role was granted using the internal {AccessControl-_grantRole}.
     */
    event RoleGranted(bytes32 indexed role, address indexed account, address indexed sender);

    /**
     * @dev Emitted when `account` is revoked `role`.
     *
     * `sender` is the account that originated the contract call:
     *   - if using `revokeRole`, it is the admin role bearer
     *   - if using `renounceRole`, it is the role bearer (i.e. `account`)
     */
    event RoleRevoked(bytes32 indexed role, address indexed account, address indexed sender);

    /**
     * @dev Returns `true` if `account` has been granted `role`.
     */
    function hasRole(bytes32 role, address account) external view returns (bool);

    /**
     * @dev Returns the admin role that controls `role`. See {grantRole} and
     * {revokeRole}.
     *
     * To change a role's admin, use {AccessControl-_setRoleAdmin}.
     */
    function getRoleAdmin(bytes32 role) external view returns (bytes32);

    /**
     * @dev Grants `role` to `account`.
     *
     * If `account` had not been already granted `role`, emits a {RoleGranted}
     * event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     */
    function grantRole(bytes32 role, address account) external;

    /**
     * @dev Revokes `role` from `account`.
     *
     * If `account` had been granted `role`, emits a {RoleRevoked} event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     */
    function revokeRole(bytes32 role, address account) external;

    /**
     * @dev Revokes `role` from the calling account.
     *
     * Roles are often managed via {grantRole} and {revokeRole}: this function's
     * purpose is to provide a mechanism for accounts to lose their privileges
     * if they are compromised (such as when a trusted device is misplaced).
     *
     * If the calling account had been granted `role`, emits a {RoleRevoked}
     * event.
     *
     * Requirements:
     *
     * - the caller must be `callerConfirmation`.
     */
    function renounceRole(bytes32 role, address callerConfirmation) external;
}
"
    },
    "lib/openzeppelin-contracts/contracts/utils/Context.sol": {
      "content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.1) (utils/Context.sol)

pragma solidity ^0.8.20;

/**
 * @dev Provides information about the current execution context, including the
 * sender of the transaction and its data. While these are generally available
 * via msg.sender and msg.data, they should not be accessed in such a direct
 * manner, since when dealing with meta-transactions the account sending and
 * paying for execution may not be the actual sender (as far as an application
 * is concerned).
 *
 * This contract is only required for intermediate, library-like contracts.
 */
abstract contract Context {
    function _msgSender() internal view virtual returns (address) {
        return msg.sender;
    }

    function _msgData() internal view virtual returns (bytes calldata) {
        return msg.data;
    }

    function _contextSuffixLength() internal view virtual returns (uint256) {
        return 0;
    }
}
"
    },
    "lib/openzeppelin-contracts/contracts/utils/introspection/ERC165.sol": {
      "content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (utils/introspection/ERC165.sol)

pragma solidity ^0.8.20;

import {IERC165} from "./IERC165.sol";

/**
 * @dev Implementation of the {IERC165} interface.
 *
 * Contracts that want to implement ERC-165 should inherit from this contract and override {supportsInterface} to check
 * for the additional interface id that will be supported. For example:
 *
 * ```solidity
 * function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
 *     return interfaceId == type(MyInterface).interfaceId || super.supportsInterface(interfaceId);
 * }
 * ```
 */
abstract contract ERC165 is IERC165 {
    /// @inheritdoc IERC165
    function supportsInterface(bytes4 interfaceId) public view virtual returns (bool) {
        return interfaceId == type(IERC165).interfaceId;
    }
}
"
    },
    "lib/openzeppelin-contracts/contracts/utils/Arrays.sol": {
      "content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (utils/Arrays.sol)
// This file was procedurally generated from scripts/generate/templates/Arrays.js.

pragma solidity ^0.8.20;

import {Comparators} from "./Comparators.sol";
import {SlotDerivation} from "./SlotDerivation.sol";
import {StorageSlot} from "./StorageSlot.sol";
import {Math} from "./math/Math.sol";

/**
 * @dev Collection of functions related to array types.
 */
library Arrays {
    using SlotDerivation for bytes32;
    using StorageSlot for bytes32;

    /**
     * @dev Sort an array of uint256 (in memory) following the provided comparator function.
     *
     * This function does the sorting "in place", meaning that it overrides the input. The object is returned for
     * convenience, but that returned value can be discarded safely if the caller has a memory pointer to the array.
     *
     * NOTE: this function's cost is `O(n · log(n))` in average and `O(n²)` in the worst case, with n the length of the
     * array. Using it in view functions that are executed through `eth_call` is safe, but one should be very careful
     * when executing this as part of a transaction. If the array being sorted is too large, the sort operation may
     * consume more gas than is available in a block, leading to potential DoS.
     *
     * IMPORTANT: Consider memory side-effects when using custom comparator functions that access memory in an unsafe way.
     */
    function sort(
        uint256[] memory array,
        function(uint256, uint256) pure returns (bool) comp
    ) internal pure returns (uint256[] memory) {
        _quickSort(_begin(array), _end(array), comp);
        return array;
    }

    /**
     * @dev Variant of {sort} that sorts an array of uint256 in increasing order.
     */
    function sort(uint256[] memory array) internal pure returns (uint256[] memory) {
        sort(array, Comparators.lt);
        return array;
    }

    /**
     * @dev Sort an array of address (in memory) following the provided comparator function.
     *
     * This function does the sorting "in place", meaning that it overrides the input. The object is returned for
     * convenience, but that returned value can be discarded safely if the caller has a memory pointer to the array.
     *
     * NOTE: this function's cost is `O(n · log(n))` in average and `O(n²)` in the worst case, with n the length of the
     * array. Using it in view functions that are executed through `eth_call` is safe, but one should be very careful
     * when executing this as part of a transaction. If the array being sorted is too large, the sort operation may
     * consume more gas than is available in a block, leading to potential DoS.
     *
     * IMPORTANT: Consider memory side-effects when using custom comparator functions that access memory in an unsafe way.
     */
    function sort(
        address[] memory array,
        function(address, address) pure returns (bool) comp
    ) internal pure returns (address[] memory) {
        sort(_castToUint256Array(array), _castToUint256Comp(comp));
        return array;
    }

    /**
     * @dev Variant of {sort} that sorts an array of address in increasing order.
     */
    function sort(address[] memory array) internal pure returns (address[] memory) {
        sort(_castToUint256Array(array), Comparators.lt);
        return array;
    }

    /**
     * @dev Sort an array of bytes32 (in memory) following the provided comparator function.
     *
     * This function does the sorting "in place", meaning that it overrides the input. The object is returned for
     * convenience, but that returned value can be discarded safely if the caller has a memory pointer to the array.
     *
     * NOTE: this function's cost is `O(n · log(n))` in average and `O(n²)` in the worst case, with n the length of the
     * array. Using it in view functions that are executed through `eth_call` is safe, but one should be very careful
     * when executing this as part of a transaction. If the array being sorted is too large, the sort operation may
     * consume more gas than is available in a block, leading to potential DoS.
     *
     * IMPORTANT: Consider memory side-effects when using custom comparator functions that access memory in an unsafe way.
     */
    function sort(
        bytes32[] memory array,
        function(bytes32, bytes32) pure returns (bool) comp
    ) internal pure returns (bytes32[] memory) {
        sort(_castToUint256Array(array), _castToUint256Comp(comp));
        return array;
    }

    /**
     * @dev Variant of {sort} that sorts an array of bytes32 in increasing order.
     */
    function sort(bytes32[] memory array) internal pure returns (bytes32[] memory) {
        sort(_castToUint256Array(array), Comparators.lt);
        return array;
    }

    /**
     * @dev Performs a quick sort of a segment of memory. The segment sorted starts at `begin` (inclusive), and stops
     * at end (exclusive). Sorting follows the `comp` comparator.
     *
     * Invariant: `begin <= end`. This is the case when initially called by {sort} and is preserved in subcalls.
     *
     * IMPORTANT: Memory locations between `begin` and `end` are not validated/zeroed. This function should
     * be used only if the limits are within a memory array.
     */
    function _quickSort(uint256 begin, uint256 end, function(uint256, uint256) pure returns (bool) comp) private pure {
        unchecked {
            if (end - begin < 0x40) return;

            // Use first element as pivot
            uint256 pivot = _mload(begin);
            // Position where the pivot should be at the end of the loop
            uint256 pos = begin;

            for (uint256 it = begin + 0x20; it < end; it += 0x20) {
                if (comp(_mload(it), pivot)) {
                    // If the value stored at the iterator's position comes before the pivot, we increment the
                    // position of the pivot and move the value there.
                    pos += 0x20;
                    _swap(pos, it);
                }
            }

            _swap(begin, pos); // Swap pivot into place
            _quickSort(begin, pos, comp); // Sort the left side of the pivot
            _quickSort(pos + 0x20, end, comp); // Sort the right side of the pivot
        }
    }

    /**
     * @dev Pointer to the memory location of the first element of `array`.
     */
    function _begin(uint256[] memory array) private pure returns (uint256 ptr) {
        assembly ("memory-safe") {
            ptr := add(array, 0x20)
        }
    }

    /**
     * @dev Pointer to the memory location of the first memory word (32bytes) after `array`. This is the memory word
     * that comes just after the last element of the array.
     */
    function _end(uint256[] memory array) private pure returns (uint256 ptr) {
        unchecked {
            return _begin(array) + array.length * 0x20;
        }
    }

    /**
     * @dev Load memory word (as a uint256) at location `ptr`.
     */
    function _mload(uint256 ptr) private pure returns (uint256 value) {
        assembly {
            value := mload(ptr)
        }
    }

    /**
     * @dev Swaps the elements memory location `ptr1` and `ptr2`.
     */
    function _swap(uint256 ptr1, uint256 ptr2) private pure {
        assembly {
            let value1 := mload(ptr1)
            let value2 := mload(ptr2)
            mstore(ptr1, value2)
            mstore(ptr2, value1)
        }
    }

    /// @dev Helper: low level cast address memory array to uint256 memory array
    function _castToUint256Array(address[] memory input) private pure returns (uint256[] memory output) {
        assembly {
            output := input
        }
    }

    /// @dev Helper: low level cast bytes32 memory array to uint256 memory array
    function _castToUint256Array(bytes32[] memory input) private pure returns (uint256[] memory output) {
        assembly {
            output := input
        }
    }

    /// @dev Helper: low level cast address comp function to uint256 comp function
    function _castToUint256Comp(
        function(address, address) pure returns (bool) input
    ) private pure returns (function(uint256, uint256) pure returns (bool) output) {
        assembly {
            output := input
        }
    }

    /// @dev Helper: low level cast bytes32 comp function to uint256 comp function
    function _castToUint256Comp(
        function(bytes32, bytes32) pure returns (bool) input
    ) private pure returns (function(uint256, uint256) pure returns (bool) output) {
        assembly {
            output := input
        }
    }

    /**
     * @dev Searches a sorted `array` and returns the first index that contains
     * a value greater or equal to `element`. If no such index exists (i.e. all
     * values in the array are strictly less than `element`), the array length is
     * returned. Time complexity O(log n).
     *
     * NOTE: The `array` is expected to be sorted in ascending order, and to
     * contain no repeated elements.
     *
     * IMPORTANT: Deprecated. This implementation behaves as {lowerBound} but lacks
     * support for repeated elements in the array. The {lowerBound} function should
     * be used instead.
     */
    function findUpperBound(uint256[] storage array, uint256 element) internal view returns (uint256) {
        uint256 low = 0;
        uint256 high = array.length;

        if (high == 0) {
            return 0;
        }

        while (low < high) {
            uint256 mid = Math.average(low, high);

            // Note that mid will always be strictly less than high (i.e. it will be a valid array index)
            // because Math.average rounds towards zero (it does integer division with truncation).
            if (unsafeAccess(array, mid).value > element) {
                high = mid;
            } else {
                low = mid + 1;
            }
        }

        // At this point `low` is the exclusive upper bound. We will return the inclusive upper bound.
        if (low > 0 && unsafeAccess(array, low - 1).value == element) {
            return low - 1;
        } else {
            return low;
        }
    }

    /**
     * @dev Searches an `array` sorted in ascending order and returns the first
     * index that contains a value greater or equal than `element`. If no such index
     * exists (i.e. all values in the array are strictly less than `element`), the array
     * length is returned. Time complexity O(log n).
     *
     * See C++'s https://en.cppreference.com/w/cpp/algorithm/lower_bound[lower_bound].
     */
    function lowerBound(uint256[] storage array, uint256 element) internal view returns (uint256) {
        uint256 low = 0;
        uint256 high = array.length;

        if (high == 0) {
            return 0;
        }

        while (low < high) {
            uint256 mid = Math.average(low, high);

            // Note that mid will always be strictly less than high (i.e. it will be a valid array index)
            // because Math.average rounds towards zero (it does integer division with truncation).
            if (unsafeAccess(array, mid).value < element) {
                // this cannot overflow because mid < high
                unchecked {
                    low = mid + 1;
                }
            } else {
                high = mid;
            }
        }

        return low;
    }

    /**
     * @dev Searches an `array` sorted in ascending order and returns the first
     * index that contains a value strictly greater than `element`. If no such index
     * exists (i.e. all values in the array are strictly less than `element`), the array
     * length is returned. Time complexity O(log n).
     *
     * See C++'s https://en.cppreference.com/w/cpp/algorithm/upper_bound[upper_bound].
     */
    function upperBound(uint256[] storage array, uint256 element) internal view returns (uint256) {
        uint256 low = 0;
        uint256 high = array.length;

        if (high == 0) {
            return 0;
        }

        while (low < high) {
            uint256 mid = Math.average(low, high);

            // Note that mid will always be strictly less than high (i.e. it will be a valid array index)
            // because Math.average rounds towards zero (it does integer division with truncation).
            if (unsafeAccess(array, mid).value > element) {
                high = mid;
            } else {
                // this cannot overflow because mid < high
                unchecked {
                    low = mid + 1;
                }
            }
        }

        return low;
    }

    /**
     * @dev Same as {lowerBound}, but with an array in memory.
     */
    function lowerBoundMemory(uint256[] memory array, uint256 element) internal pure returns (uint256) {
        uint256 low = 0;
        uint256 high = array.length;

        if (high == 0) {
            return 0;
        }

        while (low < high) {
            uint256 mid = Math.average(low, high);

            // Note that mid will always be strictly less than high (i.e. it will be a valid array index)
            // because Math.average rounds towards zero (it does integer division with truncation).
            if (unsafeMemoryAccess(array, mid) < element) {
                // this cannot overflow because mid < high
                unchecked {
       

Tags:
ERC20, ERC165, Proxy, Upgradeable, Factory|addr:0x0a3016c267a3f46a27d7eda1a19efdd7c8ac6c2c|verified:true|block:23743298|tx:0x472c04c9be8e20f0fd71cd91340e549be23899ad3e68f1dc3537eb423e89c346|first_check:1762510208

Submitted on: 2025-11-07 11:10:09

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