Description:
Smart contract deployed on Ethereum with Factory features.
Blockchain: Ethereum
Source Code: View Code On The Blockchain
Solidity Source Code:
{{
"language": "Solidity",
"sources": {
"@openzeppelin/contracts/utils/math/Math.sol": {
"content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/math/Math.sol)
pragma solidity ^0.8.20;
/**
* @dev Standard math utilities missing in the Solidity language.
*/
library Math {
/**
* @dev Muldiv operation overflow.
*/
error MathOverflowedMulDiv();
enum Rounding {
Floor, // Toward negative infinity
Ceil, // Toward positive infinity
Trunc, // Toward zero
Expand // Away from zero
}
/**
* @dev Returns the addition of two unsigned integers, with an overflow flag.
*/
function tryAdd(uint256 a, uint256 b) internal pure returns (bool, uint256) {
unchecked {
uint256 c = a + b;
if (c < a) return (false, 0);
return (true, c);
}
}
/**
* @dev Returns the subtraction of two unsigned integers, with an overflow flag.
*/
function trySub(uint256 a, uint256 b) internal pure returns (bool, uint256) {
unchecked {
if (b > a) return (false, 0);
return (true, a - b);
}
}
/**
* @dev Returns the multiplication of two unsigned integers, with an overflow flag.
*/
function tryMul(uint256 a, uint256 b) internal pure returns (bool, uint256) {
unchecked {
// Gas optimization: this is cheaper than requiring 'a' not being zero, but the
// benefit is lost if 'b' is also tested.
// See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522
if (a == 0) return (true, 0);
uint256 c = a * b;
if (c / a != b) return (false, 0);
return (true, c);
}
}
/**
* @dev Returns the division of two unsigned integers, with a division by zero flag.
*/
function tryDiv(uint256 a, uint256 b) internal pure returns (bool, uint256) {
unchecked {
if (b == 0) return (false, 0);
return (true, a / b);
}
}
/**
* @dev Returns the remainder of dividing two unsigned integers, with a division by zero flag.
*/
function tryMod(uint256 a, uint256 b) internal pure returns (bool, uint256) {
unchecked {
if (b == 0) return (false, 0);
return (true, a % b);
}
}
/**
* @dev Returns the largest of two numbers.
*/
function max(uint256 a, uint256 b) internal pure returns (uint256) {
return a > b ? a : b;
}
/**
* @dev Returns the smallest of two numbers.
*/
function min(uint256 a, uint256 b) internal pure returns (uint256) {
return a < b ? a : b;
}
/**
* @dev Returns the average of two numbers. The result is rounded towards
* zero.
*/
function average(uint256 a, uint256 b) internal pure returns (uint256) {
// (a + b) / 2 can overflow.
return (a & b) + (a ^ b) / 2;
}
/**
* @dev Returns the ceiling of the division of two numbers.
*
* This differs from standard division with `/` in that it rounds towards infinity instead
* of rounding towards zero.
*/
function ceilDiv(uint256 a, uint256 b) internal pure returns (uint256) {
if (b == 0) {
// Guarantee the same behavior as in a regular Solidity division.
return a / b;
}
// (a + b - 1) / b can overflow on addition, so we distribute.
return a == 0 ? 0 : (a - 1) / b + 1;
}
/**
* @notice Calculates floor(x * y / denominator) with full precision. Throws if result overflows a uint256 or
* denominator == 0.
* @dev Original credit to Remco Bloemen under MIT license (https://xn--2-umb.com/21/muldiv) with further edits by
* Uniswap Labs also under MIT license.
*/
function mulDiv(uint256 x, uint256 y, uint256 denominator) internal pure returns (uint256 result) {
unchecked {
// 512-bit multiply [prod1 prod0] = x * y. Compute the product mod 2^256 and mod 2^256 - 1, then use
// use the Chinese Remainder Theorem to reconstruct the 512 bit result. The result is stored in two 256
// variables such that product = prod1 * 2^256 + prod0.
uint256 prod0 = x * y; // Least significant 256 bits of the product
uint256 prod1; // Most significant 256 bits of the product
assembly {
let mm := mulmod(x, y, not(0))
prod1 := sub(sub(mm, prod0), lt(mm, prod0))
}
// Handle non-overflow cases, 256 by 256 division.
if (prod1 == 0) {
// Solidity will revert if denominator == 0, unlike the div opcode on its own.
// The surrounding unchecked block does not change this fact.
// See https://docs.soliditylang.org/en/latest/control-structures.html#checked-or-unchecked-arithmetic.
return prod0 / denominator;
}
// Make sure the result is less than 2^256. Also prevents denominator == 0.
if (denominator <= prod1) {
revert MathOverflowedMulDiv();
}
///////////////////////////////////////////////
// 512 by 256 division.
///////////////////////////////////////////////
// Make division exact by subtracting the remainder from [prod1 prod0].
uint256 remainder;
assembly {
// Compute remainder using mulmod.
remainder := mulmod(x, y, denominator)
// Subtract 256 bit number from 512 bit number.
prod1 := sub(prod1, gt(remainder, prod0))
prod0 := sub(prod0, remainder)
}
// Factor powers of two out of denominator and compute largest power of two divisor of denominator.
// Always >= 1. See https://cs.stackexchange.com/q/138556/92363.
uint256 twos = denominator & (0 - denominator);
assembly {
// Divide denominator by twos.
denominator := div(denominator, twos)
// Divide [prod1 prod0] by twos.
prod0 := div(prod0, twos)
// Flip twos such that it is 2^256 / twos. If twos is zero, then it becomes one.
twos := add(div(sub(0, twos), twos), 1)
}
// Shift in bits from prod1 into prod0.
prod0 |= prod1 * twos;
// Invert denominator mod 2^256. Now that denominator is an odd number, it has an inverse modulo 2^256 such
// that denominator * inv = 1 mod 2^256. Compute the inverse by starting with a seed that is correct for
// four bits. That is, denominator * inv = 1 mod 2^4.
uint256 inverse = (3 * denominator) ^ 2;
// Use the Newton-Raphson iteration to improve the precision. Thanks to Hensel's lifting lemma, this also
// works in modular arithmetic, doubling the correct bits in each step.
inverse *= 2 - denominator * inverse; // inverse mod 2^8
inverse *= 2 - denominator * inverse; // inverse mod 2^16
inverse *= 2 - denominator * inverse; // inverse mod 2^32
inverse *= 2 - denominator * inverse; // inverse mod 2^64
inverse *= 2 - denominator * inverse; // inverse mod 2^128
inverse *= 2 - denominator * inverse; // inverse mod 2^256
// Because the division is now exact we can divide by multiplying with the modular inverse of denominator.
// This will give us the correct result modulo 2^256. Since the preconditions guarantee that the outcome is
// less than 2^256, this is the final result. We don't need to compute the high bits of the result and prod1
// is no longer required.
result = prod0 * inverse;
return result;
}
}
/**
* @notice Calculates x * y / denominator with full precision, following the selected rounding direction.
*/
function mulDiv(uint256 x, uint256 y, uint256 denominator, Rounding rounding) internal pure returns (uint256) {
uint256 result = mulDiv(x, y, denominator);
if (unsignedRoundsUp(rounding) && mulmod(x, y, denominator) > 0) {
result += 1;
}
return result;
}
/**
* @dev Returns the square root of a number. If the number is not a perfect square, the value is rounded
* towards zero.
*
* Inspired by Henry S. Warren, Jr.'s "Hacker's Delight" (Chapter 11).
*/
function sqrt(uint256 a) internal pure returns (uint256) {
if (a == 0) {
return 0;
}
// For our first guess, we get the biggest power of 2 which is smaller than the square root of the target.
//
// We know that the "msb" (most significant bit) of our target number `a` is a power of 2 such that we have
// `msb(a) <= a < 2*msb(a)`. This value can be written `msb(a)=2**k` with `k=log2(a)`.
//
// This can be rewritten `2**log2(a) <= a < 2**(log2(a) + 1)`
// → `sqrt(2**k) <= sqrt(a) < sqrt(2**(k+1))`
// → `2**(k/2) <= sqrt(a) < 2**((k+1)/2) <= 2**(k/2 + 1)`
//
// Consequently, `2**(log2(a) / 2)` is a good first approximation of `sqrt(a)` with at least 1 correct bit.
uint256 result = 1 << (log2(a) >> 1);
// At this point `result` is an estimation with one bit of precision. We know the true value is a uint128,
// since it is the square root of a uint256. Newton's method converges quadratically (precision doubles at
// every iteration). We thus need at most 7 iteration to turn our partial result with one bit of precision
// into the expected uint128 result.
unchecked {
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
return min(result, a / result);
}
}
/**
* @notice Calculates sqrt(a), following the selected rounding direction.
*/
function sqrt(uint256 a, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = sqrt(a);
return result + (unsignedRoundsUp(rounding) && result * result < a ? 1 : 0);
}
}
/**
* @dev Return the log in base 2 of a positive value rounded towards zero.
* Returns 0 if given 0.
*/
function log2(uint256 value) internal pure returns (uint256) {
uint256 result = 0;
unchecked {
if (value >> 128 > 0) {
value >>= 128;
result += 128;
}
if (value >> 64 > 0) {
value >>= 64;
result += 64;
}
if (value >> 32 > 0) {
value >>= 32;
result += 32;
}
if (value >> 16 > 0) {
value >>= 16;
result += 16;
}
if (value >> 8 > 0) {
value >>= 8;
result += 8;
}
if (value >> 4 > 0) {
value >>= 4;
result += 4;
}
if (value >> 2 > 0) {
value >>= 2;
result += 2;
}
if (value >> 1 > 0) {
result += 1;
}
}
return result;
}
/**
* @dev Return the log in base 2, following the selected rounding direction, of a positive value.
* Returns 0 if given 0.
*/
function log2(uint256 value, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = log2(value);
return result + (unsignedRoundsUp(rounding) && 1 << result < value ? 1 : 0);
}
}
/**
* @dev Return the log in base 10 of a positive value rounded towards zero.
* Returns 0 if given 0.
*/
function log10(uint256 value) internal pure returns (uint256) {
uint256 result = 0;
unchecked {
if (value >= 10 ** 64) {
value /= 10 ** 64;
result += 64;
}
if (value >= 10 ** 32) {
value /= 10 ** 32;
result += 32;
}
if (value >= 10 ** 16) {
value /= 10 ** 16;
result += 16;
}
if (value >= 10 ** 8) {
value /= 10 ** 8;
result += 8;
}
if (value >= 10 ** 4) {
value /= 10 ** 4;
result += 4;
}
if (value >= 10 ** 2) {
value /= 10 ** 2;
result += 2;
}
if (value >= 10 ** 1) {
result += 1;
}
}
return result;
}
/**
* @dev Return the log in base 10, following the selected rounding direction, of a positive value.
* Returns 0 if given 0.
*/
function log10(uint256 value, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = log10(value);
return result + (unsignedRoundsUp(rounding) && 10 ** result < value ? 1 : 0);
}
}
/**
* @dev Return the log in base 256 of a positive value rounded towards zero.
* Returns 0 if given 0.
*
* Adding one to the result gives the number of pairs of hex symbols needed to represent `value` as a hex string.
*/
function log256(uint256 value) internal pure returns (uint256) {
uint256 result = 0;
unchecked {
if (value >> 128 > 0) {
value >>= 128;
result += 16;
}
if (value >> 64 > 0) {
value >>= 64;
result += 8;
}
if (value >> 32 > 0) {
value >>= 32;
result += 4;
}
if (value >> 16 > 0) {
value >>= 16;
result += 2;
}
if (value >> 8 > 0) {
result += 1;
}
}
return result;
}
/**
* @dev Return the log in base 256, following the selected rounding direction, of a positive value.
* Returns 0 if given 0.
*/
function log256(uint256 value, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = log256(value);
return result + (unsignedRoundsUp(rounding) && 1 << (result << 3) < value ? 1 : 0);
}
}
/**
* @dev Returns whether a provided rounding mode is considered rounding up for unsigned integers.
*/
function unsignedRoundsUp(Rounding rounding) internal pure returns (bool) {
return uint8(rounding) % 2 == 1;
}
}
"
},
"@openzeppelin/contracts/utils/math/SignedMath.sol": {
"content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/math/SignedMath.sol)
pragma solidity ^0.8.20;
/**
* @dev Standard signed math utilities missing in the Solidity language.
*/
library SignedMath {
/**
* @dev Returns the largest of two signed numbers.
*/
function max(int256 a, int256 b) internal pure returns (int256) {
return a > b ? a : b;
}
/**
* @dev Returns the smallest of two signed numbers.
*/
function min(int256 a, int256 b) internal pure returns (int256) {
return a < b ? a : b;
}
/**
* @dev Returns the average of two signed numbers without overflow.
* The result is rounded towards zero.
*/
function average(int256 a, int256 b) internal pure returns (int256) {
// Formula from the book "Hacker's Delight"
int256 x = (a & b) + ((a ^ b) >> 1);
return x + (int256(uint256(x) >> 255) & (a ^ b));
}
/**
* @dev Returns the absolute unsigned value of a signed value.
*/
function abs(int256 n) internal pure returns (uint256) {
unchecked {
// must be unchecked in order to support `n = type(int256).min`
return uint256(n >= 0 ? n : -n);
}
}
}
"
},
"@openzeppelin/contracts/utils/Strings.sol": {
"content": "// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/Strings.sol)
pragma solidity ^0.8.20;
import {Math} from "./math/Math.sol";
import {SignedMath} from "./math/SignedMath.sol";
/**
* @dev String operations.
*/
library Strings {
bytes16 private constant HEX_DIGITS = "0123456789abcdef";
uint8 private constant ADDRESS_LENGTH = 20;
/**
* @dev The `value` string doesn't fit in the specified `length`.
*/
error StringsInsufficientHexLength(uint256 value, uint256 length);
/**
* @dev Converts a `uint256` to its ASCII `string` decimal representation.
*/
function toString(uint256 value) internal pure returns (string memory) {
unchecked {
uint256 length = Math.log10(value) + 1;
string memory buffer = new string(length);
uint256 ptr;
/// @solidity memory-safe-assembly
assembly {
ptr := add(buffer, add(32, length))
}
while (true) {
ptr--;
/// @solidity memory-safe-assembly
assembly {
mstore8(ptr, byte(mod(value, 10), HEX_DIGITS))
}
value /= 10;
if (value == 0) break;
}
return buffer;
}
}
/**
* @dev Converts a `int256` to its ASCII `string` decimal representation.
*/
function toStringSigned(int256 value) internal pure returns (string memory) {
return string.concat(value < 0 ? "-" : "", toString(SignedMath.abs(value)));
}
/**
* @dev Converts a `uint256` to its ASCII `string` hexadecimal representation.
*/
function toHexString(uint256 value) internal pure returns (string memory) {
unchecked {
return toHexString(value, Math.log256(value) + 1);
}
}
/**
* @dev Converts a `uint256` to its ASCII `string` hexadecimal representation with fixed length.
*/
function toHexString(uint256 value, uint256 length) internal pure returns (string memory) {
uint256 localValue = value;
bytes memory buffer = new bytes(2 * length + 2);
buffer[0] = "0";
buffer[1] = "x";
for (uint256 i = 2 * length + 1; i > 1; --i) {
buffer[i] = HEX_DIGITS[localValue & 0xf];
localValue >>= 4;
}
if (localValue != 0) {
revert StringsInsufficientHexLength(value, length);
}
return string(buffer);
}
/**
* @dev Converts an `address` with fixed length of 20 bytes to its not checksummed ASCII `string` hexadecimal
* representation.
*/
function toHexString(address addr) internal pure returns (string memory) {
return toHexString(uint256(uint160(addr)), ADDRESS_LENGTH);
}
/**
* @dev Returns true if the two strings are equal.
*/
function equal(string memory a, string memory b) internal pure returns (bool) {
return bytes(a).length == bytes(b).length && keccak256(bytes(a)) == keccak256(bytes(b));
}
}
"
},
"abdk-libraries-solidity/ABDKMath64x64.sol": {
"content": "// SPDX-License-Identifier: BSD-4-Clause
/*
* ABDK Math 64.64 Smart Contract Library. Copyright © 2019 by ABDK Consulting.
* Author: Mikhail Vladimirov <mikhail.vladimirov@gmail.com>
*/
pragma solidity ^0.8.0;
/**
* Smart contract library of mathematical functions operating with signed
* 64.64-bit fixed point numbers. Signed 64.64-bit fixed point number is
* basically a simple fraction whose numerator is signed 128-bit integer and
* denominator is 2^64. As long as denominator is always the same, there is no
* need to store it, thus in Solidity signed 64.64-bit fixed point numbers are
* represented by int128 type holding only the numerator.
*/
library ABDKMath64x64 {
/*
* Minimum value signed 64.64-bit fixed point number may have.
*/
int128 private constant MIN_64x64 = -0x80000000000000000000000000000000;
/*
* Maximum value signed 64.64-bit fixed point number may have.
*/
int128 private constant MAX_64x64 = 0x7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF;
/**
* Convert signed 256-bit integer number into signed 64.64-bit fixed point
* number. Revert on overflow.
*
* @param x signed 256-bit integer number
* @return signed 64.64-bit fixed point number
*/
function fromInt (int256 x) internal pure returns (int128) {
unchecked {
require (x >= -0x8000000000000000 && x <= 0x7FFFFFFFFFFFFFFF);
return int128 (x << 64);
}
}
/**
* Convert signed 64.64 fixed point number into signed 64-bit integer number
* rounding down.
*
* @param x signed 64.64-bit fixed point number
* @return signed 64-bit integer number
*/
function toInt (int128 x) internal pure returns (int64) {
unchecked {
return int64 (x >> 64);
}
}
/**
* Convert unsigned 256-bit integer number into signed 64.64-bit fixed point
* number. Revert on overflow.
*
* @param x unsigned 256-bit integer number
* @return signed 64.64-bit fixed point number
*/
function fromUInt (uint256 x) internal pure returns (int128) {
unchecked {
require (x <= 0x7FFFFFFFFFFFFFFF);
return int128 (int256 (x << 64));
}
}
/**
* Convert signed 64.64 fixed point number into unsigned 64-bit integer
* number rounding down. Revert on underflow.
*
* @param x signed 64.64-bit fixed point number
* @return unsigned 64-bit integer number
*/
function toUInt (int128 x) internal pure returns (uint64) {
unchecked {
require (x >= 0);
return uint64 (uint128 (x >> 64));
}
}
/**
* Convert signed 128.128 fixed point number into signed 64.64-bit fixed point
* number rounding down. Revert on overflow.
*
* @param x signed 128.128-bin fixed point number
* @return signed 64.64-bit fixed point number
*/
function from128x128 (int256 x) internal pure returns (int128) {
unchecked {
int256 result = x >> 64;
require (result >= MIN_64x64 && result <= MAX_64x64);
return int128 (result);
}
}
/**
* Convert signed 64.64 fixed point number into signed 128.128 fixed point
* number.
*
* @param x signed 64.64-bit fixed point number
* @return signed 128.128 fixed point number
*/
function to128x128 (int128 x) internal pure returns (int256) {
unchecked {
return int256 (x) << 64;
}
}
/**
* Calculate x + y. Revert on overflow.
*
* @param x signed 64.64-bit fixed point number
* @param y signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function add (int128 x, int128 y) internal pure returns (int128) {
unchecked {
int256 result = int256(x) + y;
require (result >= MIN_64x64 && result <= MAX_64x64);
return int128 (result);
}
}
/**
* Calculate x - y. Revert on overflow.
*
* @param x signed 64.64-bit fixed point number
* @param y signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function sub (int128 x, int128 y) internal pure returns (int128) {
unchecked {
int256 result = int256(x) - y;
require (result >= MIN_64x64 && result <= MAX_64x64);
return int128 (result);
}
}
/**
* Calculate x * y rounding down. Revert on overflow.
*
* @param x signed 64.64-bit fixed point number
* @param y signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function mul (int128 x, int128 y) internal pure returns (int128) {
unchecked {
int256 result = int256(x) * y >> 64;
require (result >= MIN_64x64 && result <= MAX_64x64);
return int128 (result);
}
}
/**
* Calculate x * y rounding towards zero, where x is signed 64.64 fixed point
* number and y is signed 256-bit integer number. Revert on overflow.
*
* @param x signed 64.64 fixed point number
* @param y signed 256-bit integer number
* @return signed 256-bit integer number
*/
function muli (int128 x, int256 y) internal pure returns (int256) {
unchecked {
if (x == MIN_64x64) {
require (y >= -0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF &&
y <= 0x1000000000000000000000000000000000000000000000000);
return -y << 63;
} else {
bool negativeResult = false;
if (x < 0) {
x = -x;
negativeResult = true;
}
if (y < 0) {
y = -y; // We rely on overflow behavior here
negativeResult = !negativeResult;
}
uint256 absoluteResult = mulu (x, uint256 (y));
if (negativeResult) {
require (absoluteResult <=
0x8000000000000000000000000000000000000000000000000000000000000000);
return -int256 (absoluteResult); // We rely on overflow behavior here
} else {
require (absoluteResult <=
0x7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF);
return int256 (absoluteResult);
}
}
}
}
/**
* Calculate x * y rounding down, where x is signed 64.64 fixed point number
* and y is unsigned 256-bit integer number. Revert on overflow.
*
* @param x signed 64.64 fixed point number
* @param y unsigned 256-bit integer number
* @return unsigned 256-bit integer number
*/
function mulu (int128 x, uint256 y) internal pure returns (uint256) {
unchecked {
if (y == 0) return 0;
require (x >= 0);
uint256 lo = (uint256 (int256 (x)) * (y & 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF)) >> 64;
uint256 hi = uint256 (int256 (x)) * (y >> 128);
require (hi <= 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF);
hi <<= 64;
require (hi <=
0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF - lo);
return hi + lo;
}
}
/**
* Calculate x / y rounding towards zero. Revert on overflow or when y is
* zero.
*
* @param x signed 64.64-bit fixed point number
* @param y signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function div (int128 x, int128 y) internal pure returns (int128) {
unchecked {
require (y != 0);
int256 result = (int256 (x) << 64) / y;
require (result >= MIN_64x64 && result <= MAX_64x64);
return int128 (result);
}
}
/**
* Calculate x / y rounding towards zero, where x and y are signed 256-bit
* integer numbers. Revert on overflow or when y is zero.
*
* @param x signed 256-bit integer number
* @param y signed 256-bit integer number
* @return signed 64.64-bit fixed point number
*/
function divi (int256 x, int256 y) internal pure returns (int128) {
unchecked {
require (y != 0);
bool negativeResult = false;
if (x < 0) {
x = -x; // We rely on overflow behavior here
negativeResult = true;
}
if (y < 0) {
y = -y; // We rely on overflow behavior here
negativeResult = !negativeResult;
}
uint128 absoluteResult = divuu (uint256 (x), uint256 (y));
if (negativeResult) {
require (absoluteResult <= 0x80000000000000000000000000000000);
return -int128 (absoluteResult); // We rely on overflow behavior here
} else {
require (absoluteResult <= 0x7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF);
return int128 (absoluteResult); // We rely on overflow behavior here
}
}
}
/**
* Calculate x / y rounding towards zero, where x and y are unsigned 256-bit
* integer numbers. Revert on overflow or when y is zero.
*
* @param x unsigned 256-bit integer number
* @param y unsigned 256-bit integer number
* @return signed 64.64-bit fixed point number
*/
function divu (uint256 x, uint256 y) internal pure returns (int128) {
unchecked {
require (y != 0);
uint128 result = divuu (x, y);
require (result <= uint128 (MAX_64x64));
return int128 (result);
}
}
/**
* Calculate -x. Revert on overflow.
*
* @param x signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function neg (int128 x) internal pure returns (int128) {
unchecked {
require (x != MIN_64x64);
return -x;
}
}
/**
* Calculate |x|. Revert on overflow.
*
* @param x signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function abs (int128 x) internal pure returns (int128) {
unchecked {
require (x != MIN_64x64);
return x < 0 ? -x : x;
}
}
/**
* Calculate 1 / x rounding towards zero. Revert on overflow or when x is
* zero.
*
* @param x signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function inv (int128 x) internal pure returns (int128) {
unchecked {
require (x != 0);
int256 result = int256 (0x100000000000000000000000000000000) / x;
require (result >= MIN_64x64 && result <= MAX_64x64);
return int128 (result);
}
}
/**
* Calculate arithmetics average of x and y, i.e. (x + y) / 2 rounding down.
*
* @param x signed 64.64-bit fixed point number
* @param y signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function avg (int128 x, int128 y) internal pure returns (int128) {
unchecked {
return int128 ((int256 (x) + int256 (y)) >> 1);
}
}
/**
* Calculate geometric average of x and y, i.e. sqrt (x * y) rounding down.
* Revert on overflow or in case x * y is negative.
*
* @param x signed 64.64-bit fixed point number
* @param y signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function gavg (int128 x, int128 y) internal pure returns (int128) {
unchecked {
int256 m = int256 (x) * int256 (y);
require (m >= 0);
require (m <
0x4000000000000000000000000000000000000000000000000000000000000000);
return int128 (sqrtu (uint256 (m)));
}
}
/**
* Calculate x^y assuming 0^0 is 1, where x is signed 64.64 fixed point number
* and y is unsigned 256-bit integer number. Revert on overflow.
*
* @param x signed 64.64-bit fixed point number
* @param y uint256 value
* @return signed 64.64-bit fixed point number
*/
function pow (int128 x, uint256 y) internal pure returns (int128) {
unchecked {
bool negative = x < 0 && y & 1 == 1;
uint256 absX = uint128 (x < 0 ? -x : x);
uint256 absResult;
absResult = 0x100000000000000000000000000000000;
if (absX <= 0x10000000000000000) {
absX <<= 63;
while (y != 0) {
if (y & 0x1 != 0) {
absResult = absResult * absX >> 127;
}
absX = absX * absX >> 127;
if (y & 0x2 != 0) {
absResult = absResult * absX >> 127;
}
absX = absX * absX >> 127;
if (y & 0x4 != 0) {
absResult = absResult * absX >> 127;
}
absX = absX * absX >> 127;
if (y & 0x8 != 0) {
absResult = absResult * absX >> 127;
}
absX = absX * absX >> 127;
y >>= 4;
}
absResult >>= 64;
} else {
uint256 absXShift = 63;
if (absX < 0x1000000000000000000000000) { absX <<= 32; absXShift -= 32; }
if (absX < 0x10000000000000000000000000000) { absX <<= 16; absXShift -= 16; }
if (absX < 0x1000000000000000000000000000000) { absX <<= 8; absXShift -= 8; }
if (absX < 0x10000000000000000000000000000000) { absX <<= 4; absXShift -= 4; }
if (absX < 0x40000000000000000000000000000000) { absX <<= 2; absXShift -= 2; }
if (absX < 0x80000000000000000000000000000000) { absX <<= 1; absXShift -= 1; }
uint256 resultShift = 0;
while (y != 0) {
require (absXShift < 64);
if (y & 0x1 != 0) {
absResult = absResult * absX >> 127;
resultShift += absXShift;
if (absResult > 0x100000000000000000000000000000000) {
absResult >>= 1;
resultShift += 1;
}
}
absX = absX * absX >> 127;
absXShift <<= 1;
if (absX >= 0x100000000000000000000000000000000) {
absX >>= 1;
absXShift += 1;
}
y >>= 1;
}
require (resultShift < 64);
absResult >>= 64 - resultShift;
}
int256 result = negative ? -int256 (absResult) : int256 (absResult);
require (result >= MIN_64x64 && result <= MAX_64x64);
return int128 (result);
}
}
/**
* Calculate sqrt (x) rounding down. Revert if x < 0.
*
* @param x signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function sqrt (int128 x) internal pure returns (int128) {
unchecked {
require (x >= 0);
return int128 (sqrtu (uint256 (int256 (x)) << 64));
}
}
/**
* Calculate binary logarithm of x. Revert if x <= 0.
*
* @param x signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function log_2 (int128 x) internal pure returns (int128) {
unchecked {
require (x > 0);
int256 msb = 0;
int256 xc = x;
if (xc >= 0x10000000000000000) { xc >>= 64; msb += 64; }
if (xc >= 0x100000000) { xc >>= 32; msb += 32; }
if (xc >= 0x10000) { xc >>= 16; msb += 16; }
if (xc >= 0x100) { xc >>= 8; msb += 8; }
if (xc >= 0x10) { xc >>= 4; msb += 4; }
if (xc >= 0x4) { xc >>= 2; msb += 2; }
if (xc >= 0x2) msb += 1; // No need to shift xc anymore
int256 result = msb - 64 << 64;
uint256 ux = uint256 (int256 (x)) << uint256 (127 - msb);
for (int256 bit = 0x8000000000000000; bit > 0; bit >>= 1) {
ux *= ux;
uint256 b = ux >> 255;
ux >>= 127 + b;
result += bit * int256 (b);
}
return int128 (result);
}
}
/**
* Calculate natural logarithm of x. Revert if x <= 0.
*
* @param x signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function ln (int128 x) internal pure returns (int128) {
unchecked {
require (x > 0);
return int128 (int256 (
uint256 (int256 (log_2 (x))) * 0xB17217F7D1CF79ABC9E3B39803F2F6AF >> 128));
}
}
/**
* Calculate binary exponent of x. Revert on overflow.
*
* @param x signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function exp_2 (int128 x) internal pure returns (int128) {
unchecked {
require (x < 0x400000000000000000); // Overflow
if (x < -0x400000000000000000) return 0; // Underflow
uint256 result = 0x80000000000000000000000000000000;
if (x & 0x8000000000000000 > 0)
result = result * 0x16A09E667F3BCC908B2FB1366EA957D3E >> 128;
if (x & 0x4000000000000000 > 0)
result = result * 0x1306FE0A31B7152DE8D5A46305C85EDEC >> 128;
if (x & 0x2000000000000000 > 0)
result = result * 0x1172B83C7D517ADCDF7C8C50EB14A791F >> 128;
if (x & 0x1000000000000000 > 0)
result = result * 0x10B5586CF9890F6298B92B71842A98363 >> 128;
if (x & 0x800000000000000 > 0)
result = result * 0x1059B0D31585743AE7C548EB68CA417FD >> 128;
if (x & 0x400000000000000 > 0)
result = result * 0x102C9A3E778060EE6F7CACA4F7A29BDE8 >> 128;
if (x & 0x200000000000000 > 0)
result = result * 0x10163DA9FB33356D84A66AE336DCDFA3F >> 128;
if (x & 0x100000000000000 > 0)
result = result * 0x100B1AFA5ABCBED6129AB13EC11DC9543 >> 128;
if (x & 0x80000000000000 > 0)
result = result * 0x10058C86DA1C09EA1FF19D294CF2F679B >> 128;
if (x & 0x40000000000000 > 0)
result = result * 0x1002C605E2E8CEC506D21BFC89A23A00F >> 128;
if (x & 0x20000000000000 > 0)
result = result * 0x100162F3904051FA128BCA9C55C31E5DF >> 128;
if (x & 0x10000000000000 > 0)
result = result * 0x1000B175EFFDC76BA38E31671CA939725 >> 128;
if (x & 0x8000000000000 > 0)
result = result * 0x100058BA01FB9F96D6CACD4B180917C3D >> 128;
if (x & 0x4000000000000 > 0)
result = result * 0x10002C5CC37DA9491D0985C348C68E7B3 >> 128;
if (x & 0x2000000000000 > 0)
result = result * 0x1000162E525EE054754457D5995292026 >> 128;
if (x & 0x1000000000000 > 0)
result = result * 0x10000B17255775C040618BF4A4ADE83FC >> 128;
if (x & 0x800000000000 > 0)
result = result * 0x1000058B91B5BC9AE2EED81E9B7D4CFAB >> 128;
if (x & 0x400000000000 > 0)
result = result * 0x100002C5C89D5EC6CA4D7C8ACC017B7C9 >> 128;
if (x & 0x200000000000 > 0)
result = result * 0x10000162E43F4F831060E02D839A9D16D >> 128;
if (x & 0x100000000000 > 0)
result = result * 0x100000B1721BCFC99D9F890EA06911763 >> 128;
if (x & 0x80000000000 > 0)
result = result * 0x10000058B90CF1E6D97F9CA14DBCC1628 >> 128;
if (x & 0x40000000000 > 0)
result = result * 0x1000002C5C863B73F016468F6BAC5CA2B >> 128;
if (x & 0x20000000000 > 0)
result = result * 0x100000162E430E5A18F6119E3C02282A5 >> 128;
if (x & 0x10000000000 > 0)
result = result * 0x1000000B1721835514B86E6D96EFD1BFE >> 128;
if (x & 0x8000000000 > 0)
result = result * 0x100000058B90C0B48C6BE5DF846C5B2EF >> 128;
if (x & 0x4000000000 > 0)
result = result * 0x10000002C5C8601CC6B9E94213C72737A >> 128;
if (x & 0x2000000000 > 0)
result = result * 0x1000000162E42FFF037DF38AA2B219F06 >> 128;
if (x & 0x1000000000 > 0)
result = result * 0x10000000B17217FBA9C739AA5819F44F9 >> 128;
if (x & 0x800000000 > 0)
result = result * 0x1000000058B90BFCDEE5ACD3C1CEDC823 >> 128;
if (x & 0x400000000 > 0)
result = result * 0x100000002C5C85FE31F35A6A30DA1BE50 >> 128;
if (x & 0x200000000 > 0)
result = result * 0x10000000162E42FF0999CE3541B9FFFCF >> 128;
if (x & 0x100000000 > 0)
result = result * 0x100000000B17217F80F4EF5AADDA45554 >> 128;
if (x & 0x80000000 > 0)
result = result * 0x10000000058B90BFBF8479BD5A81B51AD >> 128;
if (x & 0x40000000 > 0)
result = result * 0x1000000002C5C85FDF84BD62AE30A74CC >> 128;
if (x & 0x20000000 > 0)
result = result * 0x100000000162E42FEFB2FED257559BDAA >> 128;
if (x & 0x10000000 > 0)
result = result * 0x1000000000B17217F7D5A7716BBA4A9AE >> 128;
if (x & 0x8000000 > 0)
result = result * 0x100000000058B90BFBE9DDBAC5E109CCE >> 128;
if (x & 0x4000000 > 0)
result = result * 0x10000000002C5C85FDF4B15DE6F17EB0D >> 128;
if (x & 0x2000000 > 0)
result = result * 0x1000000000162E42FEFA494F1478FDE05 >> 128;
if (x & 0x1000000 > 0)
result = result * 0x10000000000B17217F7D20CF927C8E94C >> 128;
if (x & 0x800000 > 0)
result = result * 0x1000000000058B90BFBE8F71CB4E4B33D >> 128;
if (x & 0x400000 > 0)
result = result * 0x100000000002C5C85FDF477B662B26945 >> 128;
if (x & 0x200000 > 0)
result = result * 0x10000000000162E42FEFA3AE53369388C >> 128;
if (x & 0x100000 > 0)
result = result * 0x100000000000B17217F7D1D351A389D40 >> 128;
if (x & 0x80000 > 0)
result = result * 0x10000000000058B90BFBE8E8B2D3D4EDE >> 128;
if (x & 0x40000 > 0)
result = result * 0x1000000000002C5C85FDF4741BEA6E77E >> 128;
if (x & 0x20000 > 0)
result = result * 0x100000000000162E42FEFA39FE95583C2 >> 128;
if (x & 0x10000 > 0)
result = result * 0x1000000000000B17217F7D1CFB72B45E1 >> 128;
if (x & 0x8000 > 0)
result = result * 0x100000000000058B90BFBE8E7CC35C3F0 >> 128;
if (x & 0x4000 > 0)
result = result * 0x10000000000002C5C85FDF473E242EA38 >> 128;
if (x & 0x2000 > 0)
result = result * 0x1000000000000162E42FEFA39F02B772C >> 128;
if (x & 0x1000 > 0)
result = result * 0x10000000000000B17217F7D1CF7D83C1A >> 128;
if (x & 0x800 > 0)
result = result * 0x1000000000000058B90BFBE8E7BDCBE2E >> 128;
if (x & 0x400 > 0)
result = result * 0x100000000000002C5C85FDF473DEA871F >> 128;
if (x & 0x200 > 0)
result = result * 0x10000000000000162E42FEFA39EF44D91 >> 128;
if (x & 0x100 > 0)
result = result * 0x100000000000000B17217F7D1CF79E949 >> 128;
if (x & 0x80 > 0)
result = result * 0x10000000000000058B90BFBE8E7BCE544 >> 128;
if (x & 0x40 > 0)
result = result * 0x1000000000000002C5C85FDF473DE6ECA >> 128;
if (x & 0x20 > 0)
result = result * 0x100000000000000162E42FEFA39EF366F >> 128;
if (x & 0x10 > 0)
result = result * 0x1000000000000000B17217F7D1CF79AFA >> 128;
if (x & 0x8 > 0)
result = result * 0x100000000000000058B90BFBE8E7BCD6D >> 128;
if (x & 0x4 > 0)
result = result * 0x10000000000000002C5C85FDF473DE6B2 >> 128;
if (x & 0x2 > 0)
result = result * 0x1000000000000000162E42FEFA39EF358 >> 128;
if (x & 0x1 > 0)
result = result * 0x10000000000000000B17217F7D1CF79AB >> 128;
result >>= uint256 (int256 (63 - (x >> 64)));
require (result <= uint256 (int256 (MAX_64x64)));
return int128 (int256 (result));
}
}
/**
* Calculate natural exponent of x. Revert on overflow.
*
* @param x signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function exp (int128 x) internal pure returns (int128) {
unchecked {
require (x < 0x400000000000000000); // Overflow
if (x < -0x400000000000000000) return 0; // Underflow
return exp_2 (
int128 (int256 (x) * 0x171547652B82FE1777D0FFDA0D23A7D12 >> 128));
}
}
/**
* Calculate x / y rounding towards zero, where x and y are unsigned 256-bit
* integer numbers. Revert on overflow or when y is zero.
*
* @param x unsigned 256-bit integer number
* @param y unsigned 256-bit integer number
* @return unsigned 64.64-bit fixed point number
*/
function divuu (uint256 x, uint256 y) private pure returns (uint128) {
unchecked {
require (y != 0);
uint256 result;
if (x <= 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF)
result = (x << 64) / y;
else {
uint256 msb = 192;
uint256 xc = x >> 192;
if (xc >= 0x100000000) { xc >>= 32; msb += 32; }
if (xc >= 0x10000) { xc >>= 16; msb += 16; }
if (xc >= 0x100) { xc >>= 8; msb += 8; }
if (xc >= 0x10) { xc >>= 4; msb += 4; }
if (xc >= 0x4) { xc >>= 2; msb += 2; }
if (xc >= 0x2) msb += 1; // No need to shift xc anymore
result = (x << 255 - msb) / ((y - 1 >> msb - 191) + 1);
require (result <= 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF);
uint256 hi = result * (y >> 128);
uint256 lo = result * (y & 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF);
uint256 xh = x >> 192;
uint256 xl = x << 64;
if (xl < lo) xh -= 1;
xl -= lo; // We rely on overflow behavior here
lo = hi << 128;
if (xl < lo) xh -= 1;
xl -= lo; // We rely on overflow behavior here
result += xh == hi >> 128 ? xl / y : 1;
}
require (result <= 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF);
return uint128 (result);
}
}
/**
* Calculate sqrt (x) rounding down, where x is unsigned 256-bit integer
* number.
*
* @param x unsigned 256-bit integer number
* @return unsigned 128-bit integer number
*/
function sqrtu (uint256 x) private pure returns (uint128) {
unchecked {
if (x == 0) return 0;
else {
uint256 xx = x;
uint256 r = 1;
if (xx >= 0x100000000000000000000000000000000) { xx >>= 128; r <<= 64; }
if (xx >= 0x10000000000000000) { xx >>= 64; r <<= 32; }
if (xx >= 0x100000000) { xx >>= 32; r <<= 16; }
if (xx >= 0x10000) { xx >>= 16; r <<= 8; }
if (xx >= 0x100) { xx >>= 8; r <<= 4; }
if (xx >= 0x10) { xx >>= 4; r <<= 2; }
if (xx >= 0x4) { r <<= 1; }
r = (r + x / r) >> 1;
r = (r + x / r) >> 1;
r = (r + x / r) >> 1;
r = (r + x / r) >> 1;
r = (r + x / r) >> 1;
r = (r + x / r) >> 1;
r = (r + x / r) >> 1; // Seven iterations should be enough
uint256 r1 = x / r;
return uint128 (r < r1 ? r : r1);
}
}
}
}
"
},
"contracts/utils/Formatters.sol": {
"content": "// SPDX-License-Identifier: MIT\r
pragma solidity 0.8.20;\r
\r
import "@openzeppelin/contracts/utils/Strings.sol";\r
import "abdk-libraries-solidity/ABDKMath64x64.sol";\r
\r
contract Formatters {\r
using Strings for uint256;\r
\r
function formatEther(\r
uint256 amountInWei\r
) public pure returns (string memory) {\r
uint256 wholePart = amountInWei / 1 ether;\r
uint256 remainder = amountInWei % 1 ether;\r
\r
// Pad remainder to 18 digits (wei precision)\r
string memory decimalStr = padLeftWithZeros(remainder.toString(), 18);\r
\r
// Remove trailing zeroes\r
bytes memory decimalBytes = bytes(decimalStr);\r
uint256 cutLength = decimalBytes.length;\r
while (cutLength > 0 && decimalBytes[cutLength - 1] == "0") {\r
cutLength--;\r
}\r
\r
if (cutLength == 0) {\r
return wholePart.toString();\r
}\r
\r
// Slice the decimal string to the correct length\r
bytes memory trimmedDecimal = new bytes(cutLength);\r
for (uint256 i = 0; i < cutLength; i++) {\r
trimmedDecimal[i] = decimalBytes[i];\r
}\r
\r
return string(abi.encodePacked(wholePart.toString(), ".", string(trimmedDecimal)));\r
}\r
\r
function formatPercentage(\r
uint256 input\r
) public pure returns (string memory) {\r
uint256 scaledValue = input / 1e16;\r
uint256 wholePart = scaledValue / 100;\r
uint256 fractionalPart = scaledValue % 100;\r
\r
if (fractionalPart == 0) {\r
return wholePart.toString();\r
}\r
\r
string memory fractionalStr = fractionalPart < 10\r
? string(abi.encodePacked("0", fractionalPart.toString()))\r
: fractionalPart.toString();\r
\r
return\r
string(abi.encodePacked(wholePart.toString(), ".", fractionalStr));\r
}\r
\r
function formatDiscount(\r
uint256 discount\r
) public pure returns (string memory) {\r
if (discount == 0) {\r
return "0";\r
}\r
if (discount < 100) {\r
return\r
string(\r
abi.encodePacked(\r
"0.",\r
discount < 10\r
? string(abi.encodePacked("0", discount.toString()))\r
: discount.toString()\r
)\r
);\r
} else {\r
uint256 wholePart = discount / 100;\r
uint256 fractionalPart = discount % 100;\r
\r
if (fractionalPart == 0) {\r
return wholePart.toString();\r
} else {\r
string memory fractionalStr = fractionalPart < 10\r
? string(abi.encodePacked("0", fractionalPart.toString()))\r
: fractionalPart.toString();\r
\r
return\r
string(\r
abi.encodePacked(\r
wholePart.toString(),\r
".",\r
fractionalStr\r
)\r
);\r
}\r
}\r
}\r
\r
function padLeftWithZeros(\r
string memory input,\r
uint8 targetLength\r
) internal pure returns (string memory) {\r
bytes memory inputBytes = bytes(input);\r
if (inputBytes.length >= targetLength) {\r
return input;\r
}\r
\r
bytes memory padded = new bytes(targetLength);\r
uint256 padLength = targetLength - inputBytes.length;\r
\r
for (uint256 i = 0; i < padLength; i++) {\r
padded[i] = "0";\r
}\r
\r
for (uint256 i = 0; i < inputBytes.length; i++) {\r
padded[padLength + i] = inputBytes[i];\r
}\r
\r
return string(padded);\r
}\r
}\r
"
}
},
"settings": {
"optimizer": {
"enabled": true,
"runs": 200
},
"evmVersion": "paris",
"outputSelection": {
"*": {
"*": [
"evm.bytecode",
"evm.deployedBytecode",
"devdoc",
"userdoc",
"metadata",
"abi"
]
}
}
}
}}
Submitted on: 2025-09-27 12:13:10
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