Description:
Proxy contract enabling upgradeable smart contract patterns. Delegates calls to an implementation contract.
Blockchain: Ethereum
Source Code: View Code On The Blockchain
Solidity Source Code:
{{
"language": "Solidity",
"sources": {
"src/airdrop.sol": {
"content": "// SPDX-License-Identifier: MIT
pragma solidity 0.8.30;
import "@openzeppelin/access/AccessControl.sol";
import "@openzeppelin/token/ERC20/IERC20.sol";
import "@openzeppelin/utils/structs/EnumerableSet.sol";
bytes32 constant MANAGER_ROLE = keccak256("MANAGER_ROLE");
contract Airdrop is AccessControl {
using EnumerableSet for EnumerableSet.AddressSet;
IERC20 public immutable token;
EnumerableSet.AddressSet private recipients;
mapping(address => uint256) public amounts;
mapping(address => bool) public hasClaimed;
event Airdropped(address indexed recipient, uint256 amount);
event Claimed(address indexed recipient, uint256 amount);
error RecipientsAndAmountsMustHaveTheSameLength();
error InsufficientTokenBalance();
error RecipientAlreadyClaimed();
error RecipientUnknown();
constructor(address admin, address manager, IERC20 _token) {
_grantRole(DEFAULT_ADMIN_ROLE, admin);
_grantRole(MANAGER_ROLE, manager);
token = _token;
}
function drop(
address[] calldata _recipients,
uint256[] calldata _amounts
) external onlyRole(MANAGER_ROLE) {
require(
_recipients.length == _amounts.length,
RecipientsAndAmountsMustHaveTheSameLength()
);
uint256 total;
for (uint256 i = 0; i < _amounts.length; i++) total += _amounts[i];
require(
token.balanceOf(address(this)) >= total,
InsufficientTokenBalance()
);
for (uint256 i = 0; i < _recipients.length; i++) {
if (!hasClaimed[_recipients[i]]) {
hasClaimed[_recipients[i]] = true;
token.transfer(_recipients[i], _amounts[i]);
emit Airdropped(_recipients[i], _amounts[i]);
}
}
}
function addRecipients(
address[] calldata _recipients,
uint256[] calldata _amounts
) external onlyRole(MANAGER_ROLE) {
require(
_recipients.length == _amounts.length,
RecipientsAndAmountsMustHaveTheSameLength()
);
for (uint256 i = 0; i < _recipients.length; i++) {
recipients.add(_recipients[i]);
amounts[_recipients[i]] = _amounts[i];
}
}
function claim() external {
address recipient = msg.sender;
require(recipients.contains(recipient), RecipientUnknown());
require(!hasClaimed[recipient], RecipientAlreadyClaimed());
hasClaimed[recipient] = true;
token.transfer(recipient, amounts[recipient]);
emit Claimed(recipient, amounts[recipient]);
}
function setClaimed(
address[] calldata _recipients,
bool status
) external onlyRole(MANAGER_ROLE) {
for (uint256 i = 0; i < _recipients.length; i++) {
hasClaimed[_recipients[i]] = status;
}
}
function drop(
uint256 startIndex,
uint256 endIndex
) external onlyRole(MANAGER_ROLE) {
uint256 length = recipients.length();
require(endIndex <= length, "Index out of bounds");
require(startIndex < endIndex, "Invalid range");
uint256 processed = 0;
uint256 maxProcess = endIndex - startIndex;
for (
uint256 i = startIndex;
i < endIndex && processed < maxProcess;
i++
) {
address recipient = recipients.at(i);
if (!hasClaimed[recipient]) {
hasClaimed[recipient] = true;
token.transfer(recipient, amounts[recipient]);
emit Airdropped(recipient, amounts[recipient]);
processed++;
}
}
}
function withdraw(uint256 amount) external onlyRole(MANAGER_ROLE) {
token.transfer(msg.sender, amount);
}
function checkTokenBalance() external view returns (uint256) {
return token.balanceOf(address(this));
}
function howManyHasRecipients() external view returns (uint256) {
return recipients.length();
}
// Getter functions for testing
function getRecipients(
uint256 _startIndex,
uint256 _endIndex
) external view returns (address[] memory) {
uint256 maxIndex = recipients.length();
uint256 startIndex = _startIndex > 0 ? _startIndex : 0;
uint256 endIndex = _endIndex > 0 ? _endIndex : maxIndex;
address[] memory recipientsArray = new address[](endIndex - startIndex);
for (uint256 i = startIndex; i < endIndex; i++) {
recipientsArray[i - startIndex] = recipients.at(i);
}
return recipientsArray;
}
function getAmount(address recipient) external view returns (uint256) {
return amounts[recipient];
}
function isRecipient(address recipient) external view returns (bool) {
return recipients.contains(recipient);
}
}
"
},
"lib/openzeppelin-contracts/contracts/access/AccessControl.sol": {
"content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (access/AccessControl.sol)
pragma solidity ^0.8.20;
import {IAccessControl} from "./IAccessControl.sol";
import {Context} from "../utils/Context.sol";
import {IERC165, ERC165} from "../utils/introspection/ERC165.sol";
/**
* @dev Contract module that allows children to implement role-based access
* control mechanisms. This is a lightweight version that doesn't allow enumerating role
* members except through off-chain means by accessing the contract event logs. Some
* applications may benefit from on-chain enumerability, for those cases see
* {AccessControlEnumerable}.
*
* Roles are referred to by their `bytes32` identifier. These should be exposed
* in the external API and be unique. The best way to achieve this is by
* using `public constant` hash digests:
*
* ```solidity
* bytes32 public constant MY_ROLE = keccak256("MY_ROLE");
* ```
*
* Roles can be used to represent a set of permissions. To restrict access to a
* function call, use {hasRole}:
*
* ```solidity
* function foo() public {
* require(hasRole(MY_ROLE, msg.sender));
* ...
* }
* ```
*
* Roles can be granted and revoked dynamically via the {grantRole} and
* {revokeRole} functions. Each role has an associated admin role, and only
* accounts that have a role's admin role can call {grantRole} and {revokeRole}.
*
* By default, the admin role for all roles is `DEFAULT_ADMIN_ROLE`, which means
* that only accounts with this role will be able to grant or revoke other
* roles. More complex role relationships can be created by using
* {_setRoleAdmin}.
*
* WARNING: The `DEFAULT_ADMIN_ROLE` is also its own admin: it has permission to
* grant and revoke this role. Extra precautions should be taken to secure
* accounts that have been granted it. We recommend using {AccessControlDefaultAdminRules}
* to enforce additional security measures for this role.
*/
abstract contract AccessControl is Context, IAccessControl, ERC165 {
struct RoleData {
mapping(address account => bool) hasRole;
bytes32 adminRole;
}
mapping(bytes32 role => RoleData) private _roles;
bytes32 public constant DEFAULT_ADMIN_ROLE = 0x00;
/**
* @dev Modifier that checks that an account has a specific role. Reverts
* with an {AccessControlUnauthorizedAccount} error including the required role.
*/
modifier onlyRole(bytes32 role) {
_checkRole(role);
_;
}
/// @inheritdoc IERC165
function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
return interfaceId == type(IAccessControl).interfaceId || super.supportsInterface(interfaceId);
}
/**
* @dev Returns `true` if `account` has been granted `role`.
*/
function hasRole(bytes32 role, address account) public view virtual returns (bool) {
return _roles[role].hasRole[account];
}
/**
* @dev Reverts with an {AccessControlUnauthorizedAccount} error if `_msgSender()`
* is missing `role`. Overriding this function changes the behavior of the {onlyRole} modifier.
*/
function _checkRole(bytes32 role) internal view virtual {
_checkRole(role, _msgSender());
}
/**
* @dev Reverts with an {AccessControlUnauthorizedAccount} error if `account`
* is missing `role`.
*/
function _checkRole(bytes32 role, address account) internal view virtual {
if (!hasRole(role, account)) {
revert AccessControlUnauthorizedAccount(account, role);
}
}
/**
* @dev Returns the admin role that controls `role`. See {grantRole} and
* {revokeRole}.
*
* To change a role's admin, use {_setRoleAdmin}.
*/
function getRoleAdmin(bytes32 role) public view virtual returns (bytes32) {
return _roles[role].adminRole;
}
/**
* @dev Grants `role` to `account`.
*
* If `account` had not been already granted `role`, emits a {RoleGranted}
* event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*
* May emit a {RoleGranted} event.
*/
function grantRole(bytes32 role, address account) public virtual onlyRole(getRoleAdmin(role)) {
_grantRole(role, account);
}
/**
* @dev Revokes `role` from `account`.
*
* If `account` had been granted `role`, emits a {RoleRevoked} event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*
* May emit a {RoleRevoked} event.
*/
function revokeRole(bytes32 role, address account) public virtual onlyRole(getRoleAdmin(role)) {
_revokeRole(role, account);
}
/**
* @dev Revokes `role` from the calling account.
*
* Roles are often managed via {grantRole} and {revokeRole}: this function's
* purpose is to provide a mechanism for accounts to lose their privileges
* if they are compromised (such as when a trusted device is misplaced).
*
* If the calling account had been revoked `role`, emits a {RoleRevoked}
* event.
*
* Requirements:
*
* - the caller must be `callerConfirmation`.
*
* May emit a {RoleRevoked} event.
*/
function renounceRole(bytes32 role, address callerConfirmation) public virtual {
if (callerConfirmation != _msgSender()) {
revert AccessControlBadConfirmation();
}
_revokeRole(role, callerConfirmation);
}
/**
* @dev Sets `adminRole` as ``role``'s admin role.
*
* Emits a {RoleAdminChanged} event.
*/
function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual {
bytes32 previousAdminRole = getRoleAdmin(role);
_roles[role].adminRole = adminRole;
emit RoleAdminChanged(role, previousAdminRole, adminRole);
}
/**
* @dev Attempts to grant `role` to `account` and returns a boolean indicating if `role` was granted.
*
* Internal function without access restriction.
*
* May emit a {RoleGranted} event.
*/
function _grantRole(bytes32 role, address account) internal virtual returns (bool) {
if (!hasRole(role, account)) {
_roles[role].hasRole[account] = true;
emit RoleGranted(role, account, _msgSender());
return true;
} else {
return false;
}
}
/**
* @dev Attempts to revoke `role` from `account` and returns a boolean indicating if `role` was revoked.
*
* Internal function without access restriction.
*
* May emit a {RoleRevoked} event.
*/
function _revokeRole(bytes32 role, address account) internal virtual returns (bool) {
if (hasRole(role, account)) {
_roles[role].hasRole[account] = false;
emit RoleRevoked(role, account, _msgSender());
return true;
} else {
return false;
}
}
}
"
},
"lib/openzeppelin-contracts/contracts/token/ERC20/IERC20.sol": {
"content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (token/ERC20/IERC20.sol)
pragma solidity >=0.4.16;
/**
* @dev Interface of the ERC-20 standard as defined in the ERC.
*/
interface IERC20 {
/**
* @dev Emitted when `value` tokens are moved from one account (`from`) to
* another (`to`).
*
* Note that `value` may be zero.
*/
event Transfer(address indexed from, address indexed to, uint256 value);
/**
* @dev Emitted when the allowance of a `spender` for an `owner` is set by
* a call to {approve}. `value` is the new allowance.
*/
event Approval(address indexed owner, address indexed spender, uint256 value);
/**
* @dev Returns the value of tokens in existence.
*/
function totalSupply() external view returns (uint256);
/**
* @dev Returns the value of tokens owned by `account`.
*/
function balanceOf(address account) external view returns (uint256);
/**
* @dev Moves a `value` amount of tokens from the caller's account to `to`.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* Emits a {Transfer} event.
*/
function transfer(address to, uint256 value) external returns (bool);
/**
* @dev Returns the remaining number of tokens that `spender` will be
* allowed to spend on behalf of `owner` through {transferFrom}. This is
* zero by default.
*
* This value changes when {approve} or {transferFrom} are called.
*/
function allowance(address owner, address spender) external view returns (uint256);
/**
* @dev Sets a `value` amount of tokens as the allowance of `spender` over the
* caller's tokens.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* IMPORTANT: Beware that changing an allowance with this method brings the risk
* that someone may use both the old and the new allowance by unfortunate
* transaction ordering. One possible solution to mitigate this race
* condition is to first reduce the spender's allowance to 0 and set the
* desired value afterwards:
* https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
*
* Emits an {Approval} event.
*/
function approve(address spender, uint256 value) external returns (bool);
/**
* @dev Moves a `value` amount of tokens from `from` to `to` using the
* allowance mechanism. `value` is then deducted from the caller's
* allowance.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* Emits a {Transfer} event.
*/
function transferFrom(address from, address to, uint256 value) external returns (bool);
}
"
},
"lib/openzeppelin-contracts/contracts/utils/structs/EnumerableSet.sol": {
"content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (utils/structs/EnumerableSet.sol)
// This file was procedurally generated from scripts/generate/templates/EnumerableSet.js.
pragma solidity ^0.8.20;
import {Arrays} from "../Arrays.sol";
import {Math} from "../math/Math.sol";
/**
* @dev Library for managing
* https://en.wikipedia.org/wiki/Set_(abstract_data_type)[sets] of primitive
* types.
*
* Sets have the following properties:
*
* - Elements are added, removed, and checked for existence in constant time
* (O(1)).
* - Elements are enumerated in O(n). No guarantees are made on the ordering.
* - Set can be cleared (all elements removed) in O(n).
*
* ```solidity
* contract Example {
* // Add the library methods
* using EnumerableSet for EnumerableSet.AddressSet;
*
* // Declare a set state variable
* EnumerableSet.AddressSet private mySet;
* }
* ```
*
* The following types are supported:
*
* - `bytes32` (`Bytes32Set`) since v3.3.0
* - `address` (`AddressSet`) since v3.3.0
* - `uint256` (`UintSet`) since v3.3.0
* - `string` (`StringSet`) since v5.4.0
* - `bytes` (`BytesSet`) since v5.4.0
*
* [WARNING]
* ====
* Trying to delete such a structure from storage will likely result in data corruption, rendering the structure
* unusable.
* See https://github.com/ethereum/solidity/pull/11843[ethereum/solidity#11843] for more info.
*
* In order to clean an EnumerableSet, you can either remove all elements one by one or create a fresh instance using an
* array of EnumerableSet.
* ====
*/
library EnumerableSet {
// To implement this library for multiple types with as little code
// repetition as possible, we write it in terms of a generic Set type with
// bytes32 values.
// The Set implementation uses private functions, and user-facing
// implementations (such as AddressSet) are just wrappers around the
// underlying Set.
// This means that we can only create new EnumerableSets for types that fit
// in bytes32.
struct Set {
// Storage of set values
bytes32[] _values;
// Position is the index of the value in the `values` array plus 1.
// Position 0 is used to mean a value is not in the set.
mapping(bytes32 value => uint256) _positions;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function _add(Set storage set, bytes32 value) private returns (bool) {
if (!_contains(set, value)) {
set._values.push(value);
// The value is stored at length-1, but we add 1 to all indexes
// and use 0 as a sentinel value
set._positions[value] = set._values.length;
return true;
} else {
return false;
}
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function _remove(Set storage set, bytes32 value) private returns (bool) {
// We cache the value's position to prevent multiple reads from the same storage slot
uint256 position = set._positions[value];
if (position != 0) {
// Equivalent to contains(set, value)
// To delete an element from the _values array in O(1), we swap the element to delete with the last one in
// the array, and then remove the last element (sometimes called as 'swap and pop').
// This modifies the order of the array, as noted in {at}.
uint256 valueIndex = position - 1;
uint256 lastIndex = set._values.length - 1;
if (valueIndex != lastIndex) {
bytes32 lastValue = set._values[lastIndex];
// Move the lastValue to the index where the value to delete is
set._values[valueIndex] = lastValue;
// Update the tracked position of the lastValue (that was just moved)
set._positions[lastValue] = position;
}
// Delete the slot where the moved value was stored
set._values.pop();
// Delete the tracked position for the deleted slot
delete set._positions[value];
return true;
} else {
return false;
}
}
/**
* @dev Removes all the values from a set. O(n).
*
* WARNING: This function has an unbounded cost that scales with set size. Developers should keep in mind that
* using it may render the function uncallable if the set grows to the point where clearing it consumes too much
* gas to fit in a block.
*/
function _clear(Set storage set) private {
uint256 len = _length(set);
for (uint256 i = 0; i < len; ++i) {
delete set._positions[set._values[i]];
}
Arrays.unsafeSetLength(set._values, 0);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function _contains(Set storage set, bytes32 value) private view returns (bool) {
return set._positions[value] != 0;
}
/**
* @dev Returns the number of values on the set. O(1).
*/
function _length(Set storage set) private view returns (uint256) {
return set._values.length;
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function _at(Set storage set, uint256 index) private view returns (bytes32) {
return set._values[index];
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function _values(Set storage set) private view returns (bytes32[] memory) {
return set._values;
}
/**
* @dev Return a slice of the set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function _values(Set storage set, uint256 start, uint256 end) private view returns (bytes32[] memory) {
unchecked {
end = Math.min(end, _length(set));
start = Math.min(start, end);
uint256 len = end - start;
bytes32[] memory result = new bytes32[](len);
for (uint256 i = 0; i < len; ++i) {
result[i] = Arrays.unsafeAccess(set._values, start + i).value;
}
return result;
}
}
// Bytes32Set
struct Bytes32Set {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(Bytes32Set storage set, bytes32 value) internal returns (bool) {
return _add(set._inner, value);
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(Bytes32Set storage set, bytes32 value) internal returns (bool) {
return _remove(set._inner, value);
}
/**
* @dev Removes all the values from a set. O(n).
*
* WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
* function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
*/
function clear(Bytes32Set storage set) internal {
_clear(set._inner);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(Bytes32Set storage set, bytes32 value) internal view returns (bool) {
return _contains(set._inner, value);
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(Bytes32Set storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(Bytes32Set storage set, uint256 index) internal view returns (bytes32) {
return _at(set._inner, index);
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(Bytes32Set storage set) internal view returns (bytes32[] memory) {
bytes32[] memory store = _values(set._inner);
bytes32[] memory result;
assembly ("memory-safe") {
result := store
}
return result;
}
/**
* @dev Return a slice of the set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(Bytes32Set storage set, uint256 start, uint256 end) internal view returns (bytes32[] memory) {
bytes32[] memory store = _values(set._inner, start, end);
bytes32[] memory result;
assembly ("memory-safe") {
result := store
}
return result;
}
// AddressSet
struct AddressSet {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(AddressSet storage set, address value) internal returns (bool) {
return _add(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(AddressSet storage set, address value) internal returns (bool) {
return _remove(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Removes all the values from a set. O(n).
*
* WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
* function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
*/
function clear(AddressSet storage set) internal {
_clear(set._inner);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(AddressSet storage set, address value) internal view returns (bool) {
return _contains(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(AddressSet storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(AddressSet storage set, uint256 index) internal view returns (address) {
return address(uint160(uint256(_at(set._inner, index))));
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(AddressSet storage set) internal view returns (address[] memory) {
bytes32[] memory store = _values(set._inner);
address[] memory result;
assembly ("memory-safe") {
result := store
}
return result;
}
/**
* @dev Return a slice of the set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(AddressSet storage set, uint256 start, uint256 end) internal view returns (address[] memory) {
bytes32[] memory store = _values(set._inner, start, end);
address[] memory result;
assembly ("memory-safe") {
result := store
}
return result;
}
// UintSet
struct UintSet {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(UintSet storage set, uint256 value) internal returns (bool) {
return _add(set._inner, bytes32(value));
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(UintSet storage set, uint256 value) internal returns (bool) {
return _remove(set._inner, bytes32(value));
}
/**
* @dev Removes all the values from a set. O(n).
*
* WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
* function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
*/
function clear(UintSet storage set) internal {
_clear(set._inner);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(UintSet storage set, uint256 value) internal view returns (bool) {
return _contains(set._inner, bytes32(value));
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(UintSet storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(UintSet storage set, uint256 index) internal view returns (uint256) {
return uint256(_at(set._inner, index));
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(UintSet storage set) internal view returns (uint256[] memory) {
bytes32[] memory store = _values(set._inner);
uint256[] memory result;
assembly ("memory-safe") {
result := store
}
return result;
}
/**
* @dev Return a slice of the set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(UintSet storage set, uint256 start, uint256 end) internal view returns (uint256[] memory) {
bytes32[] memory store = _values(set._inner, start, end);
uint256[] memory result;
assembly ("memory-safe") {
result := store
}
return result;
}
struct StringSet {
// Storage of set values
string[] _values;
// Position is the index of the value in the `values` array plus 1.
// Position 0 is used to mean a value is not in the set.
mapping(string value => uint256) _positions;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(StringSet storage set, string memory value) internal returns (bool) {
if (!contains(set, value)) {
set._values.push(value);
// The value is stored at length-1, but we add 1 to all indexes
// and use 0 as a sentinel value
set._positions[value] = set._values.length;
return true;
} else {
return false;
}
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(StringSet storage set, string memory value) internal returns (bool) {
// We cache the value's position to prevent multiple reads from the same storage slot
uint256 position = set._positions[value];
if (position != 0) {
// Equivalent to contains(set, value)
// To delete an element from the _values array in O(1), we swap the element to delete with the last one in
// the array, and then remove the last element (sometimes called as 'swap and pop').
// This modifies the order of the array, as noted in {at}.
uint256 valueIndex = position - 1;
uint256 lastIndex = set._values.length - 1;
if (valueIndex != lastIndex) {
string memory lastValue = set._values[lastIndex];
// Move the lastValue to the index where the value to delete is
set._values[valueIndex] = lastValue;
// Update the tracked position of the lastValue (that was just moved)
set._positions[lastValue] = position;
}
// Delete the slot where the moved value was stored
set._values.pop();
// Delete the tracked position for the deleted slot
delete set._positions[value];
return true;
} else {
return false;
}
}
/**
* @dev Removes all the values from a set. O(n).
*
* WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
* function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
*/
function clear(StringSet storage set) internal {
uint256 len = length(set);
for (uint256 i = 0; i < len; ++i) {
delete set._positions[set._values[i]];
}
Arrays.unsafeSetLength(set._values, 0);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(StringSet storage set, string memory value) internal view returns (bool) {
return set._positions[value] != 0;
}
/**
* @dev Returns the number of values on the set. O(1).
*/
function length(StringSet storage set) internal view returns (uint256) {
return set._values.length;
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(StringSet storage set, uint256 index) internal view returns (string memory) {
return set._values[index];
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(StringSet storage set) internal view returns (string[] memory) {
return set._values;
}
/**
* @dev Return a slice of the set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(StringSet storage set, uint256 start, uint256 end) internal view returns (string[] memory) {
unchecked {
end = Math.min(end, length(set));
start = Math.min(start, end);
uint256 len = end - start;
string[] memory result = new string[](len);
for (uint256 i = 0; i < len; ++i) {
result[i] = Arrays.unsafeAccess(set._values, start + i).value;
}
return result;
}
}
struct BytesSet {
// Storage of set values
bytes[] _values;
// Position is the index of the value in the `values` array plus 1.
// Position 0 is used to mean a value is not in the set.
mapping(bytes value => uint256) _positions;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(BytesSet storage set, bytes memory value) internal returns (bool) {
if (!contains(set, value)) {
set._values.push(value);
// The value is stored at length-1, but we add 1 to all indexes
// and use 0 as a sentinel value
set._positions[value] = set._values.length;
return true;
} else {
return false;
}
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(BytesSet storage set, bytes memory value) internal returns (bool) {
// We cache the value's position to prevent multiple reads from the same storage slot
uint256 position = set._positions[value];
if (position != 0) {
// Equivalent to contains(set, value)
// To delete an element from the _values array in O(1), we swap the element to delete with the last one in
// the array, and then remove the last element (sometimes called as 'swap and pop').
// This modifies the order of the array, as noted in {at}.
uint256 valueIndex = position - 1;
uint256 lastIndex = set._values.length - 1;
if (valueIndex != lastIndex) {
bytes memory lastValue = set._values[lastIndex];
// Move the lastValue to the index where the value to delete is
set._values[valueIndex] = lastValue;
// Update the tracked position of the lastValue (that was just moved)
set._positions[lastValue] = position;
}
// Delete the slot where the moved value was stored
set._values.pop();
// Delete the tracked position for the deleted slot
delete set._positions[value];
return true;
} else {
return false;
}
}
/**
* @dev Removes all the values from a set. O(n).
*
* WARNING: Developers should keep in mind that this function has an unbounded cost and using it may render the
* function uncallable if the set grows to the point where clearing it consumes too much gas to fit in a block.
*/
function clear(BytesSet storage set) internal {
uint256 len = length(set);
for (uint256 i = 0; i < len; ++i) {
delete set._positions[set._values[i]];
}
Arrays.unsafeSetLength(set._values, 0);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(BytesSet storage set, bytes memory value) internal view returns (bool) {
return set._positions[value] != 0;
}
/**
* @dev Returns the number of values on the set. O(1).
*/
function length(BytesSet storage set) internal view returns (uint256) {
return set._values.length;
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(BytesSet storage set, uint256 index) internal view returns (bytes memory) {
return set._values[index];
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(BytesSet storage set) internal view returns (bytes[] memory) {
return set._values;
}
/**
* @dev Return a slice of the set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(BytesSet storage set, uint256 start, uint256 end) internal view returns (bytes[] memory) {
unchecked {
end = Math.min(end, length(set));
start = Math.min(start, end);
uint256 len = end - start;
bytes[] memory result = new bytes[](len);
for (uint256 i = 0; i < len; ++i) {
result[i] = Arrays.unsafeAccess(set._values, start + i).value;
}
return result;
}
}
}
"
},
"lib/openzeppelin-contracts/contracts/access/IAccessControl.sol": {
"content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (access/IAccessControl.sol)
pragma solidity >=0.8.4;
/**
* @dev External interface of AccessControl declared to support ERC-165 detection.
*/
interface IAccessControl {
/**
* @dev The `account` is missing a role.
*/
error AccessControlUnauthorizedAccount(address account, bytes32 neededRole);
/**
* @dev The caller of a function is not the expected one.
*
* NOTE: Don't confuse with {AccessControlUnauthorizedAccount}.
*/
error AccessControlBadConfirmation();
/**
* @dev Emitted when `newAdminRole` is set as ``role``'s admin role, replacing `previousAdminRole`
*
* `DEFAULT_ADMIN_ROLE` is the starting admin for all roles, despite
* {RoleAdminChanged} not being emitted to signal this.
*/
event RoleAdminChanged(bytes32 indexed role, bytes32 indexed previousAdminRole, bytes32 indexed newAdminRole);
/**
* @dev Emitted when `account` is granted `role`.
*
* `sender` is the account that originated the contract call. This account bears the admin role (for the granted role).
* Expected in cases where the role was granted using the internal {AccessControl-_grantRole}.
*/
event RoleGranted(bytes32 indexed role, address indexed account, address indexed sender);
/**
* @dev Emitted when `account` is revoked `role`.
*
* `sender` is the account that originated the contract call:
* - if using `revokeRole`, it is the admin role bearer
* - if using `renounceRole`, it is the role bearer (i.e. `account`)
*/
event RoleRevoked(bytes32 indexed role, address indexed account, address indexed sender);
/**
* @dev Returns `true` if `account` has been granted `role`.
*/
function hasRole(bytes32 role, address account) external view returns (bool);
/**
* @dev Returns the admin role that controls `role`. See {grantRole} and
* {revokeRole}.
*
* To change a role's admin, use {AccessControl-_setRoleAdmin}.
*/
function getRoleAdmin(bytes32 role) external view returns (bytes32);
/**
* @dev Grants `role` to `account`.
*
* If `account` had not been already granted `role`, emits a {RoleGranted}
* event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*/
function grantRole(bytes32 role, address account) external;
/**
* @dev Revokes `role` from `account`.
*
* If `account` had been granted `role`, emits a {RoleRevoked} event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*/
function revokeRole(bytes32 role, address account) external;
/**
* @dev Revokes `role` from the calling account.
*
* Roles are often managed via {grantRole} and {revokeRole}: this function's
* purpose is to provide a mechanism for accounts to lose their privileges
* if they are compromised (such as when a trusted device is misplaced).
*
* If the calling account had been granted `role`, emits a {RoleRevoked}
* event.
*
* Requirements:
*
* - the caller must be `callerConfirmation`.
*/
function renounceRole(bytes32 role, address callerConfirmation) external;
}
"
},
"lib/openzeppelin-contracts/contracts/utils/Context.sol": {
"content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.1) (utils/Context.sol)
pragma solidity ^0.8.20;
/**
* @dev Provides information about the current execution context, including the
* sender of the transaction and its data. While these are generally available
* via msg.sender and msg.data, they should not be accessed in such a direct
* manner, since when dealing with meta-transactions the account sending and
* paying for execution may not be the actual sender (as far as an application
* is concerned).
*
* This contract is only required for intermediate, library-like contracts.
*/
abstract contract Context {
function _msgSender() internal view virtual returns (address) {
return msg.sender;
}
function _msgData() internal view virtual returns (bytes calldata) {
return msg.data;
}
function _contextSuffixLength() internal view virtual returns (uint256) {
return 0;
}
}
"
},
"lib/openzeppelin-contracts/contracts/utils/introspection/ERC165.sol": {
"content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (utils/introspection/ERC165.sol)
pragma solidity ^0.8.20;
import {IERC165} from "./IERC165.sol";
/**
* @dev Implementation of the {IERC165} interface.
*
* Contracts that want to implement ERC-165 should inherit from this contract and override {supportsInterface} to check
* for the additional interface id that will be supported. For example:
*
* ```solidity
* function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
* return interfaceId == type(MyInterface).interfaceId || super.supportsInterface(interfaceId);
* }
* ```
*/
abstract contract ERC165 is IERC165 {
/// @inheritdoc IERC165
function supportsInterface(bytes4 interfaceId) public view virtual returns (bool) {
return interfaceId == type(IERC165).interfaceId;
}
}
"
},
"lib/openzeppelin-contracts/contracts/utils/Arrays.sol": {
"content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (utils/Arrays.sol)
// This file was procedurally generated from scripts/generate/templates/Arrays.js.
pragma solidity ^0.8.20;
import {Comparators} from "./Comparators.sol";
import {SlotDerivation} from "./SlotDerivation.sol";
import {StorageSlot} from "./StorageSlot.sol";
import {Math} from "./math/Math.sol";
/**
* @dev Collection of functions related to array types.
*/
library Arrays {
using SlotDerivation for bytes32;
using StorageSlot for bytes32;
/**
* @dev Sort an array of uint256 (in memory) following the provided comparator function.
*
* This function does the sorting "in place", meaning that it overrides the input. The object is returned for
* convenience, but that returned value can be discarded safely if the caller has a memory pointer to the array.
*
* NOTE: this function's cost is `O(n · log(n))` in average and `O(n²)` in the worst case, with n the length of the
* array. Using it in view functions that are executed through `eth_call` is safe, but one should be very careful
* when executing this as part of a transaction. If the array being sorted is too large, the sort operation may
* consume more gas than is available in a block, leading to potential DoS.
*
* IMPORTANT: Consider memory side-effects when using custom comparator functions that access memory in an unsafe way.
*/
function sort(
uint256[] memory array,
function(uint256, uint256) pure returns (bool) comp
) internal pure returns (uint256[] memory) {
_quickSort(_begin(array), _end(array), comp);
return array;
}
/**
* @dev Variant of {sort} that sorts an array of uint256 in increasing order.
*/
function sort(uint256[] memory array) internal pure returns (uint256[] memory) {
sort(array, Comparators.lt);
return array;
}
/**
* @dev Sort an array of address (in memory) following the provided comparator function.
*
* This function does the sorting "in place", meaning that it overrides the input. The object is returned for
* convenience, but that returned value can be discarded safely if the caller has a memory pointer to the array.
*
* NOTE: this function's cost is `O(n · log(n))` in average and `O(n²)` in the worst case, with n the length of the
* array. Using it in view functions that are executed through `eth_call` is safe, but one should be very careful
* when executing this as part of a transaction. If the array being sorted is too large, the sort operation may
* consume more gas than is available in a block, leading to potential DoS.
*
* IMPORTANT: Consider memory side-effects when using custom comparator functions that access memory in an unsafe way.
*/
function sort(
address[] memory array,
function(address, address) pure returns (bool) comp
) internal pure returns (address[] memory) {
sort(_castToUint256Array(array), _castToUint256Comp(comp));
return array;
}
/**
* @dev Variant of {sort} that sorts an array of address in increasing order.
*/
function sort(address[] memory array) internal pure returns (address[] memory) {
sort(_castToUint256Array(array), Comparators.lt);
return array;
}
/**
* @dev Sort an array of bytes32 (in memory) following the provided comparator function.
*
* This function does the sorting "in place", meaning that it overrides the input. The object is returned for
* convenience, but that returned value can be discarded safely if the caller has a memory pointer to the array.
*
* NOTE: this function's cost is `O(n · log(n))` in average and `O(n²)` in the worst case, with n the length of the
* array. Using it in view functions that are executed through `eth_call` is safe, but one should be very careful
* when executing this as part of a transaction. If the array being sorted is too large, the sort operation may
* consume more gas than is available in a block, leading to potential DoS.
*
* IMPORTANT: Consider memory side-effects when using custom comparator functions that access memory in an unsafe way.
*/
function sort(
bytes32[] memory array,
function(bytes32, bytes32) pure returns (bool) comp
) internal pure returns (bytes32[] memory) {
sort(_castToUint256Array(array), _castToUint256Comp(comp));
return array;
}
/**
* @dev Variant of {sort} that sorts an array of bytes32 in increasing order.
*/
function sort(bytes32[] memory array) internal pure returns (bytes32[] memory) {
sort(_castToUint256Array(array), Comparators.lt);
return array;
}
/**
* @dev Performs a quick sort of a segment of memory. The segment sorted starts at `begin` (inclusive), and stops
* at end (exclusive). Sorting follows the `comp` comparator.
*
* Invariant: `begin <= end`. This is the case when initially called by {sort} and is preserved in subcalls.
*
* IMPORTANT: Memory locations between `begin` and `end` are not validated/zeroed. This function should
* be used only if the limits are within a memory array.
*/
function _quickSort(uint256 begin, uint256 end, function(uint256, uint256) pure returns (bool) comp) private pure {
unchecked {
if (end - begin < 0x40) return;
// Use first element as pivot
uint256 pivot = _mload(begin);
// Position where the pivot should be at the end of the loop
uint256 pos = begin;
for (uint256 it = begin + 0x20; it < end; it += 0x20) {
if (comp(_mload(it), pivot)) {
// If the value stored at the iterator's position comes before the pivot, we increment the
// position of the pivot and move the value there.
pos += 0x20;
_swap(pos, it);
}
}
_swap(begin, pos); // Swap pivot into place
_quickSort(begin, pos, comp); // Sort the left side of the pivot
_quickSort(pos + 0x20, end, comp); // Sort the right side of the pivot
}
}
/**
* @dev Pointer to the memory location of the first element of `array`.
*/
function _begin(uint256[] memory array) private pure returns (uint256 ptr) {
assembly ("memory-safe") {
ptr := add(array, 0x20)
}
}
/**
* @dev Pointer to the memory location of the first memory word (32bytes) after `array`. This is the memory word
* that comes just after the last element of the array.
*/
function _end(uint256[] memory array) private pure returns (uint256 ptr) {
unchecked {
return _begin(array) + array.length * 0x20;
}
}
/**
* @dev Load memory word (as a uint256) at location `ptr`.
*/
function _mload(uint256 ptr) private pure returns (uint256 value) {
assembly {
value := mload(ptr)
}
}
/**
* @dev Swaps the elements memory location `ptr1` and `ptr2`.
*/
function _swap(uint256 ptr1, uint256 ptr2) private pure {
assembly {
let value1 := mload(ptr1)
let value2 := mload(ptr2)
mstore(ptr1, value2)
mstore(ptr2, value1)
}
}
/// @dev Helper: low level cast address memory array to uint256 memory array
function _castToUint256Array(address[] memory input) private pure returns (uint256[] memory output) {
assembly {
output := input
}
}
/// @dev Helper: low level cast bytes32 memory array to uint256 memory array
function _castToUint256Array(bytes32[] memory input) private pure returns (uint256[] memory output) {
assembly {
output := input
}
}
/// @dev Helper: low level cast address comp function to uint256 comp function
function _castToUint256Comp(
function(address, address) pure returns (bool) input
) private pure returns (function(uint256, uint256) pure returns (bool) output) {
assembly {
output := input
}
}
/// @dev Helper: low level cast bytes32 comp function to uint256 comp function
function _castToUint256Comp(
function(bytes32, bytes32) pure returns (bool) input
) private pure returns (function(uint256, uint256) pure returns (bool) output) {
assembly {
output := input
}
}
/**
* @dev Searches a sorted `array` and returns the first index that contains
* a value greater or equal to `element`. If no such index exists (i.e. all
* values in the array are strictly less than `element`), the array length is
* returned. Time complexity O(log n).
*
* NOTE: The `array` is expected to be sorted in ascending order, and to
* contain no repeated elements.
*
* IMPORTANT: Deprecated. This implementation behaves as {lowerBound} but lacks
* support for repeated elements in the array. The {lowerBound} function should
* be used instead.
*/
function findUpperBound(uint256[] storage array, uint256 element) internal view returns (uint256) {
uint256 low = 0;
uint256 high = array.length;
if (high == 0) {
return 0;
}
while (low < high) {
uint256 mid = Math.average(low, high);
// Note that mid will always be strictly less than high (i.e. it will be a valid array index)
// because Math.average rounds towards zero (it does integer division with truncation).
if (unsafeAccess(array, mid).value > element) {
high = mid;
} else {
low = mid + 1;
}
}
// At this point `low` is the exclusive upper bound. We will return the inclusive upper bound.
if (low > 0 && unsafeAccess(array, low - 1).value == element) {
return low - 1;
} else {
return low;
}
}
/**
* @dev Searches an `array` sorted in ascending order and returns the first
* index that contains a value greater or equal than `element`. If no such index
* exists (i.e. all values in the array are strictly less than `element`), the array
* length is returned. Time complexity O(log n).
*
* See C++'s https://en.cppreference.com/w/cpp/algorithm/lower_bound[lower_bound].
*/
function lowerBound(uint256[] storage array, uint256 element) internal view returns (uint256) {
uint256 low = 0;
uint256 high = array.length;
if (high == 0) {
return 0;
}
while (low < high) {
uint256 mid = Math.average(low, high);
// Note that mid will always be strictly less than high (i.e. it will be a valid array index)
// because Math.average rounds towards zero (it does integer division with truncation).
if (unsafeAccess(array, mid).value < element) {
// this cannot overflow because mid < high
unchecked {
low = mid + 1;
}
} else {
high = mid;
}
}
return low;
}
/**
* @dev Searches an `array` sorted in ascending order and returns the first
* index that contains a value strictly greater than `element`. If no such index
* exists (i.e. all values in the array are strictly less than `element`), the array
* length is returned. Time complexity O(log n).
*
* See C++'s https://en.cppreference.com/w/cpp/algorithm/upper_bound[upper_bound].
*/
function upperBound(uint256[] storage array, uint256 element) internal view returns (uint256) {
uint256 low = 0;
uint256 high = array.length;
if (high == 0) {
return 0;
}
while (low < high) {
uint256 mid = Math.average(low, high);
// Note that mid will always be strictly less than high (i.e. it will be a valid array index)
// because Math.average rounds towards zero (it does integer division with truncation).
if (unsafeAccess(array, mid).value > element) {
high = mid;
} else {
// this cannot overflow because mid < high
unchecked {
low = mid + 1;
}
}
}
return low;
}
/**
* @dev Same as {lowerBound}, but with an array in memory.
*/
function lowerBoundMemory(uint256[] memory array, uint256 element) internal pure returns (uint256) {
uint256 low = 0;
uint256 high = array.length;
if (high == 0) {
return 0;
}
while (low < high) {
uint256 mid = Math.average(low, high);
// Note that mid will always be strictly less than high (i.e. it will be a valid array index)
// because Math.average rounds towards zero (it does integer division with truncation).
if (unsafeMemoryAccess(array, mid) < element) {
// this cannot overflow because mid < high
unchecked {
Submitted on: 2025-11-07 11:10:09
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